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- Member Since: December 26, 2013
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The 3DS is the only winner here. The other 2 are trapped.
I love my Vita but it has problems.
Every good game comes to PSN+ so even though I have about 20+ Vita games the only one I bought was Persona 4. It's trapped.
The Wiiu is dead. If Mario can't make it sell then nothing will. No games so no one bought it. No one Bought it so no games. It's trapped.
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The 3DS... isn't it doing exceptional? Besides that, it's library was one of the strongest of the year with one of the best received Zelda in years, Fire Emblem Awakening, Animal Crossing New Leaf, and so much more.
I think the Wii U is basically stuck, but that doesn't mean it's going anywhere. Nintendo can survive in the console race with something that's only putting up Gamecube numbers. Personally, I'll buy one after Bayonetta 2 is released and go back to enjoy its Marios and Donkey Kongs and (hopefully) Metroids.
The Vita is still struggling and likely will. I love the thing though. Great library, great device, and there are some more games on the horizon that look phenomenal. Unfortunately, they're all niche titles so I highly doubt it'll ever pull stronger numbers. Sony needs to take out their check book and give Capcom something to get Monster Hunter on the damned thing.
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i would say 3ds, but with 20 different revisions of ds line up, There be new ds soon. wish they would just take the leap and create something far more powerful
vita most likely last the longest
wii u lol nineteen will keep their heads up their ass and keep shoving mario and donkey kong out....
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3DS/2DS. Its not even a contest. Its the only commercially successful system on that list.
Unlike Nintendo's consoles (which in the core arena appeal to just Mario/Zelda/Metroid fans) Nintendo's handhelds tend to boast reasonably broad core appeal so non-Mario core games can actually be commercially successful on Nintendo's handhelds.
I think the Vita (which will almost certainly be Sony's last portable) will be around for a while since its found a niche among indies and small Japanese publishers/developers (nods towards Atlus and NIS). Its selling even slower than the Wii U, but Sony is selling the HW at a profit so like the GC, the Vita will coast along on life support while the other more popular and profitable systems (in the GC's case the GBA and later the DS in the Vita's the PS3 and PS4) rake in the dough.
The Wii U is toast, in no small part due to the 3DS/2DS. As I've said many times, Nintendo switched focus from consoles to portables (again) back in 2010 and they never really focused on consoles again. In 2013 if Nintendo fans wanted to play the best Nintendo games, they needed a 3DS.
Along those lines, I read an interesting article on a Nintendo fan site recently.
Last week I saw two children walking with their mother through the games section of a local Best Buy. Each kid couldn’t have been older than eight years old. One of the kids notices New Super Mario Bros. U and shouts in excitement, “Mario Bros!” The mother responds back, “You already have ‘that game’ for 3DS. You don’t need two machines to play it. One is enough.”
Parents did not identify Wii as “just another Nintendo machine”. The Wii established the identity of being the “Wii Sports/Wii Fit” machine – an identity that went beyond Nintendo’s traditional IPs. Therefore, parents were okay with buying their children both a Nintendo DS and a Wii. The Wii U and the 3DS have NOT taken on an identity that is much larger than just Nintendo’s franchises, and this is why both platforms will be viewed simply as “Nintendo machines”.
The current 3DS library makes Wii U’s software lineup seem somewhat redundant even if they aren’t entirely identical. Creating 3DS versions for major Wii U titles is giving consumers less incentive to buy the Wii U. Also, why would you expect parents to research the differences between Super Mario 3D Land (3DS) and Super Mario 3D World (Wii U) when these are the same parents who won’t take five minutes to research how Wii U is a new console (and not some Wii accessory)?
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