How exactly is it good?
The death of a certain party member? Whoopiedoo, FF4 did that ages ago, and wasnt as facepalm worthy about it or didnt try to make a huge deal about it. Shin Megami Tensei actually made you kill your own party members, rather than having them killed in the most hamfisted way possible. Games like Fire Emblem 4 and Chrono Trigger went further and actually killed the protagonist. Far more ballsy than what FF7 did.
Politics? Very little of it. And was completely overshadowed by chasing sephiroth.
Villain? Nothing special here. I want to be a god and rule the world with my mother, is a pretty lame motivation. Better JRPG villains have existed both before and after, both inside and outside Final Fantasy. Including Kefka, who unlike Sephiroth actually succeeded with his goal.
World Buliding? Very minimalistic, the only interesting place in the entire game, was hardly explored.
Storywise FF7 had a good thing going for it early on, but they dropped all that when they chose to focus on Sephiroth.
Here is a list of JRPGs with better stories than FF7
- FF4
- FF6
- FFT
- FF12
- Fire Emblem 4
- Fire Emblem 5
- Chrono Trigger
- Chrono Cross
- Suikoden 2
- Ogre Battle
- Tactics Ogre
- Shin Megami Tensei
- Shin Megami Tensei: Nocturne
- Shin Megami Tensei: Persona 2 Duology
- Shin Megami Tensei: Devil Survivor
- Mother 3
- Xenogears
- The Last Story
- Valkyrie Profile
- Live a live
- Saga Frontier
- Valkyria Chronicles
And that is just on the top of my head.
@garywood69 said:
@Maroxad said:
Only 1, 2, 3 and 10 were turn based. Of the mainlines.
The others are still turn based. Just cos they had timing gauges or whatnot didn't stop them being turnbased. It just means you could change which turns came first. It was still each character or enemy ultimately taking turns to perform an action though, as opposed to realtime battles where everyone is constantly doing things at the same time.
Turn based meant the game's timekeeping system flowed in turns.
FF7's did not. Do not mix up menu based combat and turn based, one is a timekeeping system, the other is related to positioning.
Fire Emblem Awakening is a turn based game, FF is not.
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