anybody know what the largest n64 game was?

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kidrock17xp

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#1 kidrock17xp
Member since 2004 • 2966 Posts
and roughly how much that would take up on the internal flash drive thingy for the wii?
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gonzales1

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#2 gonzales1
Member since 2003 • 2591 Posts
Wasn't the largest N64 game Conker's Bad Fur Day?  It needed the expansion pack and everything.
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shady_825

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#3 shady_825
Member since 2003 • 1000 Posts
Perfect Dark, undisputable.
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Davey_B

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#4 Davey_B
Member since 2005 • 229 Posts
Largest N64 carts were 64MB (Megabytes) and to my knowledge one of the only ones to use that was Resident Evil 2 due to the compressed videos.
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IronManRhino

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#5 IronManRhino
Member since 2005 • 2135 Posts
I believe it'd come down to Banjo Tooie, Perfect Dark, Conker's Bad Fur Day, and Jet Force Gemini.
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Davey_B

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#6 Davey_B
Member since 2005 • 229 Posts
Banjo Tooie, Perfect Dark, and Jet Force Gemini are 32MB carts. The only 64MB ones that I can recall are Resident Evil 2 and Conker. I believe those are the only two that exist, but I could be wrong.
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DoubleAxe

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#7 DoubleAxe
Member since 2003 • 1058 Posts
I can tell you some of the least, heheh, Super Mario 64 was only like 8mb
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trav_have

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#8 trav_have
Member since 2004 • 5712 Posts
Wasn't the largest N64 game Conker's Bad Fur Day? It needed the expansion pack and everything.gonzales1
Donkey Kong 64 also needed this. That was a long game..
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lightningbugx

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#9 lightningbugx
Member since 2005 • 627 Posts
Banjo Tooie, Perfect Dark, and Jet Force Gemini are 32MB carts. The only 64MB ones that I can recall are Resident Evil 2 and Conker. I believe those are the only two that exist, but I could be wrong.Davey_B


Megaman 64 was in the same boat, but it seems it had a 32MB ROM.

Although resources say that Paper Mario and Pokemon Stadium 2 used the 64MB ROMs.
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shady_825

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#10 shady_825
Member since 2003 • 1000 Posts
Perfect Dark didn't even run its single player campaign without the expansion pak.
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quetzalcoatl45

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#11 quetzalcoatl45
Member since 2005 • 1850 Posts
Most N64 games were in thge 16-32 range.
Now games like Perfect Dark, Dk64 and RE2 were around 45-50.
The single largest is Conkers Bad fur day, At 60.
 
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b11051973

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#12 b11051973
Member since 2002 • 7621 Posts
I'm fairly certain that Nintendo compression these N64 games even further for the VC. Compression technology has got a lot better in the last 10 years.
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Davey_B

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#13 Davey_B
Member since 2005 • 229 Posts
Most N64 games were in thge 16-32 range.
Now games like Perfect Dark, Dk64 and RE2 were around 45-50.
The single largest is Conkers Bad fur day, At 60.
quetzalcoatl45
RE2 resides on a 64MB cartridge, this is a fact. So does Conker. I think a lot of you guys are confusing the expansion pak with cartridge size. The only thing the expansion pack did was add more memory to the main system so that games could take advantage of the added memory to allow for better features (higher resolution, better textures, more players during multiplayer, etc.) in certain games. The largest games are Conker and Resident Evil 2 which are on 64 MB cartridges. Pretty sure DK64 is on a 32MB.  Now the actual space that it takes up is another matter all together.  I believe the original poster never differentiated between cartridge size and actual ROM size.
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SuzumeCake

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#14 SuzumeCake
Member since 2006 • 4347 Posts
Largest N64 carts were 64MB (Megabytes) and to my knowledge one of the only ones to use that was Resident Evil 2 due to the compressed videos.Davey_B


..how did they squeeze in resident evil 2 on a cartridge?
the Playstation game was on two CDs.. that's 1.4gig
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Rocky32189

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#15 Rocky32189
Member since 2007 • 8995 Posts

[QUOTE="Davey_B"]Largest N64 carts were 64MB (Megabytes) and to my knowledge one of the only ones to use that was Resident Evil 2 due to the compressed videos.SuzumeCake


..how did they squeeze in resident evil 2 on a cartridge?
the Playstation game was on two CDs.. that's 1.4gig

Magic... duh

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TheGreenToad

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#16 TheGreenToad
Member since 2005 • 176 Posts
I am pretty sure that LOZ;Ocarina of Time is to date the most full cartrige game. I could be wrong but I am pretty sure. I don't know the exact number of memory it would take up but it would be a lot.
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alpax

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#17 alpax
Member since 2006 • 696 Posts
The largest N64 game has to be Resident Evil 2. Its the only one that has CG surpressing the drawback of the cartridges. CGs take up a lot of room.
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sailor232

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#18 sailor232
Member since 2003 • 6880 Posts
Yip I'd say Resident Evil 2 and Conker.
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lightningbugx

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#19 lightningbugx
Member since 2005 • 627 Posts
Looking around at rom sizes, Pokemon Stadium uses at least 45MB of its 64MB rom.  I do not know how full Paper Mario got on its 64MB rom but it is said that it used a 64MB rom.

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SuzumeCake

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#20 SuzumeCake
Member since 2006 • 4347 Posts
..what....wha.......t?.. WHAT!??????

how could they squeeze RE2 in a 64mb cartridge?
my brain hurts D=
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DriftRS

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#21 DriftRS
Member since 2004 • 3491 Posts

I am pretty sure that LOZ;Ocarina of Time is to date the most full cartrige game. I could be wrong but I am pretty sure. I don't know the exact number of memory it would take up but it would be a lot.TheGreenToad

I don't think OoT would have been more then 32mb... Conker was 64, but that was probably due to it being fully voice acted, and RE2 had FMV's hence it's large size.

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monty_4256

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#22 monty_4256
Member since 2004 • 8577 Posts
Largest N64 carts were 64MB (Megabytes) and to my knowledge one of the only ones to use that was Resident Evil 2 due to the compressed videos.Davey_B
^^^ he's right ^^^
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merch

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#23 merch
Member since 2005 • 4235 Posts
the whole re2 game was pre rendered bckgrds and they compressed it and they compressed the videos so that it would fit the contrls sucked on the 64 but i think they should remake it for ds.
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thegame458

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#24 thegame458
Member since 2006 • 1326 Posts
LoZ Majora's Mask also was said to have needed to expansion pak
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manicfoot

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#25 manicfoot
Member since 2006 • 2670 Posts
LoZ Majora's Mask also was said to have needed to expansion pakthegame458
The expansion pack gave the N64 so it could render larger worlds at a higher resolution. That has nothing to do with the size of the cart itself. RE2 and Conker's Bad Fur Day used the biggest carts that I know about. In theory they could both be ported to the DS with little hassle :)
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euro96

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#26 euro96
Member since 2005 • 499 Posts
Donkey Kong64 was pretty big that needed the expansion pack
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merch

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#27 merch
Member since 2005 • 4235 Posts
[QUOTE="thegame458"]LoZ Majora's Mask also was said to have needed to expansion pakmanicfoot
The expansion pack gave the N64 so it could render larger worlds at a higher resolution. That has nothing to do with the size of the cart itself. RE2 and Conker's Bad Fur Day used the biggest carts that I know about. In theory they could both be ported to the DS with little hassle :)

they will never remake conker rare was sold .
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#28 manicfoot
Member since 2006 • 2670 Posts
[QUOTE="manicfoot"][QUOTE="thegame458"]LoZ Majora's Mask also was said to have needed to expansion pakmerch
The expansion pack gave the N64 so it could render larger worlds at a higher resolution. That has nothing to do with the size of the cart itself. RE2 and Conker's Bad Fur Day used the biggest carts that I know about. In theory they could both be ported to the DS with little hassle :)

they will never remake conker rare was sold .

Theycan't remake it on consoles, that is true. However there is nothing stopping them from doing what they did with diddy kong racing (another rare game) and porting it to the DS.
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hathejoker

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#29 hathejoker
Member since 2007 • 173 Posts
Perfect Dark but I love that game.
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kidrock17xp

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#30 kidrock17xp
Member since 2004 • 2966 Posts
with all this talk of the expansion pack, what exactly did it do? give the system more ram?
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105506

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#32 105506
Member since 2004 • 5285 Posts

[QUOTE="merch"][QUOTE="manicfoot"][QUOTE="thegame458"]LoZ Majora's Mask also was said to have needed to expansion pakmanicfoot
The expansion pack gave the N64 so it could render larger worlds at a higher resolution. That has nothing to do with the size of the cart itself. RE2 and Conker's Bad Fur Day used the biggest carts that I know about. In theory they could both be ported to the DS with little hassle :)

they will never remake conker rare was sold .

Theycan't remake it on consoles, that is true. However there is nothing stopping them from doing what they did with diddy kong racing (another rare game) and porting it to the DS.

if they port conker to ds ill die of glory and buy a ds right this second

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coonana

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#34 coonana
Member since 2003 • 5909 Posts
Ahh the good old days. Get Force Gemini is truly one of the greatest games of all time. It almost rivals with the PS2 with hardware.
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#35 zhino
Member since 2005 • 222 Posts
re2 was the biggest ..they make the game with ugly videos y background so they can run de game ...!!
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bofe1234

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#36 bofe1234
Member since 2005 • 3046 Posts

Yip I'd say Resident Evil 2 and Conker.sailor232

Agreed. re2 was pretty large

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StarFoxCOM

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#37 StarFoxCOM
Member since 2006 • 5605 Posts

Conker was confirmed to run on the best N64 Engine ever

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zhino

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#38 zhino
Member since 2005 • 222 Posts

Ahh the good old days. Get Force Gemini is truly one of the greatest games of all time. It almost rivals with the PS2 with hardware.coonana

what??? hahahaha yeah shure ..!!:roll: ..but get force is a amazing game no doubt..!!

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Staryoshi87

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#39 Staryoshi87
Member since 2003 • 12760 Posts
Either Perfect Dark or Ogre Battle 64. Ogre battle is noticibly heavier than other games, too ;)
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kidrock17xp

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#40 kidrock17xp
Member since 2004 • 2966 Posts
how many blocks would the game take up on the internal hard drive though? LIke does it actually take up the straight amount that was on the cart when it was released or does nintendo compress them a little?
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sonic_spark

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#41 sonic_spark
Member since 2003 • 6195 Posts

topic..

Turok 2

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lightningbugx

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#42 lightningbugx
Member since 2005 • 627 Posts
how many blocks would the game take up on the internal hard drive though? LIke does it actually take up the straight amount that was on the cart when it was released or does nintendo compress them a little?kidrock17xp


I can imagine that the files could be compressed, but that does not mean they are.  And even if the files are compressed, the files will have special overhead for the channel graphic and prevent someone from pulling ROMs from one Wii and distributing them across the internet somehow.