Downsampling messes up brightness

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#1 Posted by byge (930 posts) -

In every game i downsample it gets darker, I have to tinker in the settings and even then the brightness doesn't look as good as it was in 1080 resolution. Any fix for this? Thanks.

#2 Posted by XaosII (16691 posts) -

What do you mean downsampling? Lowering the resolution?

You will almost always want to play at the highest resolution and then lower other settings to get acceptable performance.

#3 Posted by byge (930 posts) -
No downsampling is a method to render the game at a higher resolution and scale it down to fix your screen. I'm running the game in 2560 x 1440 and scaling it down to fit my 1080p monitor.
#5 Posted by C_Rule (9812 posts) -
No downsampling is a method to render the game at a higher resolution and scale it down to fix your screen. I'm running the game in 2560 x 1440 and scaling it down to fit my 1080p monitor.byge
Isn't the idea to double the horizontal and vertical resolution? I don't see how squashing 2560x1440 onto a 1920x1080 display is going to give you a better picture.
#6 Posted by mitu123 (154589 posts) -

[QUOTE="byge"]No downsampling is a method to render the game at a higher resolution and scale it down to fix your screen. I'm running the game in 2560 x 1440 and scaling it down to fit my 1080p monitor.C_Rule
Isn't the idea to double the horizontal and vertical resolution? I don't see how squashing 2560x1440 onto a 1920x1080 display is going to give you a better picture.

It'll reduce jaggies and is great for pixel density.

#7 Posted by z3zim4 (41 posts) -

Make sure you don't have anti aliasing on

 

Or just play in 1080p with AA

#8 Posted by mitu123 (154589 posts) -

Make sure you don't have anti aliasing onz3zim4

What's wrong with that?

#9 Posted by Plagueless (2569 posts) -
Term for that is supersampling, not downsampling.
#10 Posted by Plagueless (2569 posts) -
[QUOTE="z3zim4"]

Make sure you don't have anti aliasing onmitu123

What's wrong with that?

no point with the higher pixel density running at a higher res gives you. Anti-Aliasing is a waste because you can't see the jaggies to begin with.
#11 Posted by kraken2109 (13201 posts) -
[QUOTE="mitu123"][QUOTE="z3zim4"]

Make sure you don't have anti aliasing onPlagueless

What's wrong with that?

no point with the higher pixel density running at a higher res gives you. Anti-Aliasing is a waste because you can't see the jaggies to begin with.

Mitu has to do something to justify his addiction to vram
#12 Posted by byge (930 posts) -

So is there actually a fix for the brightness issue or not?

#13 Posted by mitu123 (154589 posts) -

[QUOTE="Plagueless"][QUOTE="mitu123"] What's wrong with that?

kraken2109

no point with the higher pixel density running at a higher res gives you. Anti-Aliasing is a waste because you can't see the jaggies to begin with.

Mitu has to do something to justify his addiction to vram

Just showing how far games can go with VRAM and I'm glad quite a bit of games go over 2 some even 3GB VRAM.

#14 Posted by Ben-Buja (2767 posts) -

So is there actually a fix for the brightness issue or not?

byge

Try setting your digital color format to YCbCr 444, If it's set to RGB it might change the RGB ratio to 0-255 which not all TVs support.

#15 Posted by byge (930 posts) -

[QUOTE="byge"]

So is there actually a fix for the brightness issue or not?

Ben-Buja

Try setting your digital color format to YCbCr 444, If it's set to RGB it might change the RGB ratio to 0-255 which not all TVs support.

 

That seems to have worked, Thanks!