As my crazy fan brought up in his post, Nintendo is focusing on ways to add in the gamepad to games.
What does this mean for the user?
Well it's another generation of obnoxious and tedious actions to perform instead of pressing a button.
Sure, in the late stages of the Wii's life cycle we got Skyward Sword and it's fun sword fighting but what came before that was Twilight Princess and it's awful waggle system.
Mario Galaxy and that stupid waggle to attack?
New Super Mario Bros Wii shaking?
Mario Strikers waggle?
So many Nintendo franchises were hurt because Nintendo didn't think "what makes a great game?" they said "what makes a game that makes use of our new tech" and that equaled a downgrade in quality.
So what's going on with the Wii U?
We have Nintendo again failing to say "we need to make a game that's great" they're saying "we need to make a game that takes advantage of the gamepad"
So we have another generation to wait until we can play our favorite franchises without having gimmicks ruin them.