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- Member Since: August 1, 2006
- Posts: 1958
- Member Since: June 28, 2002
- Posts: 22911
Well if we're going by the strictest definition, then yes it is. It modifies the existing game by adding new content and therefore it is a mod(ification). But in the common parlance, we separate a mod (amatuer endeavor) from DLC (for-sale content by the developer) based on how we acquire them. So technically yes, but I still prefer the distinction.
- Member Since: July 5, 2011
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- Member Since: August 1, 2011
- Posts: 7336
I would say no. Additional content and DLC is not a "modification" of what defines the game (engine, assets). Mods, at least from what I've played on the PC, generally fundamentally change the way the game originally was intended to function, be it small or huge.
I suppose it could go either way. There are graphical mods, huge overhauls, that don't really change the game aside from superficial levels. But there are some that are entire game-changers. So yes and no, but I'd tend to go with "no" if we're speaking of simple DLC.
- Member Since: October 23, 2004
- Posts: 2580
Meh... I always considered mods to be something that changes the actual game. For example the thousands of skyrim mods they have. But DLC kind of adds to the gameplay but not changes the original game. So to me its different but im sure people have theirs different views.
- Member Since: June 1, 2012
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- Member Since: June 8, 2011
- Posts: 4335
Well, if we take the pure definition of a mod, its modifying a existing game then yes a DLC is kinda a mod.
Buf if we got by what is understood by most gamers, than no a dlc is not considered a mod, since most of the content is in the game, its just a matter of unlocking it or adding it again.