[QUOTE="omenodebander"]
[QUOTE="Wasdie"]
Were mods confirmed?
If it's using GFWL, I'm doubting it will be open for modding. If they are choosing a closed networking infrastructure, they are probably going to close off all of the files too.
It's not going to be a PC game. It's a quick and dirty port. GFWL kind of proves that. They don't want to stray to far from the Xbox 360 verison and they are still really worried about piracy.
The game is going to be pirated so much because of GFWL.
Wasdie
you are wrong. mod or not. You act as if steam is a perfect solution for everything (it's not, I've had issues with that service-verying file integrity again and again). I remember people going berserk when certain games required steamworks as drm and they also made the same "This game is going to be pirated because it requires steam only" argument.
You are overreacting with the GFWL thing. If you've had problems with it in the past, well, too bad. Not all of us did. Second you are acting as if this is the first major port to come with GFWL for it's networking : Street fighter 4 did, resident evil did, pretty much nearly all capcom titles this gen did and the upcoming Street fighter x tekken will as well. People **** but the games still sold well.
It's not about fearing for piracy, it's about what's more logical. There were no plans for a pc version in the first place, but due to demand, here we are. Did you really expect namco to fund a total rewrite of the netcode? I mean, how did anyone not expect this when they requested for a port ?
It's common sense man, and usually I tend to agree with your reasoning, but this time you are blowing this out of proportion. I'm not trying to say gfwl is without issues or trying to downplay the issues you and others have had with it, but chill out, this should have been obvious to everyone when they requested for a port.
I have no idea why you went on that rant. I know exactly why they used GFWL, but it's not a popular platform. I never said I wanted it on Steam either.
I'm not wrong saying that Dark Souls probably won't be moddable, especially if they are using GFWL. All for the exact reasons you just said with the netcode and whatnot. I clearly stated that Dark Souls was never a PC game and they don't really want to waste a lot of money rebuilding it for the PC.
However GFWL is not popular and could lead to a lot of piracy.
It's going to be a long while before the game releases, let's just wait and find out what happens upon release, how about that?
BTW: are you the one who made that crysis 2 graphics config mod? Just wondering, I could have sworn I saw your name on a website praising the mod.
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