Although first Diablo hurt CRPG a bit too, but the real damage was done by Diablo 2. After Diablo 2 was released and it gained a tremendous amount of sales and popularity thanks to it's watered down and shallow game-play, story and lore compared to other RPG titles ( which made it an extremely accessible title ) , RPG developers spent their time and effort making worthless and repetitive Diablo clones instead of deep and engaging RPG's. take Lionheart: Legacy of the crusader for example, that game had all the ingredients to become a great title, but since it tried to clone Diablo's combat, it failed. Diablo 2 changed the taste of gamers. No one could stand dice rolls and tactical turn based combat after playing the click-fest which was Diablo 2. Diablo 2 is all about clicking, clicking , clicking and clicking. nothing more. Sadly, people accepted this as the revolution of RPG's, but it was the death of RPG's.
Now about the point of this thread:
Don't support future Diablo clones anymore. let them die. let the developers know that we are not interested in playing the same game again and again anymore. we want something new. We are tired of slashing monsters over and over again. we want to get engaged in an RPG, we want to hear a good story in it, We want a memorable experience. We don't want to grind pointlessly in our RPG's. Start with Torchlight 2. It's release is near. Don't buy it, let the game to be an absolute financial disaster for it's developers. If that happens, we are one step closer to our goal. That would be an alert to other developers trying to sell their worthless rehashed products to us.
Support studios like Piranha Bytes instead. they are the ones who are trying to give us the role playing experience we deserve. they are trying to make a real RPG title in this current shipwreck state of the genre. They are the ones that need to be supported.
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