What entity in video games frustrate you the most

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VocortezoV

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#1 VocortezoV
Member since 2013 • 25 Posts
Hi fellow gamers! Im currently doing a case study on What entities in video games cause frustration. I couldnt think of a better place to ask than on forums. So my question is, name ONE element in video games that gets you the most frustrated! (e.g, Lag, Repetition, Bad A.I, Permanent Death, Waiting, Unsporting Teammates, Cheaters, Hard difficulty, etc). Please also describe an example from a game you play that justifies the element you picked. Thanks. I personally hate bad A.I. They totally ruin the immersion of a game. The worst A.I in a game is from Mind Jack. Almost all the A.I shoots at the floor, including the bosses!
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JML897

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#2 JML897
Member since 2004 • 33134 Posts
Escorting AI characters. Bioshock Infinite is a great game. Bioshock Infinite would be a terrible game if you had to make sure Elizabeth didn't get hurt.
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EvilSelf

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#3 EvilSelf
Member since 2010 • 3619 Posts

How about false advertising (Alien Colonial Marines, Mass Effect series), rushed release dates (which in terms means buggy game) (Brink) and DRM (always online in other terms) (Sim City)?

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Rattlesnake_8

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#4 Rattlesnake_8
Member since 2004 • 18452 Posts
Bugs and glitches - I mean the ones that happen to everyone and are something that testers could not have missed.
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Lulekani

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#5 Lulekani
Member since 2012 • 2318 Posts
Redundant Upgrades bother me alot, any game that allows me to be stronger/faster without any plausible reason or effort is just a poor attempt at patronisation, I don't need my ego stroked by some dumb RPG (character progression is a lie). Next thing that kinda bothers me is medium leeching, people insist MGS or Final Fantasy is a great example of a great story in a video game but most of the story unfolds in texts and cutscenes, which actualy just reinforces the idea that films and books are better. Its an interactive medium, if you're not interacting then its pointless. Other things like crappy gameplay, level design, AI also bother me but those are obvious and don't need mentioning.
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Blueresident87

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#6 Blueresident87
Member since 2007 • 5903 Posts
  • Escort Missions, and as mentioned above, Bioshock Infinite has the best escort system I've seen
  • Multiplayer. It's not all bad, but...most of the time it's unnecessary.
  • Micro-transactions, and they don't even bother me a whole lot because I just don't buy them. But it foreshadows a grim future for gaming in a lot of ways
  • Fanboys, the entire existence of system wars and how seriously people take that kind of stuff is pathetic.
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jesuschristmonk

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#7 jesuschristmonk
Member since 2009 • 3308 Posts
Bugs and glitches - I mean the ones that happen to everyone and are something that testers could not have missed. Rattlesnake_8
This, when they actually ruin the game. Stuff like the mammoths flying in Skyrim was just funny. Actually getting stuck in some places (or the glitch of Lydia not moving from one area) was really annoying. I tend to just rage in general, since that's how I am...
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wiouds

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#8 wiouds
Member since 2004 • 6233 Posts

Immersion, it is bad when a game do something that hurt game play for just so the game be more immersive. Worse is the number of people that go on about it despite it being worthless.

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Lulekani

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#9 Lulekani
Member since 2012 • 2318 Posts

Immersion, it is bad when a game do something that hurt game play for just so the game be more immersive. Worse is the number of people that go on about it despite it being worthless.

wiouds
They remind me of rebels and hipsters. Its very counter intuitive.
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lozengez

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#10 lozengez
Member since 2011 • 490 Posts

This month?  The "horses" in Serious Sam 3.

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Beagle050

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#11 Beagle050
Member since 2008 • 737 Posts
[QUOTE="JML897"]Escorting AI characters. Bioshock Infinite is a great game. Bioshock Infinite would be a terrible game if you had to make sure Elizabeth didn't get hurt.

Yup. Luckily this isn't used too much anymore, and escorted AI are usually invulnerable. Also, AI that runs in front of you in a tense combat situation, causing you to fail the level.
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Beagle050

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#12 Beagle050
Member since 2008 • 737 Posts
[QUOTE="Rattlesnake_8"]Bugs and glitches - I mean the ones that happen to everyone and are something that testers could not have missed. jesuschristmonk
This, when they actually ruin the game. Stuff like the mammoths flying in Skyrim was just funny. Actually getting stuck in some places (or the glitch of Lydia not moving from one area) was really annoying. I tend to just rage in general, since that's how I am...

The most rage inducing glitch in Skyrim has the be the "You cannot shout while shouting" bug, especially when you try to use the "go ethereal" shout when a dragon is blasting fire at you, and instead you just die. I have to restart Skyrim every time with that one. Extremely irritating.
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turtlethetaffer

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#13 turtlethetaffer
Member since 2009 • 18973 Posts

For the games I play, it's escort missions with bad AI. I find that if the AI is decent, it's fairly tolerable (see: RE4) but when the AI is bad, it's ass maddening (see: RE5).

Also frustrating are extended fetch quest sequences that aren't optional.

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Pikminmaniac

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#14 Pikminmaniac
Member since 2006 • 11513 Posts

Yeah, I'd have to say that I dislike it when a game forces you to depend on an A.I. character no matter how good the A.I. is. That's just another part of the game outside of your control which brings me to another thing I hate: overly scripted and cutscene heavy games.

If I had to pick one between the two that I hate more it's probably overly scripted games. I play video games because its the only medium thaat lets me be in control.

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shellcase86

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#15 shellcase86
Member since 2012 • 6846 Posts

Broken games (Skyrim for PS3).

I looked forward to playing that title, but avoided it like the plague due to all the horror stories. I'm still perplexed as to how that's possible--was there no testing? Equally infuriating was seeing it get some GOTY nods from some publications--I get it was a great game for the platforms that ran it no problem, but the fact that one platform's build was negligent ought to axe any kind of kudos.

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Mrmedia01

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#16 Mrmedia01
Member since 2007 • 1917 Posts

F'D Up Camera & repetitive gameplay. I like gameplay varied or creative.

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Blueresident87

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#17 Blueresident87
Member since 2007 • 5903 Posts

When people are saying broken games, isn't it actually the developers approach that is bothersome? Or maybe deadlines for the developers?

Because many times the games are pretty good, but the development is poor.

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famicommander

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#18 famicommander
Member since 2008 • 8524 Posts
Flying enemies in NES Mega Man and Castlevania games.
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chrisrooR

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#19 chrisrooR
Member since 2007 • 9027 Posts
Gotta hate DRM and sh*tty PC ports.
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tempertress

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#20 tempertress
Member since 2012 • 1131 Posts
I also hate most of these things but I gotta add checkpoints. I grew up on games you can save wherever and I know in some games it's important for the tension or progression but in Bioshock Infinite if I wanna save my game just let me save my damn game.
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wiouds

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#21 wiouds
Member since 2004 • 6233 Posts

I also hate most of these things but I gotta add checkpoints. I grew up on games you can save wherever and I know in some games it's important for the tension or progression but in Bioshock Infinite if I wanna save my game just let me save my damn game.tempertress

The other end of that is that you can save spam.

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tempertress

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#22 tempertress
Member since 2012 • 1131 Posts

[QUOTE="tempertress"]I also hate most of these things but I gotta add checkpoints. I grew up on games you can save wherever and I know in some games it's important for the tension or progression but in Bioshock Infinite if I wanna save my game just let me save my damn game.wiouds

The other end of that is that you can save spam.

Yes, I really do do that.
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NaveedLife

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#23 NaveedLife
Member since 2010 • 17179 Posts

Does poor framerate count?  or poor controls (FPS on consoles with the dual analog crap)?  

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deactivated-594be627b82ba

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#24 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

grinding. for the life of me I can't understand what is fun about doing the same thing over and over and over again. Either make the game shorter or find more fun ways to level up

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wiouds

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#25 wiouds
Member since 2004 • 6233 Posts

grinding. for the life of me I can't understand what is fun about doing the same thing over and over and over again. Either make the game shorter or find more fun ways to level up

da_illest101

I agree I grind some much in WRPG. Luckily, JRPG are better when you skip it.

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sukraj

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#26 sukraj
Member since 2008 • 27859 Posts

F'D Up Camera & repetitive gameplay. I like gameplay varied or creative.

Mrmedia01

yep i agree weird camara can ruin the xperience.

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MirkoS77

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#27 MirkoS77
Member since 2011 • 17657 Posts
[QUOTE="JML897"]Escorting AI characters. Bioshock Infinite is a great game. Bioshock Infinite would be a terrible game if you had to make sure Elizabeth didn't get hurt.

I don't mind escorting AI characters if I'm allowed to kill them. One of the best things about RE4 was being able to buckshot Ashley point blank in the face. I only wish her deaths were as gruesome as Leons. Capcom's finest moment.
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JML897

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#28 JML897
Member since 2004 • 33134 Posts

I also hate most of these things but I gotta add checkpoints. I grew up on games you can save wherever and I know in some games it's important for the tension or progression but in Bioshock Infinite if I wanna save my game just let me save my damn game.tempertress

I don't disagree.

There were a few times where Bioshock Infinite gave me pretty bad motion sickness thanks to the skyrails. Whenever I started to feel sick I wished that there was an opportunity for me to just save and quit the game right there, but instead I had to go up to wherever the next checkpoint was.

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sundayismyDAD

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#29 sundayismyDAD
Member since 2008 • 438 Posts

The focus on online play. It is fine as long as it has a good campaign as well as a good online multiplayer like Uncharted 2.

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sundayismyDAD

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#30 sundayismyDAD
Member since 2008 • 438 Posts
Redundant Upgrades bother me alot, any game that allows me to be stronger/faster without any plausible reason or effort is just a poor attempt at patronisation, I don't need my ego stroked by some dumb RPG (character progression is a lie). Next thing that kinda bothers me is medium leeching, people insist MGS or Final Fantasy is a great example of a great story in a video game but most of the story unfolds in texts and cutscenes, which actualy just reinforces the idea that films and books are better. Its an interactive medium, if you're not interacting then its pointless. Other things like crappy gameplay, level design, AI also bother me but those are obvious and don't need mentioning.Lulekani
I find your complaints about cutscenes to be rather subjective, but so is everything else.
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Diablo-B

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#31 Diablo-B
Member since 2009 • 4063 Posts

[QUOTE="da_illest101"]

grinding. for the life of me I can't understand what is fun about doing the same thing over and over and over again. Either make the game shorter or find more fun ways to level up

wiouds

I agree I grind some much in WRPG. Luckily, JRPG are better when you skip it.

WTH are you talking about. JRPGs are notorious for forcing people to grind. WRPG have very little grinding, partly because many WRPG don't have respawning enemies.
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JamDev

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#32 JamDev
Member since 2013 • 992 Posts
Another vote for escort missions, no idea why devs persist with it when no-one seems to like it. Also unskippable tutorials, really kills immersion and I don't need to be told how to look left and right in every bloody game.
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Venom_Raptor

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#33 Venom_Raptor
Member since 2010 • 6959 Posts

Regenerating Boss health

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Ballroompirate

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#34 Ballroompirate
Member since 2005 • 26695 Posts
  • Escort quests
  • Enemies that are bullet/dmg sponges
  • Bad va/cheesy va
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keech

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#35 keech
Member since 2003 • 1451 Posts

Unbalanced multiplayer, particularly in fighting games, but also in shooters.  When a character or weapon is so overtuned or an exploit is exposed that totally shatters the games balance to the point where you're at a huge disadvantage unless you use said character, weapon, or exploit.

 

Excessive hand holding.  I don't need to be reminded how to use a bomb EVERY time I pick up a bomb, I don't need to be reminded to use the left trigger to aim my gun every time I miss a shot from the hip.  I don't need a little text bubble or voice clip to explain every single mundane action in the game.  I'm perfectly capable of figuring out pressing the A button opens the door, thank you.  This goes beyond tutorials many games do this up until the final hours of the game.  Final Fantasy XIII was notorious for this, as was Zelda: Skyward Sword.  Yet were remarkably obscure about other parts of the game where players could easily get stuck on.

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Buckhannah

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#36 Buckhannah
Member since 2013 • 715 Posts
Graphics clipping. Of all the problems you can see in presentation of a game, when parts of a characters outfit or body literally clip/pass through a bunch of other parts, that pulls me out of the game at breakneck speed.
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jsmoke03

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#37 jsmoke03
Member since 2004 • 13717 Posts
  • motion control games for wii,kinect,move
  • bad camera
  • clunky controls (like shooters that have clunky aim like killzone and battlefield series for consoles)
  • bosses that have unblockable move chained together
  • overly large bosses that have attacks that are hard to see
  • bad voice acting
  • frame rate dips
  • p2p servers like cod...
  • online lag
  • front loaded tutorials

game industry gripes

  • game franchises that release more than 2 in a given console generation
  • $60 games
  • xbox live charges for online multiplayer
  • gimicks like motion control
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Tazzman1000

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#38 Tazzman1000
Member since 2012 • 638 Posts
Bad AI usually frustrates me. But the most frustrating thing in gaming is having to listen to people being stupid over the mic in multiplayer games. I've heard people trying to sing and deafening everyone, others were talking about cats (although that was funny), and the self proclaimed experts who launch a barrage of swearwords if they die/lose/concede a goal and insult you for making a slight mistake. Don't get me wrong I've had tons of fun online but these people can really get annoying (Thankfully I'm a cool and collected person who doesn't own a proper mic haa)
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Gamer_4_Fun

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#39 Gamer_4_Fun
Member since 2008 • 3862 Posts
Bad camera: Getting killed because the camera decided to get lazy and distracted with something else, or someone else :\
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Lulekani

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#40 Lulekani
Member since 2012 • 2318 Posts

grinding. for the life of me I can't understand what is fun about doing the same thing over and over and over again. Either make the game shorter or find more fun ways to level up

da_illest101
The whole point of leveling up is to keep the player playing even when the game aint fun, hence the success of World Of Warcraft AKA the "Ultimate SkinnerBox. They don't work on Well Balanced people but if mommy was alil too strict on you when you were a baby then Blizzard owns your future.
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ShaineTheNerd

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#41 ShaineTheNerd
Member since 2012 • 1578 Posts
Repetitiveness, fillers, unfinished games, l multiplayer in almost every game, and microtransactions. Repetitiveness - Assassin's Creed. Just recently I beat Revelations. The only thing I can really remember about it is going to a location, looking around for a weird glyph, going to that weird glyph to dig up a book, and then going to a hidden place to find a key, aka disc. Fillers - RPGs. Quests that are pretty much there just to give you something to do. "You must go the Cavern of Death and kill everyone there." You do it, go back to the person who recruited you an you get 500 coins or something. Quests that have no point or anything to do with anything at all. Unfinished games - Godfather 2. I mean by this unfinished as in it's buggy, doesn't feel like a good game because a lack of quality or actual fun. Something that was hastily made. Multiplayer - GoW: A, Batman: AO, Assassin's Creed, Tomb Raider, Bioshock 2, plenty more that for some reason I can't think of. I'm not saying multiplayer in general, I'm saying MP in a game built around a 1-player story. The games I mentioned should have NEVER had MP. It's ridiculous. (PS: Shut up, trolls. Yes, AC MP can be fun at times, and yes it is unique and original. Don't even say anything.) Microtransactions - Gears Judgement. I love Gears, and I understand that GameStop and all those places have stopped game companies from getting all the money they deserve, but come on. 240 Microsoft Points for a gun skin, really? That's three dollars. Three dollars for a damn skin! I'm not sure which is more frustrating, but there's a couple things.
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Lulekani

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#42 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="ShaineTheNerd"]Repetitiveness, fillers, unfinished games, l multiplayer in almost every game, and microtransactions. Repetitiveness - Assassin's Creed. Just recently I beat Revelations. The only thing I can really remember about it is going to a location, looking around for a weird glyph, going to that weird glyph to dig up a book, and then going to a hidden place to find a key, aka disc. Fillers - RPGs. Quests that are pretty much there just to give you something to do. "You must go the Cavern of Death and kill everyone there." You do it, go back to the person who recruited you an you get 500 coins or something. Quests that have no point or anything to do with anything at all. Unfinished games - Godfather 2. I mean by this unfinished as in it's buggy, doesn't feel like a good game because a lack of quality or actual fun. Something that was hastily made. Multiplayer - GoW: A, Batman: AO, Assassin's Creed, Tomb Raider, Bioshock 2, plenty more that for some reason I can't think of. I'm not saying multiplayer in general, I'm saying MP in a game built around a 1-player story. The games I mentioned should have NEVER had MP. It's ridiculous. (PS: Shut up, trolls. Yes, AC MP can be fun at times, and yes it is unique and original. Don't even say anything.) Microtransactions - Gears Judgement. I love Gears, and I understand that GameStop and all those places have stopped game companies from getting all the money they deserve, but come on. 240 Microsoft Points for a gun skin, really? That's three dollars. Three dollars for a damn skin! I'm not sure which is more frustrating, but there's a couple things.

hey on the topic of fillers and repetition, It doesn't frustrate me if they do it properly, it should at the very least require skill and complexity, like the fillers in Arkham City, the riddler tophies half of them were pretty easy but the half required skill and/or a bit of wit. Samething with side quests, as long as doing the actual quest is challenging and diverse (Bayonetta's Alfheim portals) instead of just padded and patronizing (common in many RPG's). Please give multiplayer in non-shooters another chance. :'(
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zombehhhhh

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#43 zombehhhhh
Member since 2011 • 456 Posts

Day one DLC