Zoe Quinn article on Cracked.com

  • 111 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for GreySeal9
GreySeal9

28247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#101 GreySeal9
Member since 2010 • 28247 Posts

@LostProphetFLCL said:

@sSubZerOo: No you are just focused on trying to say gamers are shitty and then turning around and acting like that isn't textbook ignorance. You then are being a hypocrite as you still have yet to even aknowledge the shitty stuff done by these "social justice warriors" including Zoey herself.

This is exactly what this entire thing has been to. The social justice warriors only care about justice for their group, **** everyone else. They complain about threats while threatening and harassing gamers and then cherry pick information to only suit their cause. They are completely blind to anything beyond their one little cause (which quite frankly I can think of way more strong female characters than I can strong Black, Middle Eastern, or Latino characters) and act like complete shitheads then turn around and act like the victim.

Funny thing is at least the shitheads in the gaming community are shitty to people who have done questionable things. Right now even simply trying to say gamers are human gets you attacked by shithead SJW's.

Dat justification.

Avatar image for dave123321
dave123321

35553

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 dave123321
Member since 2003 • 35553 Posts

I don't think that gamers as a whole are shitty people.

Look at this thread and see there are plenty of lovely people.

We need to work on public perception and that starts with calling out those that do go to far with things.

But obvs also need to nit see gamers as this monolithic group.

But at the same time, it's sad to see such a widespread awfulness

Avatar image for LostProphetFLCL
LostProphetFLCL

18526

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#103 LostProphetFLCL
Member since 2006 • 18526 Posts

@dave123321 said:

I don't think that gamers as a whole are shitty people.

Look at this thread and see there are plenty of lovely people.

We need to work on public perception and that starts with calling out those that do go to far with things.

But obvs also need to nit see gamers as this monolithic group.

But at the same time, it's sad to see such a widespread awfulness

I think this whole incident is just another example that society really doesn't care to truly accept the gaming community.

I feel a bit naive having thought that the days of gamer being seen as reclusive losers was over. But really society just seems to want to ostracize gamin no matter what. Look at all the negative shit surrounding video games that gets in the news. School shooting happen? Blame video games. Something off with society? Blame video games. Oh something bad happened that is loosely video game related? Gotta report it! Study says video games either don't increase violence or actually DECREASE violence? Eh we'll skip that one. Study says games increase obesity? Gotta report it!

The gaming community can definitely go ahead and work on it's image and start acting more mature (even if it can be fun to be stupidly immature playing a game online), but I won't hold my breath for society to truly accept the gaming community. I think they are too determined to try and hold onto the gaming community as their own punching bag.

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#104  Edited By deactivated-59d151f079814
Member since 2003 • 47239 Posts
@LostProphetFLCL said:

@dave123321 said:

I don't think that gamers as a whole are shitty people.

Look at this thread and see there are plenty of lovely people.

We need to work on public perception and that starts with calling out those that do go to far with things.

But obvs also need to nit see gamers as this monolithic group.

But at the same time, it's sad to see such a widespread awfulness

I think this whole incident is just another example that society really doesn't care to truly accept the gaming community.

I feel a bit naive having thought that the days of gamer being seen as reclusive losers was over. But really society just seems to want to ostracize gamin no matter what. Look at all the negative shit surrounding video games that gets in the news. School shooting happen? Blame video games. Something off with society? Blame video games. Oh something bad happened that is loosely video game related? Gotta report it! Study says video games either don't increase violence or actually DECREASE violence? Eh we'll skip that one. Study says games increase obesity? Gotta report it!

The gaming community can definitely go ahead and work on it's image and start acting more mature (even if it can be fun to be stupidly immature playing a game online), but I won't hold my breath for society to truly accept the gaming community. I think they are too determined to try and hold onto the gaming community as their own punching bag.

Truly accept the gaming community.. Lol, what more do you want? They are releasing major movies based off video games.. Video games are competing with movies now in trailers on regular television, video game budgets are getting as high as movie budgets and some are surpassing them.. Lol punching bag, yeah by saying some "nasty" things on twitter.. Oh boy watch out guys..

Avatar image for Jag85
Jag85

19495

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#105  Edited By Jag85
Member since 2005 • 19495 Posts

Here's an article from a game designer that summarizes this GamerGate fad and the real corruption in games journalism that they're ignoring:

David Hill

Hi. I make games. I write about games. I get paid to make games. I used to get paid to write about games. I walked away from paid writing about games, because it was a pretty shitty, corrupt, jaded process that really flew in the face of why I wanted to write about games.

I've talked to a lot of pro- #GamerGate people over the past few days. I've tried to hear out as many as I could. It was hard. I want to first address why that was hard, then I want to try to address some of the trends between the reasonable, cool people I spoke with.

First off, it's very difficult to wade through the hate. The signal to noise ratio is not good. In fact, it's terrible. If you're reasonable, and you want to have a conversation, it's difficult to do that when the person is hearing ten death threats and thirty insults for every single reasonable message. That mars any perception of credibility for a group that's invested heavily in credibility and ethics.

Now, I've heard a few people say, "Point out the threats and insults when they happen! We'll report those people! They don't speak for us!" I've seen numerous people pointing these threats and harassments out. A couple of very bad times, I saw some people jump in, report, and otherwise shut down the threats. But more often than not (by a wide margin) what I saw was apologism and excuses for the threats and harassment. I saw a lot of "but this time it's warranted!" style messages. That doesn't help anyone. That doesn't build dialogue.

So, if you want to know why there are prominent journalists right now talking about how gamer culture is toxic, and how gamers as a label are dead, this is why. Because even if you're rational, passionate, and wanting good things, your voice is being drowned out by loud, hateful, toxic people.

A couple of days ago, I posted an email from the San Francisco Police Department verifying a police report placed by Anita Sarkeesian. Why? Because a muckraker accused her of lying, and drummed up a BUNCH of hate. His message had over six hundred reshares. His thread had dozens of people talking about how she needs to be imprisoned, how she needs to be shot, and how she's... you get the picture. So, I fact-checked. And I posted the results of that fact-checking. Did I get six hundred people recanting their threats, insults, and accusations? No. I got a couple dozen people threatening me, and a fuckton of people insulting me for DARING to fact-check a journalist. When, mind you, the Gamergate movement is supposedly about holding journalists accountable. Do you know how many messages came up to the effect of, "Oh. I shouldn't have jumped the gun and accused her without the facts?" None. None at all.

So understand why a lot of us say, "This group of people is toxic." It's because a large majority of what we're experiencing is people doing very toxic things. There are some reasonable voices. But from where we stand, they're a stark minority. The movement is about accountability and ethics in journalism, yet the ONLY reaction I got from fact-checking a journalist was hate, denial, threats, and insults. From where I stand, calling Gamergate toxic and hateful isn't a far stretch at all, because it appears to be doing toxic and hateful things.

Yes, there's some positive. Yay, charities. But that's drowned out. And ironically, when we hear about a charity or otherwise positive thing, it's universally used as a method of attack. For example, there was a period where the Gamergate folks had it in their head that Zoe Quinn was lying about charitable donations. They'd trot out, "We aren't lying con artists! We really donate to charities!" Essentially, weaponizing charity. Then, I also heard a lot of people bragging when Zoe's donations were verified officially by the charities, because a group of (allegedly) thousands of people were able to donate more than a single independent game designer. Like seriously, very petty shit.

So, corruption in journalism. Can I let you in on a secret?

We want to have that conversation. We all do, with maybe a couple of exceptions. This is a conversation we've tried to have, and wanted to have for years.

But why aren't we just sitting down and talking it over and smiling and playing games and shutting up about the feminisms? Basically, it's because we're having two completely different conversations. One's an insider conversation, informed about the industry. The other is an outsider conversation, based on half-truths, misunderstandings, and what we see as skewed priorities.

On our side, a lot of journalists hate the nepotism, and most importantly, they hate the relationship the industry has with journalism. Because a while back ago, "games journalism" was essentially coopted as a marketing arm for certain AAA publishers. At that point, AAA publishers became gatekeepers for success in games journalism. It's awful, because we want to be talking critically. We want to be looking at games in different lights. We want to approach these works of art as works of art, and not just as the next success or flop. But that can't happen on any large scale, because of that corruption, because of the commercialism of it all.

The way a lot of the Gamergate stuff looks to us really looks like some strange bizarro world where the games industry works completely different than it really does.

The biggest targets of Gamergate have been people who are frankly powerless in the games industry. People like Zoe Quinn and Phil Fish, they are not gatekeepers. They are not able to enact any real, significant influence on the industry. Most independent game jams, awards, and exhibitions are small groups of people, trying to make names for themselves in their little ponds. That's how independent artists work in pretty much every creative field. They can't compete with the game industry, so they're trying to carve out their own little micro industry, where they do their own things and have a captive audience.

The people being targeted the most are small names, on the fringe of the industry. Even if these people all pat each other on the proverbial backs and promote each other into the ground with the corruption of a thousand watergates, their games will NEVER be as successful as even moderately popular indie games like Castle Crashers. We're talking about games that won't pay a single basic salary if successful. To these games, success doesn't look a lot different than failure.

"SJWs" aren't affecting widescale change in video games. There's some minor change here and there. But most of it is shit that, if you weren't aware was changed, you wouldn't know was any different. If they get what they want, and that's a big if, the end result will be a few more games featuring a little more diversity, and maybe less rape and objectification. This will never, ever approach social justice change in major titles like Call of Duty. The SJWs know that. The Call of Duty developers are making Call of Duty. Nobody expects them to make something else. There's room for Call of Duty. Nobody is trying to take it away. ****, the ideal is ultimately MORE GAMES. This is a good thing. Experimental games move the industry forward, and make your core games better. Those games get to be the testing ground where we try out new ideas in a less risk adverse environment.

Anita Sarkeesian? So far, a writer for an already very diverse game was influenced to cop to a trope in his games, and say he won't be using it again. Fundamentally, the game is still a manshooter game. Just, one story element will be swapped out for something else in the future, instead of recycling the same old thing. That's pretty much as far as her influence has gone.

Here's why: She's not trying to enact and force change. She's pointing out trends, the way an art critic does. Some people might look to what she's saying, and ask for more exceptions from that trend. Some developers might see those trends in their work, and shift away. But she's never once said that games featuring sexist tropes should not be made. She even makes explicitly clear in every one of her videos that playing games with sexist tropes is okay, it's not wrong to have fun with those games. But, certain trends do influence attitudes, according to numerous scientific studies. She doesn't say these games will make you sexist. That would be stupid, since she, and numerous SJW types, have played these games. If she was saying that, and she's not, she would have to follow up her videos with, "I played this game. It made me sexist."

Do you know what else this focus on Anita's doing? It's making your games worse. And I'm not saying, "Oh, if you leave Anita alone, she'll make games better". No. But right now, AAA game executives see people like Anita calling for diversity in games, and they're seeing people like Gamergate attacking them vehemently. They see SO much hate. They see 650 people retweeting the guy claiming she lied about a police report. This tells them that the market doesn't want diversity. This tells them to double down on boring, scruffy 30-something male protagonist with a dark past, blah, blah. When we look at games like Watch Dogs, and we think they could have done better if they were a little more ambitious, understand that people shitting on "SJWs" causes that risk averse, milquetoast game design.

You can have discussions about Anita's points. But understand that she's making critique. A lot of it is subjective. A lot of it relies on specific definitions that she gives. For example, it's popular to attack her use of Hitman as an example of Women as Background Decoration. However, the only way it's not a valid example is if you're not actually using her definition. Essentially, you're throwing out her thesis and applying a different thesis to her examples. That's not fair, and it's not academically sound.

But have these discussions! Just focus on the art, the trends, and the culture. Don't focus on the person. Because if your goal is debunking her, you've already lost. Right now, people are throwing so much shit at her, hoping it sticks. Seriously. A journalist literally investigated whether or not she actually made a police report when people were threatening her life, and another prominent blogger demanded police report numbers from her. Neither of these people are entitled to that information. They're trying so hard to catch her up in a lie, that they're losing sight of what they're doing, and how silly and unethical it looks. Why does Anita have to be discredited, if her points are not valid? If her arguments are wrong, discuss them.

Right now, publishers are buying reviews. Right now, publishers are giving large amounts of money and other perks to journalists in order to skew the public perception and influence, both positively and negatively, game sales. Right now, Metacritic is being used to determine whether or not designers get to keep their jobs. Right now, AAA executives are cutting women and LGBT characters out of games in development, because of "the core demographic". These are huge problems. These are problems we want to talk about. These are problems we want to fix.

We aren't going to smile and nod while hundreds of people dogpile a couple of people's sex lives. We're not going to cheer you on while muckrakers are hounding people for answers to stupid, invasive questions they shouldn't be asking. We want a better industry. But we feel that what we're seeing, or at least the bulk of what we're seeing is making a worse industry.

Avatar image for GreySeal9
GreySeal9

28247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#106 GreySeal9
Member since 2010 • 28247 Posts

@Jag85 said:

Here's an article from a game designer that summarizes this GamerGate fad and the real corruption in games journalism that they're ignoring:

David Hill

Hi. I make games. I write about games. I get paid to make games. I used to get paid to write about games. I walked away from paid writing about games, because it was a pretty shitty, corrupt, jaded process that really flew in the face of why I wanted to write about games.

I've talked to a lot of pro- #GamerGate people over the past few days. I've tried to hear out as many as I could. It was hard. I want to first address why that was hard, then I want to try to address some of the trends between the reasonable, cool people I spoke with.

First off, it's very difficult to wade through the hate. The signal to noise ratio is not good. In fact, it's terrible. If you're reasonable, and you want to have a conversation, it's difficult to do that when the person is hearing ten death threats and thirty insults for every single reasonable message. That mars any perception of credibility for a group that's invested heavily in credibility and ethics.

Now, I've heard a few people say, "Point out the threats and insults when they happen! We'll report those people! They don't speak for us!" I've seen numerous people pointing these threats and harassments out. A couple of very bad times, I saw some people jump in, report, and otherwise shut down the threats. But more often than not (by a wide margin) what I saw was apologism and excuses for the threats and harassment. I saw a lot of "but this time it's warranted!" style messages. That doesn't help anyone. That doesn't build dialogue.

So, if you want to know why there are prominent journalists right now talking about how gamer culture is toxic, and how gamers as a label are dead, this is why. Because even if you're rational, passionate, and wanting good things, your voice is being drowned out by loud, hateful, toxic people.

A couple of days ago, I posted an email from the San Francisco Police Department verifying a police report placed by Anita Sarkeesian. Why? Because a muckraker accused her of lying, and drummed up a BUNCH of hate. His message had over six hundred reshares. His thread had dozens of people talking about how she needs to be imprisoned, how she needs to be shot, and how she's... you get the picture. So, I fact-checked. And I posted the results of that fact-checking. Did I get six hundred people recanting their threats, insults, and accusations? No. I got a couple dozen people threatening me, and a fuckton of people insulting me for DARING to fact-check a journalist. When, mind you, the Gamergate movement is supposedly about holding journalists accountable. Do you know how many messages came up to the effect of, "Oh. I shouldn't have jumped the gun and accused her without the facts?" None. None at all.

So understand why a lot of us say, "This group of people is toxic." It's because a large majority of what we're experiencing is people doing very toxic things. There are some reasonable voices. But from where we stand, they're a stark minority. The movement is about accountability and ethics in journalism, yet the ONLY reaction I got from fact-checking a journalist was hate, denial, threats, and insults. From where I stand, calling Gamergate toxic and hateful isn't a far stretch at all, because it appears to be doing toxic and hateful things.

Yes, there's some positive. Yay, charities. But that's drowned out. And ironically, when we hear about a charity or otherwise positive thing, it's universally used as a method of attack. For example, there was a period where the Gamergate folks had it in their head that Zoe Quinn was lying about charitable donations. They'd trot out, "We aren't lying con artists! We really donate to charities!" Essentially, weaponizing charity. Then, I also heard a lot of people bragging when Zoe's donations were verified officially by the charities, because a group of (allegedly) thousands of people were able to donate more than a single independent game designer. Like seriously, very petty shit.

So, corruption in journalism. Can I let you in on a secret?

We want to have that conversation. We all do, with maybe a couple of exceptions. This is a conversation we've tried to have, and wanted to have for years.

But why aren't we just sitting down and talking it over and smiling and playing games and shutting up about the feminisms? Basically, it's because we're having two completely different conversations. One's an insider conversation, informed about the industry. The other is an outsider conversation, based on half-truths, misunderstandings, and what we see as skewed priorities.

On our side, a lot of journalists hate the nepotism, and most importantly, they hate the relationship the industry has with journalism. Because a while back ago, "games journalism" was essentially coopted as a marketing arm for certain AAA publishers. At that point, AAA publishers became gatekeepers for success in games journalism. It's awful, because we want to be talking critically. We want to be looking at games in different lights. We want to approach these works of art as works of art, and not just as the next success or flop. But that can't happen on any large scale, because of that corruption, because of the commercialism of it all.

The way a lot of the Gamergate stuff looks to us really looks like some strange bizarro world where the games industry works completely different than it really does.

The biggest targets of Gamergate have been people who are frankly powerless in the games industry. People like Zoe Quinn and Phil Fish, they are not gatekeepers. They are not able to enact any real, significant influence on the industry. Most independent game jams, awards, and exhibitions are small groups of people, trying to make names for themselves in their little ponds. That's how independent artists work in pretty much every creative field. They can't compete with the game industry, so they're trying to carve out their own little micro industry, where they do their own things and have a captive audience.

The people being targeted the most are small names, on the fringe of the industry. Even if these people all pat each other on the proverbial backs and promote each other into the ground with the corruption of a thousand watergates, their games will NEVER be as successful as even moderately popular indie games like Castle Crashers. We're talking about games that won't pay a single basic salary if successful. To these games, success doesn't look a lot different than failure.

"SJWs" aren't affecting widescale change in video games. There's some minor change here and there. But most of it is shit that, if you weren't aware was changed, you wouldn't know was any different. If they get what they want, and that's a big if, the end result will be a few more games featuring a little more diversity, and maybe less rape and objectification. This will never, ever approach social justice change in major titles like Call of Duty. The SJWs know that. The Call of Duty developers are making Call of Duty. Nobody expects them to make something else. There's room for Call of Duty. Nobody is trying to take it away. ****, the ideal is ultimately MORE GAMES. This is a good thing. Experimental games move the industry forward, and make your core games better. Those games get to be the testing ground where we try out new ideas in a less risk adverse environment.

Anita Sarkeesian? So far, a writer for an already very diverse game was influenced to cop to a trope in his games, and say he won't be using it again. Fundamentally, the game is still a manshooter game. Just, one story element will be swapped out for something else in the future, instead of recycling the same old thing. That's pretty much as far as her influence has gone.

Here's why: She's not trying to enact and force change. She's pointing out trends, the way an art critic does. Some people might look to what she's saying, and ask for more exceptions from that trend. Some developers might see those trends in their work, and shift away. But she's never once said that games featuring sexist tropes should not be made. She even makes explicitly clear in every one of her videos that playing games with sexist tropes is okay, it's not wrong to have fun with those games. But, certain trends do influence attitudes, according to numerous scientific studies. She doesn't say these games will make you sexist. That would be stupid, since she, and numerous SJW types, have played these games. If she was saying that, and she's not, she would have to follow up her videos with, "I played this game. It made me sexist."

Do you know what else this focus on Anita's doing? It's making your games worse. And I'm not saying, "Oh, if you leave Anita alone, she'll make games better". No. But right now, AAA game executives see people like Anita calling for diversity in games, and they're seeing people like Gamergate attacking them vehemently. They see SO much hate. They see 650 people retweeting the guy claiming she lied about a police report. This tells them that the market doesn't want diversity. This tells them to double down on boring, scruffy 30-something male protagonist with a dark past, blah, blah. When we look at games like Watch Dogs, and we think they could have done better if they were a little more ambitious, understand that people shitting on "SJWs" causes that risk averse, milquetoast game design.

You can have discussions about Anita's points. But understand that she's making critique. A lot of it is subjective. A lot of it relies on specific definitions that she gives. For example, it's popular to attack her use of Hitman as an example of Women as Background Decoration. However, the only way it's not a valid example is if you're not actually using her definition. Essentially, you're throwing out her thesis and applying a different thesis to her examples. That's not fair, and it's not academically sound.

But have these discussions! Just focus on the art, the trends, and the culture. Don't focus on the person. Because if your goal is debunking her, you've already lost. Right now, people are throwing so much shit at her, hoping it sticks. Seriously. A journalist literally investigated whether or not she actually made a police report when people were threatening her life, and another prominent blogger demanded police report numbers from her. Neither of these people are entitled to that information. They're trying so hard to catch her up in a lie, that they're losing sight of what they're doing, and how silly and unethical it looks. Why does Anita have to be discredited, if her points are not valid? If her arguments are wrong, discuss them.

Right now, publishers are buying reviews. Right now, publishers are giving large amounts of money and other perks to journalists in order to skew the public perception and influence, both positively and negatively, game sales. Right now, Metacritic is being used to determine whether or not designers get to keep their jobs. Right now, AAA executives are cutting women and LGBT characters out of games in development, because of "the core demographic". These are huge problems. These are problems we want to talk about. These are problems we want to fix.

We aren't going to smile and nod while hundreds of people dogpile a couple of people's sex lives. We're not going to cheer you on while muckrakers are hounding people for answers to stupid, invasive questions they shouldn't be asking. We want a better industry. But we feel that what we're seeing, or at least the bulk of what we're seeing is making a worse industry.

So much truth is in this article.

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#107 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@Serraph105 said:

@MrFreehuggs said:

I honestly haven't seen any straight answers as to why I should hate Zoe Quinn. I've read that she's a whore/slut/cu and that she slept with her journalist boyfriend and broke up with him (which started this).

I had never heard of her before this. I'm finding it difficult to side with the guys posting her nudes, posting her friends' social security numbers and credit card numbers and threatening to rape and murder her. You know, things logical people don't do. This stuff makes me embarrassed to be a gamer.

This is where I'm at also. I don't see how you could ever think any of those things are justified, also she mentioned they were actually calling her dad to tell him how she is such a slut.

These sorts of things are seriously fucked up.

99% of us don't think it's justified..... GamersGate and the rest of us (who are not apart of it, but see why Zoe and Anita really bad people... and no not because they are woman, but their integrity and hate towards male gaming culture.... and twisting of truth to get money.) .. dont believe the death threats ect are justified...

its like a really bad 0.01% of the bad apples means more than the 99% that can logical see why they are hated? just we don't threaten or anything... I'ts like the Social Justice Warriors are new to the internet all of a sudden.... there are extremists in every group.

But ofcourse Anita made her money knowing this... $160k of idiots for her to make 5 youtube videos which cost her nothing... just because she made up lies, made people really angry, blocked any 2 way discussion, and then banked on it.

But ofcourse, I see the same defenders here illogically defending them based on the actions of that 0.01% .... I mean, they are totally innocent... totally..... didn't con people, didn't abuse the very low-standards of gaming journalism to further their image while slandering a massive market's image based on fruitless accusations.

What this.

Loading Video...

I don't see why we need to do your research for you.... not our fault if your not looking around... I had to.

Seems kinda sad that... despite admitting "not knowing anything on the situation" people are quick to defend them.

Don't join the silly Social Justice Warriors on this site like some on the first page.... White Knighting bad people makes you a "fool" or I like to use the word "Pillock" while they don't deserve the harsher things they have recieved.... they have done pretty damn bad things to an entire demographic.... and they hide behind the feminish/"I'm a woman flag".... and it works... which.... make the whole idea of feminism in this scenario a joke... why do they get special treatment? when they are so corrupt themselves?

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@SaintLeonidas said:

@SambaLele said:

@SaintLeonidas said:

@SambaLele said:

@SaintLeonidas said:

The problem is the reasons you listed can be applied directly to the person you do agree with, and used to dismiss their opinion. You can't dismiss someone for lack of facts, then post a video to support your view...that contains a lack of facts. Either apply the same logic to both sides of the topic, or don't discuss the topic at all.

But you are right in saying that one side lacks facts, since that one side focused her "research" on buying games, playing them and watching "let's play" videos.

Again, you say "research" without actually know what that research entailed. But that is no surprise given your clear bias.

Because it's not research. Where are the references, the sources, etc. It's got no credibility. What is that then? What would you call it?

Right, because she doesn't listen off all her specific sources, you automatically assume she did no research. She is just some random woman, making videos and did a TED talk on the topic...all solely based on her own opinion. But that random lady in that one video who references a few "surveys", not actually giving data, but references surveys and she is somehow a more reliable source for you...for someone who claims their standards are so high, you don't really go to very good sources.

Sigh you are an embarrassment in this scenario .... if you feel he is so wrong why don't you prove it? considering there are tons of videos out there SHOWING her research methods, showing what is available (you know, given that all the chumps that gave her $160k got research as a backing previlage (oh yay... payed sources... how noble... such integrity... WOW). Hell its been a joke that alot of her lines used in her videos are directly from wikipedia.

Nevermind the far more credible feminist...

Loading Video...

Someone far more credible in the field and in general. she got dismissed by this wonderful gaming media we have.

You don't have a leg to stand on, was you an original backer and this upset about it?

Avatar image for SaintLeonidas
SaintLeonidas

26735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#109 SaintLeonidas
Member since 2006 • 26735 Posts

@MBirdy88 said:

Sigh you are an embarrassment in this scenario .... if you feel he is so wrong why don't you prove it? considering there are tons of videos out there SHOWING her research methods, showing what is available (you know, given that all the chumps that gave her $160k got research as a backing previlage (oh yay... payed sources... how noble... such integrity... WOW). Hell its been a joke that alot of her lines used in her videos are directly from wikipedia.

Nevermind the far more credible feminist...

Loading Video...

Someone far more credible in the field and in general. she got dismissed by this wonderful gaming media we have.

You don't have a leg to stand on, was you an original backer and this upset about it?

"Embarrassment"...this is hilarious. Why?...You know that video you just posted...you know the "lady in that video" I was referencing? Yeah...it is that video. It was already posted. My whole discussion with Samba was about her and Anita. Good job not actually paying attention or knowing what the **** you are quoting. Dumbass.

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@SaintLeonidas hah I got you mixed up. yup I'm an idiot.

to continue onwards for the people new to it watch

Loading Video...

Yup, this "Game loving feminists" decides we all abuse woman in games, and we are forced to do it for sick perverse pleasure.... yet... shes the only one that does it...

and you wonder why she is making so many people angry?

Avatar image for SambaLele
SambaLele

5552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#111 SambaLele
Member since 2004 • 5552 Posts

@GreySeal9 said:

@Jag85 said:

Here's an article from a game designer that summarizes this GamerGate fad and the real corruption in games journalism that they're ignoring:

David Hill

So much truth is in this article.

You did the very same thing in the gamergate thread on System Wars, in the same order: Jag quoted that same article, and you come praising it. It's already been countered by many users as just one more highly fallacious article full of misinformation.

Avatar image for GreySeal9
GreySeal9

28247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#112  Edited By GreySeal9
Member since 2010 • 28247 Posts
@SambaLele said:

@GreySeal9 said:

@Jag85 said:

Here's an article from a game designer that summarizes this GamerGate fad and the real corruption in games journalism that they're ignoring:

David Hill

So much truth is in this article.

You did the very same thing in the gamergate thread on System Wars, in the same order: Jag quoted that same article, and you come praising it. It's already been countered by many users as just one more highly fallacious article full of misinformation.

I praise the articles he posts because they're on the money.

Avatar image for SambaLele
SambaLele

5552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#113  Edited By SambaLele
Member since 2004 • 5552 Posts

@GreySeal9 said:

I praise the articles he posts because they're on the money.

And I answered linking to the SW thread because it's proven how biased it is.