http://www.gamespot.com/xbox360/action/braid/index.html?tag=result;title;0
holy ****
Didn't see that coming.
It's a shame I don't have live :(
http://www.gamespot.com/xbox360/action/braid/index.html?tag=result;title;0
holy ****
Didn't see that coming.
It's a shame I don't have live :(
Seriously? I've come to expect odd scorings from GameSpot as of late and they continue to not disappoint. Braid is a great game and a lot of the stuff they say about it is correct, but they completely gloss over the fact that they're charging $15 for a 4 hour game with no replay value. Yet again, I find myself siding with IGN over GS on a review. This is a AA game, no more, no less.Hoffgod
Tom Mc Shea said in the review that Braid cost more than most Xbox Live Arcade games and he said that the game "will never get old."
[QUOTE="Hoffgod"]Seriously? I've come to expect odd scorings from GameSpot as of late and they continue to not disappoint. Braid is a great game and a lot of the stuff they say about it is correct, but they completely gloss over the fact that they're charging $15 for a 4 hour game with no replay value. Yet again, I find myself siding with IGN over GS on a review. This is a AA game, no more, no less.Einhanderkiller
Tom Mc Shea said in the review that Braid cost more than most Xbox Live Arcade games and he said that the game "will never get old."
The game will never get old, as long as you enjoy doing the same puzzles you've already figured out over and over. And yes, he mentions the price, but he doesn't discuss value, which is even more important. The closest he comes is when he's signing off with some feel-good comments that are as pleasant sounding as they are abstract and meaningless, including this gem: "it is outside of and beyond time." Sure, it sounds good, but what the hell does it mean? And that's my problem with this review in whole. It reads like a feel good review where the reviewer just says "This game made me feel happy," except in a lot more words. Sorry buddy, but you're being paid to play games. I expect a more thorough analysis and evaluation of the game than that, especially if it's one you're giving the second highest score possible.Really? I played the trial and... I don't know, it just seemed like your regular run of the mill 2D platformer with the ability to go back and correct your mistakes. I know it was just a short trial but... really?Not-A-Stalker
I think it gets better after the first few levels because the videos I've seen make it look terrible, but everyone I know who's got it thinks it's brilliant.
Seriously? I've come to expect odd scorings from GameSpot as of late and they continue to not disappoint. Braid is a great game and a lot of the stuff they say about it is correct, but they completely gloss over the fact that they're charging $15 for a 4 hour game with no replay value. Yet again, I find myself siding with IGN over GS on a review. This is a AA game, no more, no less.Hoffgod
Thing is though, it's not just GS that's heaping on the praise, Eurogamer, typically a very tough reviewer, gave this game a 10. 1UP, while not quite as tough, gave it an A+. GS may be on the high side of the review scale, which isn't exactly typical, and the review may be full of hyperbole but it's not really that far fetched.
Really? I played the trial and... I don't know, it just seemed like your regular run of the mill 2D platformer with the ability to go back and correct your mistakes. I know it was just a short trial but... really?Not-A-Stalker
It's not a platformer. It's more of a puzzle game, where you use time as a tool to solve things. Only at the beginning of the game is it really platformer-centric. That becomes more apparent as you go.
I beat Braid, and it deserves every point of that 9.5.
I'm personally not a person who cares a ton about value as a function of time. Portal and Ico are two of my favorite games, and they're both under 5 hours. Braid is about as long as Ico, and it's quality all the way through, with great puzzles that use time in a way no game has to date, perfect presentation in both graphics and sound, and a story presented in a way that few other game stories have been to date, with a fantastic ending tying it all together.
It's to 2D games what Portal was to first-person; an inventive take on its genre, with clever writing (serious, introspective, and a bit on the pretentious side, instead of funny), perfect mechanics, and no filler, available for cheap. I'm glad I spent 1200 MS points (available as a convenient package from the Zune store) for what is one of the better games available on the 360 as a whole.
You really should give this game a chance.
Geez.... never even heard of this thing. Will try the trial though.MoldOnHoldHey! Where were you dude? We missed you. :oops:
[QUOTE="MoldOnHold"]Geez.... never even heard of this thing. Will try the trial though.Aljosa23Hey! Where were you dude? We missed you. :oops:Hah, yeah I haven't much time to come on here lately. I'll post a blog about it later tonight. :P
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