Nintendo believes we all want to play our console games the way we play our hand held games. Which isn't fully true and I wonder how many people would have chosen an alternate path than the one they specifically chose.
I've been playing Fire Emblem Heros, Mario Run and even MiiTomo, all Nintendo apps on my iPad, and you cannot take these games serious while walking around with them. Yes there are some mobile games or parts of their apps where I could play them sufficiently while walking and talking, but people play games for immersion, and console games don't function well for on the go.
On 3DS we've had console games put on them, and I more or less played the same way I would have had I played them on Wii U/NES/SNES and I dam sure know I can't play half my 3DS games the way I play my mobile games. I mean I'm focused for almost everything and since 3DS can't do anything but play games, I end up taking my phone and tablet more places.
Straight up, everyone who saw Zelda Breath of the Wild trailer at E3 2016, who even wanted this on the go, that was last thing on my mind, their biggest game is an experience I want to play on TV, all their other games are same, 1,2 Switch, ARMS, Splatoon 2 and Mario Kart 8. Like why would you want to play any of them in badly lit lines at the bank with earbuds, or sitting on the crapper?
I mean Nintendo was going big with Zelda and Mario, doing the whole motion controllers and peddling it like a console. Why shoot so high, but build the opposite? I mean it is nice getting both worlds in 1, but this thing is a weak console by today's standards let alone next couple years, yet is a crazy strong handheld in terms of past handhelds, yet tablets are just as strong, and way more capable.
Point being, they building games that you simply can't play on the go, making console experiences that no one can or would choose to play on the go. They've limited themselves on what they can do as a console, just so it can play on the go. This is just basing off what we know, we of course could have so much in store, it just seems like there isn't enough handheld games going on considering it is half handheld.
I'm not saying I know what is better, and I'm sure Zelda and Mario are just fine playing on a 6.2" screen on a mobile chip. I just often think the Wii U Slim concept should have just been released to fix the flaws like 2-3 years after launch, I mean Wii saw other iterations. Like +51% of the portable stuff I'd use Switch for, the Wii U tablet or a newer 3DS could just do, had they been given the tech necessary.
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