Impressions after mission 1.
Nit-picks: (as a big fan of the original [and considering that this game was developed by a different dev with somewhat different approach] I have a few, of course!)
Controls work well, although not as enjoyable as dual analogy.
They really changed the sound design. I miss the cheesy sound effects of the original. The new key sound in particular made me frown.
Gloomy manor looks nice, but not quite as cool as the original Mansion.
Pressing A to suck something in feels weird, initially.
Still judging the music-- it's pretty good.
I like how...
...you can peer through windows into different rooms / see different parts of the mansion in the background.
... the game has its own charm, different from the original. Animations are silly. I chucked, I grinned.
... there's a tone of interactability.
I have work to do, now but I'm excited to play more!
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