CD Projekt RED Considering The Witcher 3 For Linux

This topic is locked from further discussion.

#1 Posted by Hexagon_777 (20034 posts) -

Here's the source. Glad that they are considering SteamOS, not so glad that the reason there has been no Linux support till now is based entirely on a myth.

#2 Edited by PredatorRules (7385 posts) -

Yeah right I doubt they'll start decoding the whole game from scratch.

#3 Edited by AlexKidd5000 (1760 posts) -

They seem to have a misunderstanding about Linux.

#4 Posted by Hexagon_777 (20034 posts) -

Yeah right I doubt they'll start decoding the whole game from scratch.

Are you referring to DirectX and OpenGL?

#5 Posted by PredatorRules (7385 posts) -

@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Are you referring to DirectX and OpenGL?

Yeah

#6 Posted by Hexagon_777 (20034 posts) -

They seem to have a misunderstanding about Linux.

I thought so too. There was a time when one of the GOG employees mentioned that the team would not know which Linux distro to start supporting and listed FreeBSD as one of the distros. What. The. Hell?

#7 Posted by Hexagon_777 (20034 posts) -

@Hexagon_777 said:
@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Are you referring to DirectX and OpenGL?

Yeah

That's why it's best not to use an API produced and maintained by a single, large corporation that is limited to a platform or two owned by that single, large corporation.

#8 Edited by AlexKidd5000 (1760 posts) -
@Hexagon_777 said:
@AlexKidd5000 said:

They seem to have a misunderstanding about Linux.

I thought so too. There was a time when one of the GOG employees mentioned that the team would not know which Linux distro to start supporting and listed FreeBSD as one of the distros. What. The. Hell?

Either they are playing dumb, so they don't have to support linux, or they really have no clue -_-

#9 Edited by osan0 (12624 posts) -

a good video was linked to in the comments about porting to linux. well worth a watch.

basically use SDL and openGL and stop the messing :P.

#10 Posted by Hexagon_777 (20034 posts) -
@osan0 said:

a good video was linked to in the comments about porting to linux. well worth a watch.

basically use SDL and openGL and stop the messing :P.

The slides to that video are in the article itself as well. At this point people are just shouting "Fire!" where there is none.

#11 Posted by GummiRaccoon (13598 posts) -

Yeah right I doubt they'll start decoding the whole game from scratch.

Do you even know how computes work?

#12 Posted by PredatorRules (7385 posts) -

@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Do you even know how computes work?

I do know devs are used to work with DirectX and so far there's no replacement for it

#13 Edited by AlexKidd5000 (1760 posts) -

@GummiRaccoon said:

@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Do you even know how computes work?

I do know devs are used to work with DirectX and so far there's no replacement for it

Yeah there is, its called OpenGL.

#14 Posted by mastershake575 (8353 posts) -

I would like to see more Linux support in the future (the more options/users reached the better)

#15 Posted by PredatorRules (7385 posts) -

@PredatorRules said:

@GummiRaccoon said:

@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Do you even know how computes work?

I do know devs are used to work with DirectX and so far there's no replacement for it

Yeah there is, its called OpenGL.

Oh right, I forgot how many games been released to Linux...

Look I'm not trying to open another system war on what OS is better, but I do know for the time being DirectX dominates the market.

#16 Posted by AlexKidd5000 (1760 posts) -

@AlexKidd5000 said:

@PredatorRules said:

@GummiRaccoon said:

@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Do you even know how computes work?

I do know devs are used to work with DirectX and so far there's no replacement for it

Yeah there is, its called OpenGL.

Oh right, I forgot how many games been released to Linux...

Look I'm not trying to open another system war on what OS is better, but I do know for the time being DirectX dominates the market.

OpenGL is available for every platform, not just linux. But I do believe that if devs just used opengl, it would probably make cross platform support easier, and cheaper. And many devs who have released games for linux say its plenty profitable even now, and easily makes up for the cost of porting to linux. So I've heard.

#17 Posted by Cloud_imperium (2510 posts) -

Good to know . Direct X is major bottleneck , it was designed to make use of 2 cores . Open GL and Mantle on other hand access lower level hardware , that's why I like the idea of Steam OS and AMD mantle . I really hope more developers support Linux .

#18 Posted by GummiRaccoon (13598 posts) -

@AlexKidd5000 said:

@PredatorRules said:

@GummiRaccoon said:

@PredatorRules said:

Yeah right I doubt they'll start decoding the whole game from scratch.

Do you even know how computes work?

I do know devs are used to work with DirectX and so far there's no replacement for it

Yeah there is, its called OpenGL.

Oh right, I forgot how many games been released to Linux...

Look I'm not trying to open another system war on what OS is better, but I do know for the time being DirectX dominates the market.

OpenGL is platform agnostic noob.

#19 Edited by Hexagon_777 (20034 posts) -
@Hexagon_777 said:
@AlexKidd5000 said:

They seem to have a misunderstanding about Linux.

I thought so too. There was a time when one of the GOG employees mentioned that the team would not know which Linux distro to start supporting and listed FreeBSD as one of the distros. What. The. Hell?

Either they are playing dumb, so they don't have to support linux, or they really have no clue -_-

What kind of research do you think it is that GOG and CD Projekt RED have done when "distro fragmentation" is still an issue for them, FreeBSD was listed as a Linux distro, they think they would have to support that one guy trying to play games on a Raspberry Pi, and Chrome OS was an operating system they think would need to be supported? They just have to be trolling at this point as no educated person can be that obnoxiously unaware.

#20 Posted by AlexKidd5000 (1760 posts) -

@AlexKidd5000 said:
@Hexagon_777 said:
@AlexKidd5000 said:

They seem to have a misunderstanding about Linux.

I thought so too. There was a time when one of the GOG employees mentioned that the team would not know which Linux distro to start supporting and listed FreeBSD as one of the distros. What. The. Hell?

Either they are playing dumb, so they don't have to support linux, or they really have no clue -_-

What kind of research do you think it is that GOG and CD Projekt RED have done when "distro fragmentation" is still an issue for them, FreeBSD was listed as a Linux distro, they think they would have to support that one guy trying to play games on a Raspberry Pi, and Chrome OS was an operating system they think would need to be supported? They just have to be trolling at this point as no educated person can be that obnoxiously unaware.

Yup. It's sad.