Why Dark Souls is better than Skyrim

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#1 Posted by robo37 (22 posts) -

As big as Skyrim seems, Dark Souls is a much stronger RPG in almost every aspect. In Skyrim it is never really a question of "What quests do I want to do?" but rather "What order do I want to do them in?", and instead of "How do I want to develop my characer?" it's "How can I get him to the max level with maxed daedric armour and weapons quickest?"

In Dark Souls souls however there really is no right answer to these questions, and so who you roleplay as is completely down to you. Do you want to go ware heavy equipment and go around like a tank, absorbing every hit you take and smashing everything in your path to the group, sacrificing your speed, or so you want to use light armour and weapons to doudge attacks and catch people off their guard? Perhaps you want to go for something a little different and were spiked armour with a shield with a great big spike in the middle, so you can hurt people just by jumping at them? Perhaps you want to go for a weapon with long reach instead, or go for one with poision or bleed so you can use more abstract methods of taking their health down?

And then there's the covenants, in Skyrim there's only 4 guilds of which the game's achievements encouage you to become a master of all three. In Dark Souls there are 9, and you can onle be a true follower of one. Do you want to become a Chaos Serpent, get a pretty niffty chaos fireball spell and eventually the awe-inspiring Chaos Storm, whilst also unlocking the gate to the demon world, or would you rather follow the Path of the Dragon, transforming yourself into a fire breathing human/dragon hybrid? Maybe you want to become a Dark Wraith, gain the powerful red eye ord and dark hand to steal people's precious humanities, gather enough and you can start to look like the Grim Reaper himself, or perhaps you would rather become a Blade of the Dark Moon, charge your weapon up with holy power and take revenge on those swines that killed your beloved princess?

Then there's that one part that makes up the "role" in "role playing game", the class system. Do you want to be a warrior and start with one of the best longswords in the game and slam it into monsters with your outstanging strengh, whilst being useless at magic, or settle with a Theif to start with a mater key that gets you access to all the starting loot early on, as well as a second starting gift of your choosing. Maybe you want to venture for a Cleric and be the only class who can carry up to 10 castings on your healing spell whilst also being able to defend yourself in combat, or maybe a Pyromancer is more up your street, starting the game one level ahead with great offensive skills, but specialising in a type of magic that doesn't scale with any or your stats. You could even chose the deprived class to give yourself an extra challenge, and to be granted the chance to reach the highest level there is.

All this is what makes a role playing game a role playing game; choice. Sure Skyrim has a large expansive world to explore but it means nothing without any relevance to who's exploring it. It may as well be a large white rectangle with random monster and item placement; you're still going to end up with the exact same character, all that would change is that your stats would be a little higher because you wouldn't have spent so much time looking at all the pretty waterfalls. And another thing, I don't like the way Skyrim just puts a giant "go here" arrow up for you whenever you get a quest and then talks you through every action you must do like you're some kind of braindead kid who's getting trained how to use the toilet, I much prefer Dark Souls do it yourself approach here as it gives you all the info you need to know and if you don't read it, then tough, it's your own damn fault, and if you can't get through an area without dying it's up you to figure out how you can get around the problem, whether that be using a different weapon, fighting the enemies in smaller groups, using a spell to sneak past or distract them, looking for a shortcut to boycott that part of the game altogether, or whatever else your imagination can think up. It's all down to you, not the game, but you.

So, there you are folks. That's why Dark Souls is better than Skyrim.

#2 Posted by Leakybubbles (193 posts) -

before you get bombarded with hate, I'd like to say that I personally LOVE both games, and Dark Souls is more of the traditional RPG and Skyrim is more modern, both fantastic, and this is a good post.

#3 Posted by misteroram01 (13 posts) -

My vote is forDark Souls

#4 Posted by fallenkiko (4 posts) -

I first played Dark Souls, then Skyrim.

I'll share my most sincere opinions about both:

Dark Souls

  • Challenge/Reward: everyone hits this topic, but not by chance. I can assure anyone that it is rare to feel soo great, so happy and so amazingly relieved after defeating that damn boss that just bet the shif of you for so long.
  • Not a gear check based game: You can do any boss of the game naked with the starting weapon, if you are just good enough. gear up if you show any repect to your integrity, or just shield up naked for a trolling badass!
  • Fantastic comat system: insane control over your character, you can be as goo as your skill allows, miss a button and you may end up dead. Just brilliant.
  • Involving: the atmosphere, the few characters we encounter along the way, it all makes us want to know wwhat is going on, and since it is not just layed in our lap by the game, we have to look around, read about, link info... we may have even to play through it all again to get a bit of lore missing. And it feels great when we do get there.
  • freedom: this is a great adition to the game, they gave us the choice to go wherever our curiosity and skill can take us. very few locked doors, triggered boss encounters or map availability is hindering our way to conquer a new piece of the game.
  • environment: feels dead, everything is dead! but don't mind, that's supposed to be like this. The atmosphere is amazing and always heavy. Exploring never felt so good.

Bottom line: This is definitely the "hard-to-get girl" of gaming. You will dream about it, you will have to figure out every single aspect of every single foe, but man up and rise aginst the beaultifully designed and epic bosses and you will be very nicelly rewarded, like you just regained your own soul.

Skyrim

  • crafting system: feels great, enchanting weapons, crafting them, making your ow potions... (maxed BS/Enchanter). the system feels very wrong once you figure out that it`s too limited. the best description I can give is "A worsened (does this word even exixst?) demo version of WOW's crafting system.
  • gameplay: just terribly plain. the game feels cheap when you star to play it, eventually you get used to, but NEVER amused by the gameplay.
  • combat system: simply falls in the same cenario - cheap > get used to, but no never amused > boring to death.
  • dragons: wholy @#$%ing s#@t, the fisrt dragons feel great to fight, tough and really awesome "a dragon wants my flesh" atmosphere. The bad is that EVERY dargon fight feels the same, and to get worse, it gets progressively easyer to beat the hell out of a dragon, even in not so rare double encounters you can manage more than one and still keep your poker face. In no time you just can't feel like killing any other winged beast,  to the point of being anoying.
  • Questing: good, extends your playtime and feed the lore of the game. Endless sidequests may be a ton of fun or just make you forget al about your main story. 
  • chalenge: none at all. You may find it hard to kill a very few sort of creatures and thats it. the worst ting about this aspect is that as soon as you get the hang of the game's aspects, like crafting, enchanting and the very strict moveset of your foes, you're GOD, the unkillable bastard with a huge enchanted baddas axe who can strike with one hand as heals with the other.
  • environment: just amazing. may be the best or one of the best ever. Beaultiful, vast, reaaly outstanding. Crawling with endless creatures to kill and loot. Gives the right atosphere for the game. Exploring fells a bit more-of-the-same, but gorgeous.

Bottom line: Good game, but brings absolutely nothing so exciting to the table. I would call it "Another good RPG". Just don't ask too much from the gameplay too. 

Dark Souls clearly beats the crap out of Skyrim, in almost every aspect. Skyrim talks about a better story, but the role playing and batling feels just an awlful lot better in Dark souls. 

Dark souls: Hard to get all you want from, but it may become true love and your dreams will be sweeter after every boss down.

Skyrim: A very beaultiful hoker, you easily get all you payd for, but does not fall in love with.

#5 Posted by HannyMorvitz (1 posts) -
Dark Souls is a great game with one FATAL, FATALALKAWRHOIWAEHFOAWE;IOFHOIAW;FAWHO;FO;IAWFIOWEAIOFWA;IOJFOIWAJFIOWAEJFOI;AWJFIOAW FATAL FATAL FLAW, which is the **LACK** **OF** *****SSSSSSSSSSAAAAAVEPPPPPPPPPOIIIIINTSSSS***** God. There's a reason this game is now twenty dollars and Skyrim is still sixty five freakin bucks. I understand it's supposed to be hardcore; I enjoy the difficulty of the combat. It keeps me on my toes and gives me a sense of real accomplishment when I clean up. However, it is RETARDED to not have at least an auto-save before bosses. Some of us have lives. I don't, but some do, and I just don't want to spend fifteen minutes on mobs to be killed in five freaking seconds. If one reaches the boss, one should be granted a freaking checkpoint. Start back at the bonfire if you quit the game sure, but otherwise...whatever I've already said it. It's stupid. This one mistake cost this game a huge heap of fanbase I garuntee you that. Skyrim for the win, idiots.
#6 Posted by ermack103 (409 posts) -
Well considering if you actually did play the game past the first five minutes (which I seriously doubt you did) you would know that there's a bonfire about 2 minutes before the boss whenever you get to one with a few exceptions. In other words, you're dumb lol
#7 Posted by Zensora (1 posts) -
I don't think he's dumb, he has a point! My first experience with the game was, that I saved at a bonfire before encountering the minotaur boss. Between the bonfire and that minotaur creature is a long way with lots and lots of opponents. When you finally arrive at that freaking minotaur, eventually, you die.. Well I at least did and I'm really sure many other people did too. Maybe it takes two or three times until you figure out how exactly to kill that piece of mud (killing all the mobs between bonfire and boss over and over again...) then after the boss, again, there is no chance to save what you just accomplished... To add to the insult, I have to walk over a bridge with five opponents at the end, I think to myself: Ok, I'll lure them carefully towards me and then .... BOOM suddenly a dragon flyes over me and spits flames all over the bridge and I died.... What the HECK?? THAT's unfair and NOT rewarding sorry, took the game after that and slammed it on the table :)
#8 Posted by rrjim1 (927 posts) -

Dark Souls is not a FUN game at all. Skyrim is a very FUN game to play!

#9 Posted by Profilia (2119 posts) -

Dark Souls is not a FUN game at all. Skyrim is a very FUN game to play!

rrjim1
What??? Dark Souls is tons of fun. One of my favorite games. :)
#10 Posted by WryPablo (6 posts) -
I never really got into RPGs until I got Fallout 3(what an awesome game it is). When I saw Skyrim was coming out I had to get it, even though I never played any other Elder Scrolls games. I caught up on lots of the lore and it was a VERY fun game to play. I loved the environment, the gameplay and the variety. About Dark Souls.. I bought it for about 30 a while after it's release because I was curious about it's famouse difficulty. Little did I know it would become one of my favourite games ever. I got through New Game+ and made another character after convincing my friend to buy the game, to play with him. I've got to say that I liked Dark Souls more than Skyrim, also being an awesome game. Dark Souls just felt so.. rewarding.
#11 Posted by Vittlol (7 posts) -
Dark Souls is more a game for people with a feel for "overcome and achieve". No bullshit, no amazing story dialogue (unless you actually sit down and read the theories and dialogues, then they're awesome), whilst Skyrim is a RPG that gives you the massive story events and discovery thingies. Two very different games that really shouldn't be compared. Personal fave is Dark Sould, mainly 'cuz I love the challenge and the fighting. Would be great to merge the games, DS combat in Skyrim. Oh man.
#12 Posted by Blueresident87 (5340 posts) -

As big as Skyrim seems, Dark Souls is a much stronger RPG in almost every aspect. In Skyrim it is never really a question of "What quests do I want to do?" but rather "What order do I want to do them in?", and instead of "How do I want to develop my characer?" it's "How can I get him to the max level with maxed daedric armour and weapons quickest?"

In Dark Souls souls however there really is no right answer to these questions, and so who you roleplay as is completely down to you. Do you want to go ware heavy equipment and go around like a tank, absorbing every hit you take and smashing everything in your path to the group, sacrificing your speed, or so you want to use light armour and weapons to doudge attacks and catch people off their guard? Perhaps you want to go for something a little different and were spiked armour with a shield with a great big spike in the middle, so you can hurt people just by jumping at them? Perhaps you want to go for a weapon with long reach instead, or go for one with poision or bleed so you can use more abstract methods of taking their health down?

And then there's the covenants, in Skyrim there's only 4 guilds of which the game's achievements encouage you to become a master of all three. In Dark Souls there are 9, and you can onle be a true follower of one. Do you want to become a Chaos Serpent, get a pretty niffty chaos fireball spell and eventually the awe-inspiring Chaos Storm, whilst also unlocking the gate to the demon world, or would you rather follow the Path of the Dragon, transforming yourself into a fire breathing human/dragon hybrid? Maybe you want to become a Dark Wraith, gain the powerful red eye ord and dark hand to steal people's precious humanities, gather enough and you can start to look like the Grim Reaper himself, or perhaps you would rather become a Blade of the Dark Moon, charge your weapon up with holy power and take revenge on those swines that killed your beloved princess?

Then there's that one part that makes up the "role" in "role playing game", the class system. Do you want to be a warrior and start with one of the best longswords in the game and slam it into monsters with your outstanging strengh, whilst being useless at magic, or settle with a Theif to start with a mater key that gets you access to all the starting loot early on, as well as a second starting gift of your choosing. Maybe you want to venture for a Cleric and be the only class who can carry up to 10 castings on your healing spell whilst also being able to defend yourself in combat, or maybe a Pyromancer is more up your street, starting the game one level ahead with great offensive skills, but specialising in a type of magic that doesn't scale with any or your stats. You could even chose the deprived class to give yourself an extra challenge, and to be granted the chance to reach the highest level there is.

All this is what makes a role playing game a role playing game; choice. Sure Skyrim has a large expansive world to explore but it means nothing without any relevance to who's exploring it. It may as well be a large white rectangle with random monster and item placement; you're still going to end up with the exact same character, all that would change is that your stats would be a little higher because you wouldn't have spent so much time looking at all the pretty waterfalls. And another thing, I don't like the way Skyrim just puts a giant "go here" arrow up for you whenever you get a quest and then talks you through every action you must do like you're some kind of braindead kid who's getting trained how to use the toilet, I much prefer Dark Souls do it yourself approach here as it gives you all the info you need to know and if you don't read it, then tough, it's your own damn fault, and if you can't get through an area without dying it's up you to figure out how you can get around the problem, whether that be using a different weapon, fighting the enemies in smaller groups, using a spell to sneak past or distract them, looking for a shortcut to boycott that part of the game altogether, or whatever else your imagination can think up. It's all down to you, not the game, but you.

So, there you are folks. That's why Dark Souls is better than Skyrim.

robo37

The games aren't trying to do the same things, they are dissimilar more than they are alike, so why do people feel the need to compare them?

I like Skyrim so much because of how flexible the game is, that is its main strength. And you're wrong about the game dictating how Skyrim is played, it makes me think you know nothing about Skyrim. You can literally beat the game however you want, in whatever fashion you choose. I can wield a pickaxe as my primary weapon and function just fine in the game wearing nothing but common clothing, or wearing nothing at all. I don't have to do a single side quest unless I choose to do so. Your argument about Skyrim not being flexible to how the player wishes to play the game is hollow. Real hollow.

Is Dark Souls a good game? Yes. Is it a great game? To some, yes. Is your entirely subjective rant going to change my mind that Skyrim is a better game than Dark Souls. Nope.

If you really wanted to initiate an intelligent comparison among games that actually share quite a bit in common, you should be comparing Dark Souls and The Witcher 2.

#13 Posted by turtlethetaffer (17144 posts) -

There's one reason that really does it for me...

The combat in DS doesn't suck.

#14 Posted by ciorlandenis (320 posts) -

im an old school gamer, I love deep RPG's based on tactics/party, not these action-rpgs with 3-4 skills.

 

that beeing said I didn't play skyrim or dark souls yet. from what I understand skyrim is a watered down version of oblivion which is watered down morrowind( which I love). I thought i'd wait some years for lots of mods for skyrim and then play it.

 

dark souls I heard it's hardcore and stuff but is it really? or is it one of those games where u do 1% dmg per hit to a boss, and a fight just means you need to "grind" him slowly while repeating the same stuff over and over again. which doesn't take much skill, just mental stamina.

 

I'm the type who couldn't stand fallout 3 but loved fallout new vegas.

 

So am I right about these games? I'd like an opinion of someone born before 1990 pls

#15 Posted by TCrookz (1 posts) -
[QUOTE="HannyMorvitz"]Dark Souls is a great game with one FATAL, FATALALKAWRHOIWAEHFOAWE;IOFHOIAW;FAWHO;FO;IAWFIOWEAIOFWA;IOJFOIWAJFIOWAEJFOI;AWJFIOAW FATAL FATAL FLAW, which is the **LACK** **OF** *****SSSSSSSSSSAAAAAVEPPPPPPPPPOIIIIINTSSSS***** .

Dark souls saves everytime you do something. eg. kill an enemy, pick up an item, enter a new area also die. It's just if you die you have to return to the last bonfire rested at, a core game mechanic. the game has ridiculous amount of save points to stop people exploiting the game and restarting everytime you die or something so you can get your stuff back
#16 Posted by Vittlol (7 posts) -

im an old school gamer, I love deep RPG's based on tactics/party, not these action-rpgs with 3-4 skills.

 

that beeing said I didn't play skyrim or dark souls yet. from what I understand skyrim is a watered down version of oblivion which is watered down morrowind( which I love). I thought i'd wait some years for lots of mods for skyrim and then play it.

 

dark souls I heard it's hardcore and stuff but is it really? or is it one of those games where u do 1% dmg per hit to a boss, and a fight just means you need to "grind" him slowly while repeating the same stuff over and over again. which doesn't take much skill, just mental stamina.

 

I'm the type who couldn't stand fallout 3 but loved fallout new vegas.

 

So am I right about these games? I'd like an opinion of someone born before 1990 pls

ciorlandenis
Dark souls isn't about slowly grinding a boss down, it's more of a 'learn to see attack patterns/animations' and to simply not go for the last hit that'd kill a boss but to stick to the tactics that you have to invent by yourself based upon what you can see the boss doing. Hardcore? Meh, it's something you grow into. At the beginning a slave can kill you, and as it is for me now I play the NG+4 at level 1
#17 Posted by BobbleBeheader (3 posts) -
Well, I have to say...for a troll-post you did put a lot of effort into it! Seriously, why are you comparing apples and oranges? Dark Souls and Skyrim are both RPG's, and that's where every comparison stops. Skyrim is open-world, while Dark Souls is more of a dungeon crawl. Skyrim is "free", while Dark Souls is restricted. Skyrim puts the emphasis on exploration and freedom, while Dark Souls is about strategy and more action oriented. Skyrim is easy, Dark Souls is hard. Want more? Especially your last paragraph is full of it. Sure, Skyrim holds your hand, but with a game world that huge, you need some guidance. Dark Souls is the game that doesn't need to hold your hand, because of it's linearity. Just walk, fight, walk, fight, etc. It's basically a guide tour with a lot of cool fighing at every corner. Sure, bosses are hard, and you need to figure those out, but an RPG isn't just about boss fights. "All this is what makes a role playing game a role playing game; CHOICE." Well, then Skyrim is the better game. There is much more to choose than in Dark Souls. Because let's face it, there are so much more choices to make in Skyrim then in Dark Souls. A very flawed point you make here, just quite frankly purely based on your bias. Thing is, Dark Souls is simply the "cool thing" for posers in the gaming world ATM. It's what Justin Bieber is to teenage girls: you HAVE to love it because all the other girls around you like it, and you don't want to be the one left out. So you say "Dark Souls is sooooo much better then (insert random good game here), I'm soooooo good at it and therefore sooooo much better than you!. In your excitement you would probably also add a "OMG!!!!" at then end. It's sad really, that a good game like Dark Souls has become material for posers. Very, very sad... Both are excellent games, same setting, but totally different in play style. I played them both, enjoyed them both. Skyrim is more my kind of game due to freedom and scale, but Dark Souls is just awesome in the combat department. But since I'm not one of those players who grinds the same stuff over and over (I got a life...), if I had to choose it would be Skyrim. Next time you have a bone to grind with a game, just stick to making a user comment.
#18 Posted by BobbleBeheader (3 posts) -
[QUOTE="rrjim1"]

Dark Souls is not a FUN game at all. Skyrim is a very FUN game to play!

deershadow
What??? Dark Souls is tons of fun. One of my favorite games. :)

Yeah, but you're also into anime. So you opinion is pretty much void... :-P
#19 Posted by roganth (281 posts) -

I have both games and I like each in their own way but I have one major problem with skyrim such that I could not complete it. LOAD TIMES! :evil: The longer you play the game, the longer the load times. Every time you enter or leave a dungeon, city or even shop, you get a load screen. These screens can exceed 30 seconds as you get further into the game. Since shops don't have unlimited money I found that after a while, most of the time was spent entering and exiting multiple shops and towns watching loading screens while trying to sell my gear and very little time was spent actually exploring and progressing the story.

#20 Posted by bonjwa (1 posts) -
You realize you can easily run past those mobs and reach the boss again in a minute right? It's not like the 1k or whatever souls is worth it in any way.... Clearly you don't know Dark Souls enough to be able to make a judgement.
#21 Posted by Dang_Man (53 posts) -
NOPE-YOU LOSE
#22 Posted by kalebxxxburt (1 posts) -
In the end I have come to enjoy both games thoroughly, though fans of the Elder Scrolls series since the beginning say they were disappointed with Skyrim. Dark Souls really upped their anti since Demon's Souls. Both games have a cool lore, but it is true that the Dark Souls lore is much, much deeper. So deep as a matter of fact, that pretty much every enemy you will face has their own back story that is in one way or another linked to more and more enemies/characters. Dark Souls has many unanswered questions and confusions to its lore however. Skyrim is pretty much straight forward and to the point and doesn't take long to know almost everything in the game. Character/enemy design wise? Both are great. Dark Souls is dark demons throughout the game besides a couple of enemies, and Skyrim has pretty much everything from bears, to evil gods, to enemies from different dimension planes. Both games feel great when it comes to crafting weapons, whereas Dark Souls' crafting system can get pretty intricate. Dark Souls punishes you in every way including your weapon crafting and upgrading. Got a boss soul but don't know how to make the unique weapon or used it for some quick souls? Sorry but you're out of luck. No platinum trophy for you. Skyrim? Find a couple of materials put them together and there you have a sword, mace, boots, etc etc. A good way to describe Dark Souls is that it's Legend of Zelda for adults. While Dark Souls can have the greatest sense of achievement and challenge than any other game out there, Skyrim does give you a very fun time finding all the rare weapons, armor, and various items found dungeon crawling and specific questlines. Now let's talk about the dragons. Dark Souls? Forget it, don't even attempt it if you are low leveled because you are going to get burnt to shit in two seconds flat. Skyrim? Within the third or forth quest it throws a dragon at you, which is cool at first! But after about your 500th dragon that you face withing the next 2 hours of the game, it tends to get very annoying and basically, tedious. The combat system is definitely lacking in Skyrim. Attacking an enemy feels more like you're slicing through air than the enemies' flesh. It's just an unsatisfying experience. If you have played the game or will be playing the game you will know what I am talking about. In the end if I had to choose, it would be hard for me. I love the fantasy theme expressed in both games, love both games' unique weapons and armor, I love exploring both worlds, and I love both games' character design. Skyrim: 8/10 Dark Souls 9/10. Not to mention Dark Souls brilliant NG+ modes that you will have to play to experience this game to its' max
#23 Posted by Dang_Man (53 posts) -
PLAY skyrim BEFORE YOU PLAY Dark Souls, BECAUSE skyrim WILL BE BORING AS HELL IF YOU PLAY Dark Souls FIRST
#24 Posted by turtlethetaffer (17144 posts) -

Wow this thread is awful.

#25 Posted by DecadesOfGaming (3100 posts) -

just on the finsl boss of Dark Souls DLC.. wondferful wonderful game..

#26 Posted by wiouds (5483 posts) -

I am having a second play through with Skyrim.

My knowledge of Dark Souls is limited because it bored me and I quite playing after some time.

I found Dark Souls combat to be mostly the same and very simple. I find their combat to be about the same.

#27 Posted by Arcturuss (43 posts) -

I don't think he's dumb, he has a point! My first experience with the game was, that I saved at a bonfire before encountering the minotaur boss. Between the bonfire and that minotaur creature is a long way with lots and lots of opponents. When you finally arrive at that freaking minotaur, eventually, you die.. Well I at least did and I'm really sure many other people did too. Maybe it takes two or three times until you figure out how exactly to kill that piece of mud (killing all the mobs between bonfire and boss over and over again...) then after the boss, again, there is no chance to save what you just accomplished... To add to the insult, I have to walk over a bridge with five opponents at the end, I think to myself: Ok, I'll lure them carefully towards me and then .... BOOM suddenly a dragon flyes over me and spits flames all over the bridge and I died.... What the HECK?? THAT's unfair and NOT rewarding sorry, took the game after that and slammed it on the table :)Zensora
fecking casuals... Dark Souls is not unfair.. It just rewards you for not charging straight into everything and instead taking your time and thinking about things.. Like the pine resin you find right before you get to the boss? Why is that there? Well if you had tried using it you would have found out that it lets you take about 1/8th of his health in every blow letting you more or less mindlessly brawl him down. Dark souls was the most rewarding gaming experience i have ever had and i will never look at game difficulty in the same way again.

#28 Posted by wiouds (5483 posts) -

[QUOTE="Zensora"]I don't think he's dumb, he has a point! My first experience with the game was, that I saved at a bonfire before encountering the minotaur boss. Between the bonfire and that minotaur creature is a long way with lots and lots of opponents. When you finally arrive at that freaking minotaur, eventually, you die.. Well I at least did and I'm really sure many other people did too. Maybe it takes two or three times until you figure out how exactly to kill that piece of mud (killing all the mobs between bonfire and boss over and over again...) then after the boss, again, there is no chance to save what you just accomplished... To add to the insult, I have to walk over a bridge with five opponents at the end, I think to myself: Ok, I'll lure them carefully towards me and then .... BOOM suddenly a dragon flyes over me and spits flames all over the bridge and I died.... What the HECK?? THAT's unfair and NOT rewarding sorry, took the game after that and slammed it on the table :)Arcturuss

fecking casuals... Dark Souls is not unfair.. It just rewards you for not charging straight into everything and instead taking your time and thinking about things.. Like the pine resin you find right before you get to the boss? Why is that there? Well if you had tried using it you would have found out that it lets you take about 1/8th of his health in every blow letting you more or less mindlessly brawl him down. Dark souls was the most rewarding gaming experience i have ever had and i will never look at game difficulty in the same way again.

You charge straight into most everything and you ger reward in the game. I quite Dark Souls because I did not find it rewarding in anyway.

#29 Posted by turtlethetaffer (17144 posts) -

[QUOTE="Arcturuss"]

[QUOTE="Zensora"]I don't think he's dumb, he has a point! My first experience with the game was, that I saved at a bonfire before encountering the minotaur boss. Between the bonfire and that minotaur creature is a long way with lots and lots of opponents. When you finally arrive at that freaking minotaur, eventually, you die.. Well I at least did and I'm really sure many other people did too. Maybe it takes two or three times until you figure out how exactly to kill that piece of mud (killing all the mobs between bonfire and boss over and over again...) then after the boss, again, there is no chance to save what you just accomplished... To add to the insult, I have to walk over a bridge with five opponents at the end, I think to myself: Ok, I'll lure them carefully towards me and then .... BOOM suddenly a dragon flyes over me and spits flames all over the bridge and I died.... What the HECK?? THAT's unfair and NOT rewarding sorry, took the game after that and slammed it on the table :)wiouds

fecking casuals... Dark Souls is not unfair.. It just rewards you for not charging straight into everything and instead taking your time and thinking about things.. Like the pine resin you find right before you get to the boss? Why is that there? Well if you had tried using it you would have found out that it lets you take about 1/8th of his health in every blow letting you more or less mindlessly brawl him down. Dark souls was the most rewarding gaming experience i have ever had and i will never look at game difficulty in the same way again.

You charge straight into most everything and you ger reward in the game. I quite Dark Souls because I did not find it rewarding in anyway.

If you charge into things in the game, you are going to die. Period.  There is no two ways around it.  Dark Souls requires patience and planning, as well as perserverance. It's not a gun blazing affair since at any point in the game fighting more than two enemies could easily spell doom to most players.

#30 Posted by wiouds (5483 posts) -

[QUOTE="wiouds"]

[QUOTE="Arcturuss"] fecking casuals... Dark Souls is not unfair.. It just rewards you for not charging straight into everything and instead taking your time and thinking about things.. Like the pine resin you find right before you get to the boss? Why is that there? Well if you had tried using it you would have found out that it lets you take about 1/8th of his health in every blow letting you more or less mindlessly brawl him down. Dark souls was the most rewarding gaming experience i have ever had and i will never look at game difficulty in the same way again.

turtlethetaffer

You charge straight into most everything and you ger reward in the game. I quite Dark Souls because I did not find it rewarding in anyway.

If you charge into things in the game, you are going to die. Period.  There is no two ways around it.  Dark Souls requires patience and planning, as well as perserverance. It's not a gun blazing affair since at any point in the game fighting more than two enemies could easily spell doom to most players.

I must of quite before that part where you need the planning then because I just went in gun blazing and was fine. I found I could not stand the game play of that game.

#31 Posted by turtlethetaffer (17144 posts) -

[QUOTE="turtlethetaffer"]

[QUOTE="wiouds"]

You charge straight into most everything and you ger reward in the game. I quite Dark Souls because I did not find it rewarding in anyway.

wiouds

If you charge into things in the game, you are going to die. Period.  There is no two ways around it.  Dark Souls requires patience and planning, as well as perserverance. It's not a gun blazing affair since at any point in the game fighting more than two enemies could easily spell doom to most players.

I must of quite before that part where you need the planning then because I just went in gun blazing and was fine. I found I could not stand the game play of that game.

Did you even get past the Undead Asylum? Because past that is when the shit starts hitting the fan.  The opening level is deceptively easy compared to the rest of the game since the enemies are so wimpy. Trust me when I say that all the game does when you charge into things is kill you with a grin on its face.

#32 Posted by wiouds (5483 posts) -

[QUOTE="wiouds"]

[QUOTE="turtlethetaffer"]

If you charge into things in the game, you are going to die. Period.  There is no two ways around it.  Dark Souls requires patience and planning, as well as perserverance. It's not a gun blazing affair since at any point in the game fighting more than two enemies could easily spell doom to most players.

turtlethetaffer

I must of quite before that part where you need the planning then because I just went in gun blazing and was fine. I found I could not stand the game play of that game.

Did you even get past the Undead Asylum? Because past that is when the shit starts hitting the fan.  The opening level is deceptively easy compared to the rest of the game since the enemies are so wimpy. Trust me when I say that all the game does when you charge into things is kill you with a grin on its face.

No, the combat bored me before that and having a hard game is not enough for me to like the game.

#33 Posted by turtlethetaffer (17144 posts) -

[QUOTE="turtlethetaffer"]

[QUOTE="wiouds"]

I must of quite before that part where you need the planning then because I just went in gun blazing and was fine. I found I could not stand the game play of that game.

wiouds

Did you even get past the Undead Asylum? Because past that is when the shit starts hitting the fan.  The opening level is deceptively easy compared to the rest of the game since the enemies are so wimpy. Trust me when I say that all the game does when you charge into things is kill you with a grin on its face.

No, the combat bored me before that and having a hard game is not enough for me to like the game.

Well then of course you think that the game allows you to go in guns blazing. You never made it past the tutorial level :|

And there's more to the game than its difficulty... Hell, the game is very manageable difficulty wise if you actually play it the way it was meant to be played, which is carefully and strategically. You'll likely find the game gets surprisingly easier as it goes on, not because it actually is, but because by the end you;ve learned many tricks and methods that work for you.

#35 Posted by MuffinatorMan (9 posts) -
I've put in plenty of hours for both Skyrim and Dark Souls, however, I find Dark Souls to be much more rewarding/re-playable because of what it has to offer. NG, up to NG+7. The difficulty increases as you go up, by far, and forces you to try strategies, even if you *think* you know the game well enough. Sure, enemies get more HP and Damage, but most games are run like that anyway. Skyrim just felt dull. After I played the game for a good 100+ hours, I found that the game's overall combat just dwindled. However I do love the crafting system, something that Dark Souls does lack. There are plenty of ways you can buff the literal garbage out of your character and just run into a group of Draugr Deathlords with full Heavy Armor and a nicely fitted Two-Handed weapon. (Or whatever you find to fit your play-style, really.) That being said, Skyrim and Dark Souls do edge each other as far as the skills/combat department come. Once you've figured out a Strategy/Build in Dark Souls, it's really just all about execution and "knowing when to do xxx" action. I found Skyrim to feel the same, but not nearly as rewarding. Where Dark Souls' difficulty comes in, it balances it well, I believe. When you "up" the difficulty in Skyrim, it just doesn't have that same "rewarding" feeling as Dark Souls does. Where I really give the point to Dark Souls is the array of builds/weapons there are within it, and how you may execute said build/weapons. I find the best part to be where you can make an overpowering warrior with the ability to use magics/miracles and absolutely dominate by enchanting your weapon with said buff. Oh, and Pyromancy is available on any build, so it can help boost said character's "null and void" damage to something ridiculous. Not saying you can't do this in Skyrim, because you definitely can. I just like the way it plays out more in Dark Souls over Skyrim.
#37 Posted by wiouds (5483 posts) -

[QUOTE="wiouds"]

[QUOTE="turtlethetaffer"]

Did you even get past the Undead Asylum? Because past that is when the shit starts hitting the fan.  The opening level is deceptively easy compared to the rest of the game since the enemies are so wimpy. Trust me when I say that all the game does when you charge into things is kill you with a grin on its face.

turtlethetaffer

No, the combat bored me before that and having a hard game is not enough for me to like the game.

Well then of course you think that the game allows you to go in guns blazing. You never made it past the tutorial level :|

And there's more to the game than its difficulty... Hell, the game is very manageable difficulty wise if you actually play it the way it was meant to be played, which is carefully and strategically. You'll likely find the game gets surprisingly easier as it goes on, not because it actually is, but because by the end you;ve learned many tricks and methods that work for you.

I like the foolish ideal that me not liking Dark Soul mean I just want a game I can go gun blazing in. I never said. Dark Soul had nothing to it to draw me in. Skyrim combat was the same thing but their I could explore that world. Dark Soul have nothing else to it. I have played a number of RPG that I did not enjoy the combat but there was something there to allow me to continue.

#38 Posted by Soilworkcob (626 posts) -

Dark Souls is a great game with one FATAL, FATALALKAWRHOIWAEHFOAWE;IOFHOIAW;FAWHO;FO;IAWFIOWEAIOFWA;IOJFOIWAJFIOWAEJFOI;AWJFIOAW FATAL FATAL FLAW, which is the **LACK** **OF** *****SSSSSSSSSSAAAAAVEPPPPPPPPPOIIIIINTSSSS***** God. There's a reason this game is now twenty dollars and Skyrim is still sixty five freakin bucks. I understand it's supposed to be hardcore; I enjoy the difficulty of the combat. It keeps me on my toes and gives me a sense of real accomplishment when I clean up. However, it is RETARDED to not have at least an auto-save before bosses. Some of us have lives. I don't, but some do, and I just don't want to spend fifteen minutes on mobs to be killed in five freaking seconds. If one reaches the boss, one should be granted a freaking checkpoint. Start back at the bonfire if you quit the game sure, but otherwise...whatever I've already said it. It's stupid. This one mistake cost this game a huge heap of fanbase I garuntee you that. Skyrim for the win, idiots.HannyMorvitz

 

*Shrugs*

 

Everyone has the right to an opinion, but, No. Sorry.

#40 Posted by AMD655 (4494 posts) -

@misteroram01 said:

My vote is forDark Souls

This, but i do like Skyrim, they however are not really comparable.

#41 Posted by Jacanuk (5555 posts) -

@lorowi said:

Guys this is simple, the WEAK players gonna love SKYRIM cause it's EASY can Save every SECOND if they want (Cause there are not sure about their skills on game, beating levels by chance ), and the enemies get's repetitive behavior.

True Hardcore gamers gonna love Dark Souls, Because every area you play it's gonna be progressive more difficult and demanding more concentration and refined skills on game, and are the enough focus to get alive to next bonefire and save the game, even that it's a challenge, that's how a true Hardcore Gamer Warrior must see it.

Bottom Line:

Dark Souls It's Not for The WEAK (No little girls or mama's boys allowed)

What is a true hardcore gamer? is it blue smurf or how do i know when i am talking to a real true hardcore gamer?

#42 Posted by c_rakestraw (14775 posts) -

Much as I agree with the sentiment (though Skyrim is still an utterly fantastic game in its own right), I don't think this thread warrants a revival.