I know that I've explained this dozens of times but I will explain it again. Skyward Sword, in my opinion and verdict, is probably the worst 3D Zelda game ever made. Now don't get me wrong, this game isn't the worst Zelda game but it is for a 3D Zelda game. It had the least amount of sales compared to the other 3D Zelda games excluding Majora's Mask since that game was rushed to replace the OOT expansion pack. This game was like Wind Waker, trying to come up and experiment with new ideas while removing or completely changing the old ideas. But unlike Wind Waker, it failed miserably to innovate like Nintendo's reputation right now, and caused the franchise to fall to its doom before A Link Between Worlds came and saved the day. Below is a long ass list of reasons why I think SS sucks alot. Bear with me cause I write alot, so be prepared to read this for several minutes before commenting!
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Graphics/Textures/Frame-Rate
The graphics are just so terrible! Like, come on Nintendo, you could do better than that! This game not only uses cartoony graphics, but combines it with realistic graphics and pre-rendered painting style graphics. This looks like a freaking mess! I wouldn't mind if they only used cel-shaded art graphics or eliminated the painting like graphics, but no, they decide to combine the two. Why did they do it? To please all audiences? To show that the game has diversity even in graphics? If you don't believe that it uses realistic graphics, just look closely to each person, enemy, boss, item, weapon, or anything that is not part of the setting very closely, and you'll see what I mean.
I also hate the low textures in this game. It was a problem in Twilight Princess, and it's still a problem here! I understand for the predeccessor that it was because it was a Game-Cube game that still uses bits, but this game uses standard defintion complately, so why is it so bad? And the painting effect just makes it worse. Look at something far away and it's either too blurry or too disgusting to see, look at it too close and the same results appear! Why Nintendo, why? The terrible textures make this game look like a Game-Cube game, I'm not even horsing around! If you used the SD p adapter for the Wii to make Twilight Princess look in 480 p instead of 480 i, it would look amazing compared to Skyward Sword!
The frame-rate is also very bad and unbearable to witness. This game runs at like 35 to 30 fps or something. Geez, and they said that they did their best to make this game look good despite the techincial limitations of the Wii. I know HD games on PS3 and Xbox 360 are the same, but at least it's in HD, so it's not even needed for visual appeal. Heck, even the upcoming Smash Bros 4 for 3DS which uses cel-shaded graphics run in 60 fps even though it's as weak as the Wii!
Controls
Now don't even get me started with how bad the controls are. Yes, I know that I have methods to easily recalibarate without going to the menu to do so, but still, why make it so bad? The controls are claimed to be 1 on 1, but it feels more like 3 on 1. The controls always go off and you're always going to have to recalibarate it no matter what! If you do certain commands too fast or too hard, then the game won't react properly. Every time I try to stab, it makes me shield bash, and every time I sheild bash, it makes Link stab. If I swing the remote too hard, it will think I am trying to make a spin attack when I don't want it to. It always gives me delayed reactions or inaccurate responses when I play. This has cost me alot of hearts and potions as a result, and luckily I was one of the lucky ones to not die from bosses!
The pointer and the gyroscope/accelerometer are a;so bad. Unless you point dead-on to the screen the whole time (even when it's not needed), it will always go off screen or mess up. I know pressing down on the d pad fixes everything, but why didn't they fix this issue in the first place to begin with? And the gyroscopic/accelerometer controls just suck. Tilting, steering, shaking, or moving it around in wierd angles or too much will make it mess up and you're going to have to recaliberate using the menus, whether you like it or not! And making the remote go off screen increases the chances of doing so! This just pisses me off, but just swing the remote a couple times vertically to recalibarate your remote when using the sword!
Gameplay/ Content
This is just the biggest offender of the game, so I will just tell you everything in non-chronological order. The dungeons are just really boring, uncreative, repetitive, and extremely easy. Compared to Twilight Princess with excellent puzzle design, somewhat high difficulty, creative design, and unique puzzles and bosses, these dungoens just suck. Like excluding Ancient Cistern and argubly even SandShip, which other dungoen was unique and creative in their own way? Earth Temple and Fire Sanctuary are both lava themed dungeons; Sky-Keep is just a dungeon with all dungeons in one; and Forest Temple is just very uncreative although it's unique. Same goes for the Lanayru Mining Facility as well for lack of creativity.
Overworld for this game is also terrible. This overworld has extremly linear paths and routes and has boring puzzles to be solved to make up for it which doesn't even compare to the brilliant design of these dungeons. The overworld is so small with nothing much to do, has a lack of civilization, no secret passageways connecting it to other parts of the land, and is uncreative. All it has are 4 different regions: sky, forest, desert, and volcano. Where is the water region? The grassy region? The snow region? The valley region? The mountain region? The swamp region? The cave region? And you have to backtrack to each of these areas at least 4 times; I'm not even horsing around!
The sidequests also just suck! Aren't the sidequests there to help you relax and take a break from the main quest? Well these aren't; there're here to piss you off and torture you even more! These are the most hated parts of the game and it made me wish I never played this game ever again! The only sidequest that was fun was the Gratitude Crystal, but other than that, everything else was just bs! The mini-games are so unfair, uncreative, and gives high expectations of the player just so that they can get a stupid heart piece or rupee! And don't even get me started with the arrow shooting game or the harp playing side quest!
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Overall, this game just sucks ass and I'm not going to discuss the gimmicks and annoying features like the constant beeping and Fi! But what I will tell you is that this game is the worst 3D Zelda game and it feels almost like Sonic 06, except with less glitches! I know I written alot and I've already warned you that I will, so if you made it without stopping to read this last paragraph, then I congratulate you! So tell me your opinion of Skyward Sword and state why it was a good or bad game below! Also, rebutles are greatly appreciated too. And no, I will not discuss about the crap that made Donkey-Kong Country Returns very flawed!
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