Super Mario Sunshine 2!!!!!!

This topic is locked from further discussion.

#1 Posted by boklau (36 posts) -
Why won't Nintendo Make a sequel to sunshine. IMO Sunshine is far better than Galaxy 1 or 2 and I wish Nintendo would go back and make it happen.
#2 Posted by srdjan311 (1247 posts) -

no sunshine is no where near galaxy

#3 Posted by tom95b (4997 posts) -

I knew a word for this kind of threads... Oh, Misleading.

#4 Posted by Sonicplys (2489 posts) -

NOOOOOOOOOOOOOO. That would be the biggest mistake Nintendo could ever make. I rather they make Galaxy 3. I cant get enough of that space setting.

#5 Posted by The-Next-Guy (203 posts) -

Sunshine>Galaxy=Opinion

Galaxy profits>Sunshine profits=Fact

#6 Posted by aransom (7408 posts) -

I view Mario Sunshine, Mario Galaxy, and Mario Galaxy 2 as extensions of Mario 64, so from my point of view, Mario Sunshine already has two sequels.

#7 Posted by sman3579 (21174 posts) -

Man! i thought they revealed a Sunshine 2. :(

#8 Posted by Tano218 (1505 posts) -

they should make a mario game where ur in a themepark

a third mario galaxy would begreat but id rather have something different

#9 Posted by Sepewrath (28770 posts) -

Sunshine>Galaxy=Opinion

Galaxy profits>Sunshine profits=Fact

The-Next-Guy
Well to be fair, when Galaxy came out, everyone on the planet had a Wii and when Sunshine came out, Nintendo had only sold like 7 Gamecubes and Reggie brought 3 of them :P But TC, the fanbase's opinion of Sunshine is split right down the middle, so like Next-Guy said, its not financially the best move they could make.
#10 Posted by JuarN18 (4981 posts) -

Luigi's Mansion 2 >>> Mario Sunshine 2

#11 Posted by J_Ford (2206 posts) -

[QUOTE="The-Next-Guy"]

Sunshine>Galaxy=Opinion

Galaxy profits>Sunshine profits=Fact

Sepewrath

Well to be fair, when Galaxy came out, everyone on the planet had a Wii and when Sunshine came out, Nintendo had only sold like 7 Gamecubes and Reggie brought 3 of them :P But TC, the fanbase's opinion of Sunshine is split right down the middle, so like Next-Guy said, its not financially the best move they could make.

The Gamecube was released on November 18, 2001 in North America. Super Mario Sunshine was released on August 26 in the US and September 14, 2002 in Canada. So in a period of 9 to 10 months only 7 Gamecube's were sold? I know you must be exagerating, but come on. Add some 0's to that 7 :P

Super Mario Sunshine was generally well-received by reviewers. The game has sold over 5.5 million copies, and was the tenth best-selling game of 2002 in the United States. Due to the game's commercial success, it was re-released as a Player's Choice title in 2003.

Even though Super Mario Sunshine hasn't sold as much as Super Mario Galaxy, it's still an awesome game. I actually prefer Super Mario Sunhine, it's my favorite of all the 3D Mario games. And as awesome as Super Mario Galaxy and Super Mario Galaxy 2 are, they just don't compare to Super Mario Sunshine in terms of difficulty, with the exception of The Perfect Run in Super Mario Galaxy 2. But that's only one level, overall Super Mario Sunshine is much more challenging, especially trying to collect all of the Blue Coins.

If Nintendo made Super Mario Sunshine 2 I'd buy it in a heartbeat.

#12 Posted by Travis281 (2546 posts) -

I didn't like the setting in Sunshine.

Where shall Mario go next? Let's take him on VACATION!

In terms of gameplay, Sunshine was quite fun and I want the series to return to that kind of level design. I'm glad they had their fun with gravity, but Mario needs to come back to earth.

#13 Posted by G-dorf11 (811 posts) -

Luigi's Mansion 2 >>> Mario Sunshine 2

JuarN18

I agree with this, I'd rather see a sequel to luigi's mansion, that could work really well with wii controls.

#14 Posted by superbuuman (3055 posts) -

Erm no just no...prolly the most dislike Mario series for me, I didn't like it. This thread is so misleading

#15 Posted by Euaggelistes (1826 posts) -

I agree that Super Mario Sunshine was the most difficult Mario release to date. I never even came close to completing it. The problem that I had with it was the F.L.U.D.D. unit. I felt disconnected from the game like I was controlling the pack on Mario's back instead of Mario himself. If Game Cube games were on Virtual Console (which would be kind of pointless) I would give it another shot.

#16 Posted by The-Next-Guy (203 posts) -

[QUOTE="Sepewrath"]

Well to be fair, when Galaxy came out, everyone on the planet had a Wii and when Sunshine came out, Nintendo had only sold like 7 Gamecubes and Reggie brought 3 of them :P But TC, the fanbase's opinion of Sunshine is split right down the middle, so like Next-Guy said, its not financially the best move they could make. J_Ford

The Gamecube was released on November 18, 2001 in North America. Super Mario Sunshine was released on August 26 in the US and September 14, 2002 in Canada. So in a period of 9 to 10 months only 7 Gamecube's were sold? I know you must be exagerating, but come on. Add some 0's to that 7 :P

Super Mario Sunshine was generally well-received by reviewers. The game has sold over 5.5 million copies, and was the tenth best-selling game of 2002 in the United States. Due to the game's commercial success, it was re-released as a Player's Choice title in 2003.

Even though Super Mario Sunshine hasn't sold as much as Super Mario Galaxy, it's still an awesome game. I actually prefer Super Mario Sunhine, it's my favorite of all the 3D Mario games. And as awesome as Super Mario Galaxy and Super Mario Galaxy 2 are, they just don't compare to Super Mario Sunshine in terms of difficulty, with the exception of The Perfect Run in Super Mario Galaxy 2. But that's only one level, overall Super Mario Sunshine is much more challenging, especially trying to collect all of the Blue Coins.

If Nintendo made Super Mario Sunshine 2 I'd buy it in a heartbeat.

I'd buy a Sunshine sequel as well. though I enjoyed Galaxy more. And Sunshine sales definitely would have been higher had it been released on the Wii.

As far as Mario goes, I'd like to see something new next time. I'm not saying no more Bowser or castles or anything like that. Topping the levels of Galaxy will be difficult, though.

#17 Posted by boklau (36 posts) -
For me I could never go back and re-play Galaxy 1 0r 2 but Sunshine I've beaten it multiple times and it's still more fun then Galaxy. But I agree with most people who say Mario needs to come back to earth the galaxy space thing was cool but a bit redundant in Galaxy 2.
#18 Posted by JordanElek (17995 posts) -

I agree that Super Mario Sunshine was the most difficult Mario release to date. I never even came close to completing it. The problem that I had with it was the F.L.U.D.D. unit. I felt disconnected from the game like I was controlling the pack on Mario's back instead of Mario himself. If Game Cube games were on Virtual Console (which would be kind of pointless) I would give it another shot.

Euaggelistes
Sunshine was the most difficult because the controls were the worst. If Sunshine had Galaxy controls, it would be a piece of cake. Literally nothing about it would be hard.... There was hardly any real platforming involved. The real difficulty was in the ridiculously stupid camera and the unresponsive controls. The platforming in Galaxy is FAR superior to that of Sunshine and even Mario 64. Those games are most like adventure games that were only difficult because of the horrible controls (that we didn't know were horrible at the time because there wasn't anything better). If we could play Mario 64 or Sunshine with Galaxy camera and controls, we'd wonder where the fun is.
#19 Posted by J_Ford (2206 posts) -

[QUOTE="Euaggelistes"]

I agree that Super Mario Sunshine was the most difficult Mario release to date. I never even came close to completing it. The problem that I had with it was the F.L.U.D.D. unit. I felt disconnected from the game like I was controlling the pack on Mario's back instead of Mario himself. If Game Cube games were on Virtual Console (which would be kind of pointless) I would give it another shot.

JordanElek

Sunshine was the most difficult because the controls were the worst. If Sunshine had Galaxy controls, it would be a piece of cake. Literally nothing about it would be hard.... There was hardly any real platforming involved. The real difficulty was in the ridiculously stupid camera and the unresponsive controls. The platforming in Galaxy is FAR superior to that of Sunshine and even Mario 64. Those games are most like adventure games that were only difficult because of the horrible controls (that we didn't know were horrible at the time because there wasn't anything better). If we could play Mario 64 or Sunshine with Galaxy camera and controls, we'd wonder where the fun is.

I never had any problems with the controls, and I played through and beat the game multiple times. I even spent a ton of time just messing around in Delfino Plaza with Yoshi and just having fun messing around in different levels trying stuff out with F.L.U.D.D.

The first time playing the game it took a little bit getting used to controlling F.L.U.D.D but Mario controlled just fine. There's a ton of great platforming especially in the levels where Shadow Mario steals F.L.U.D.D and you have to complete the level to get it back. Playing without F.L.U.D.D like that made you realize how hard the game would've been without it. There's a lot of Shines that simply wouldn't be possible to even reach or get to without being able to use F.L.U.D.D either. And being able to do a triple jump with Mario then using F.L.U.D.D to hover just enough to be able to reach a high platformor hovering across large gaps added a lot to the gameplay and made you think about how to get past certain things. And there's a lot of other various ways you can combine Mario's jumping with F.L.U.D.D. Not to mention that some of the most difficult Shines in the game to get were with Yoshi, especially that one Shine in Ricco Harbor where you have to make platforms with Yoshi's juice and climb higher and higher without falling into the water. Heck, you wouldn't even be able to beat the game without F.L.U.D.D because there's no way Mario could scale the inside of a Volcano without using the Rocket boost, or be able to manuever across a sea of lava in a cannoe by himself. And I'll just add that the most difficult part of the game was collecting all of the Blue Coins. Some of them were so well hidden I actually had to use the strategy guide to be able to find them all.

Never had any real problems with the camera either and the controls were never unresponsive. Maybe your Gamecube Controller was broken or malfunctioning?

#20 Posted by JordanElek (17995 posts) -
Never had any real problems with the camera either and the controls were never unresponsive. Maybe your Gamecube Controller was broken or malfunctioning?J_Ford
When was the last time you played Sunshine? I just played through it within the last couple of months to get 100% (which was a pain). I didn't remember having any control issues with it, either.. before I started playing it again. Now that we've experienced the perfect controls in Galaxy, the terrible controls in Sunshine are pretty obvious, especially with the camera. Any time you hover with FLUDD near a wall, the camera automatically pans behind the wall. And the transparency feature is totally broken... it only works when you don't need it to. Easily the best parts of Sunshine are the waterpackless caves. Those are pure platforming, and Galaxy is made up almost entirely of sections like that. Sunshine has far too few of them. And don't get me started on the blue coins. Some of them are IMPOSSIBLE to find without a guide, such as the one that requires you to randomly shoot water at the moon while standing on top of a gold mushroom. That makes no sense.
#21 Posted by ChubbyGuy40 (26224 posts) -

I entered this thread expecting some kind of news or rumor from a website that at least has a bit of positive reputation to their name.

Instead, I find what I really knew was gonna appear in this thread.

Son, I am disappoint.

#22 Posted by Bad-School-Girl (880 posts) -
A good reason why people disliked Sunshine is because of the objectives. Too many levels had objectives to worry about, while Galaxy was pretty much getting from point A to point B.
#23 Posted by so_hai (1729 posts) -

So do you think this sequel (if it were to be made) should include FLUDD again?

#24 Posted by luigi10107048 (5 posts) -
mm kay that is a lie sunshine is god
#25 Posted by luigi10107048 (5 posts) -
A good reason why people disliked Sunshine is because of the objectives. Too many levels had objectives to worry about, while Galaxy was pretty much getting from point A to point B.Bad-School-Girl
Well i personally enjoy that you have to try your hardest to complete each level 100 % then when you finnaly do you have that sense of acomplishment. so yeah
#26 Posted by Riverrocker7 (18 posts) -
Why won't Nintendo Make a sequel to sunshine. IMO Sunshine is far better than Galaxy 1 or 2 and I wish Nintendo would go back and make it happen.boklau
Sunshine is no where NEAR as great as the Super Marios Galaxies, I'm afraid. It would be awesome to see a second one, though...
#27 Posted by Gorillanator (784 posts) -

I wouldn't mind a sequel, but I would rather they come up with some new idea for the next Mario.

[spoiler] Remember how at the end of Sunshine they showed II Piantissimo looking at the paintbrush? That would be a pretty cool idea for a villain in the next Mario. [/spoiler]

#28 Posted by Renegade_Fury (17341 posts) -

I hated Sunshine, so no thanks.

#29 Posted by Gorephanage64 (32 posts) -

As much as I loved the original "Sunshine" I just don't think the appeal would be there for newer players, with two galaxy games being out already.

What I would love to see though is yet another "Paper Mario", or even better a new and re-vamped "Super Mario RPG: Legend of the seven stars"

#30 Posted by FinalOneBaller (29 posts) -
Galaxy 2 is better, but they should make a Sunshine 2, the Wii mote pointer controls would be great for FLUD, and Sunshine is IMO one of the most underrated games ever. Maybe we will see it on 3ds hopefully.
#31 Posted by nini200 (10083 posts) -

What they should do is make aactual sequel to Mario 2. That game was the weirdest of the bunch but was still cool and has alot of characters that aren't being used anymore like the Mouser, Tweeter, Hoopster, Ostro, Flurry, Autobomb, Tryclyde and more. If they make a new MarioGame that has all the cast from Mario 2 but with the Gameplay of New Super Mario Bros or Galaxy, that would be a Gem. King Toady and King Koopa (And Rawk Hawk from PM: TTYD) Team Up would be boss!!! I know Rawk Hawk isn't on Mario 2 but he was AWESOME in Paper Mario.

#32 Posted by wazzawazza18 (878 posts) -

mario sunshine is one of the best games ever made and in my opinion better then galaxy (note i havent played smg2)

i would kill for a sequel and i think it could benefit from wii controls

#33 Posted by wooooode (16665 posts) -
I liked Sunshine it had adventure and took some skill unlike Galaxy, but it was not as solid of a game as a whole.
#34 Posted by AlmightyDerek (4144 posts) -

I don't want a new Super Mario Sunshine. That game was way too hard and tedious. About 90% of the game was rotating the camera. Granted you had lots of control over the camera, but it didn't do anything right by itself, it was all manual. Collecting blue coins was just annoying, and the tropical setting was nice but gets a bit old after a while. I wouldn't be opposed to them remaking Sunshine with Wii controls and fixing a lot of its issues though, such as falling through the floor on the swinging pirate ships in the theme park level.

#35 Posted by ActicEdge (24492 posts) -

eww hellno. I'm probably the on;y pperson who wantsSMG3 though.

#36 Posted by Sunshine_2 (1 posts) -
I think that considering their making a luigis mansion 2 dark moons then there might be a super mario sunshine 2 for the 3ds and yes I do still play my GameCube because I'm cool like that :)
#37 Posted by verbtex (8575 posts) -

This thread is old, feel free to make a new one.