What if a little game tried to make you care about the oceans? Save The Seas is an addictive action arcade game, but further more, its an experiment on the way games, even small ones, can be used for something greater than just fun.
Launch Party!We are hosting a party at De Ton Ton Club for the launch of www.savetheseasgame.com the 30th of November at 8:00pm. Entrance is free and whomever downloads the game and shows us will get a free coin to play in the arcade games all over the place.
''AND HOW DO I GET TO CARE ABOUT THE OCEAN?''
you might ask. Well, we have some little tricks in our bag: -we have Little Sofia, a sweet girl who makes you think about responsibility and the action one can take, to protect the ones they love. -while playing, you'll hear the sound of the seas and remember how wonderful the water looks under the moonlight, like on those holidays, ooh so long ago. -you’ll play as a fish, a shark or a whale, and you’ll learn to hide from the fish boats with their huge nets, or the fast speed boats, and stay away of all that deadly oil. - lots of wonderfully emotive music. - Along the way, you’ll learn amazing ocean facts so when you finish, after all this effort, you’ll carry some knowledge with you to the real world, and who knows what you can do with it? For any feedback, or ideas, or anything, please contact us at email@example.com.
We are a small indie team, and all we really have is you!"
About Us4 billion hours per week are spent by gamers competing online. But all this competitive passion and time is wasted on just entertainment. We created Save The Seas with a goal to change this, by funnelling the passion and time spent by the players towards creating some positive world change by allowing the player to think of something real while being immersed in an imaginary world.This art expression in the game has an inherent and unique way to make the player think and quite possibly be a catalyst to change, action and share ideas as gamers are the new problem solvers of the world.
BIONot just Fun Softworks and Antara Apps BV joined forces in Amsterdam creating a new and dynamic company that gives gamers a purpose and awareness with a goal of changing the world for the good. We started developing Save the Seas as an artistic expression of a real world problem (the oil leak in the Gulf of Mexico), designed to create awareness of environmental problems through gameplay.