Link
This is interesting, so they might not go the route of 60 fps. But nothing is certain though
thoughts?
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Link
This is interesting, so they might not go the route of 60 fps. But nothing is certain though
thoughts?
Having the game run at 60fps will affect the player experience but only in a positive matter imo making the controls much more responsive and everything will look smoother in motion running at 60fps vs 30fps yeah some graphical effects may have to be sacrificed but the PS4 has enough power that it won't look like crap or anything even if they aim for 60fps.
If The Last of Us Remastered is any indication, 60 fps will be a great thing. Especially for an action-heavy series like Uncharted.
@Byshop: they basically mean that if players don't like the Uncharted series being in 60 FPS during playtests, then they'll keep it at 30 like always.
Basically there saying the PS4 isn't powerful enough to run the game at 60fps, so the frame rate is the first thing they will compromise to get the game to run on the hardware.
Cutting frame rate to 30fps wont affect game trailers and marketing near release, but cutting graphical detail would
Meh. Would 60fps help? Sure. Was 30fps the take-home complaint from the previous Uncharteds? No. I'd rather see improvements (which it seems like there are) in other areas. Wouldn't say no to 60, but 30fps wasn't the weak link in Uncharted IMO and they are perfectly playable at that framerate
I don't care if it's 30 or 60, since I'm not an FPS whore, but I'm getting a little tired of people saying "60 frames ruins the experience!" Like what they said with The Order, I think? "30 is more cinematic!" Ugh... Just say you're struggling with the system's hardware...
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
@JustPlainLucas:
I agree but if ai ever become a developer
... I'l stick to my story.... no matter what....
To be honest I don't developers like sugar coating the facts anymore than some of us like hearing them..... but unfortunately good business is not built on the blatant truth...
How ever this one developer whom I believe if he says he intended his design choices to be a specicific way... and thats Hidetaka Miyazaki....
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
30 is still fine. To say you physically can't play with 30 is like saying you physically can't eat hamburger after steak. You're making it sound like 30 is a slideshow.
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
30 is still fine. To say you physically can't play with 30 is like saying you physically can't eat hamburger after steak. You're making it sound like 30 is a slideshow.
30 fps makes me dizzy, not to mention it introduces input lag and general unresponsiveness.
It might be because last time I played anything at 30 fps was back during gamecube times but I really can't deal with 30 fps anymore unless it's a point n click game or something without camera movement.
There is nothing about 60FPS that could possibly negatively affect the players experience. I wish these developers would stop spewing out total BS. Just give us 60FPS Uncharted, if you can't give us it due to poor hardware. Then just say so.
Link
This is interesting, so they might not go the route of 60 fps. But nothing is certain though
thoughts?
Why is it interesting? 60fps is nice but as long as its above 25fps its fine and wont be noticed by most gamers.
Because it might be cool to see it at 60 fps
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
30 is still fine. To say you physically can't play with 30 is like saying you physically can't eat hamburger after steak. You're making it sound like 30 is a slideshow.
So, Skyrim on PC has this glitch (probably related to one of my mods) where the frame capper kicks in and holds it at 30fps from the usual 60 I like to run it at. I notice it instantly and have to restart the game because it physically bothers me. Have no problem with going from playing a 60fps game on PC to playing a 30fps game on consoles, though. I'm sure someone can explain that, but I can't. I know console games and TVs themselves typically have a lot of image processing built in, like blur, adjusted to the expected framerates, and PC games and monitors usually are free of that sort of stuff. Might have something to do with that. Anyway, my point is that he's not exaggerating.
There is nothing about 60FPS that could possibly negatively affect the players experience. I wish these developers would stop spewing out total BS. Just give us 60FPS Uncharted, if you can't give us it due to poor hardware. Then just say so.
Well he was referring to the game having bugs
@ianhh6: no. They're actually worried about players enjoying the game. Everyone else is just turning it into a big war over fps and console performance.
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
i personally don't care as long as the game is good
@kakamoura: it doesn't matter to me. And I've played both 30 and 60. It just depends on the game for me. They're both fine as long as they're stable and don't dip every time things get crazy on-screen.
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
Then you must not play a lot of games... And i guess you skipped the PS2, Xbox, Ps3, Xbox360, Wii, WiiU, SNES, NES etc. etc. etc. etc and a whole lot of pc games up until a few years ago. On the account that you get physically sick by their sheer presence on the screen.
Or should we just confirm that you are one of those people who love to seem "hip" and only want to play in 60fps even though you have been perfectly good with 30 for so long.
@The_Last_Ride: I read the article but I'm not clear on what they mean by that. I guess part of it is if they can't maintain a constant 60FPS they will cap it as lower but the article is confusing.
-Byshop
They aren't very clear on it, i kind don't know what they meant either. I think they mean bugs and framerate stutters. It's a vague statement tbh
Should just aim for 30 to get more out of the PS4, and this series has been at 30FPS since 2007 so a higher FPS isn't needed but welcomed.
i mean if they can achieve it and don't screw up the game, then i am fine with it
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
Then you must not play a lot of games... And i guess you skipped the PS2, Xbox, Ps3, Xbox360, Wii, WiiU, SNES, NES etc. etc. etc. etc and a whole lot of pc games up until a few years ago. On the account that you get physically sick by their sheer presence on the screen.
Or should we just confirm that you are one of those people who love to seem "hip" and only want to play in 60fps even though you have been perfectly good with 30 for so long.
I was content with as low as 10 fps sometimes (true crime nyc, jesus) because I had no other options.
60 fps is objectively better than 30 fps, in any kind of situation, no exceptions and now that I have the choice to play on 60 fps or lock it down to 30 fps, I choose 60 fps EVERY TIME.
Only console users claim otherwise because they are in denial (fox and grapes you know).
@kakamoura: it doesn't matter to me. And I've played both 30 and 60. It just depends on the game for me. They're both fine as long as they're stable and don't dip every time things get crazy on-screen.
That's your opinion and as long as we understand 30 fps is a product of COMPROMISE not ARTISTIC CHOICE (muh cinematic experience) I am ok with it.
It's ok if you don't have a problem with 30 fps but if you have the choice between 30 fps and 60 fps and you choose 30, then sorry but there's something really wrong with you.
@kakamoura: it doesn't matter to me. And I've played both 30 and 60. It just depends on the game for me. They're both fine as long as they're stable and don't dip every time things get crazy on-screen.
That's your opinion and as long as we understand 30 fps is a product of COMPROMISE not ARTISTIC CHOICE (muh cinematic experience) I am ok with it.
It's ok if you don't have a problem with 30 fps but if you have the choice between 30 fps and 60 fps and you choose 30, then sorry but there's something really wrong with you.
There is a big difference, but if a game is better overall on 30 i am ok, but i know 60fps is better
@kakamoura: it doesn't matter to me. And I've played both 30 and 60. It just depends on the game for me. They're both fine as long as they're stable and don't dip every time things get crazy on-screen.
That's your opinion and as long as we understand 30 fps is a product of COMPROMISE not ARTISTIC CHOICE (muh cinematic experience) I am ok with it.
It's ok if you don't have a problem with 30 fps but if you have the choice between 30 fps and 60 fps and you choose 30, then sorry but there's something really wrong with you.
There is a big difference, but if a game is better overall on 30 i am ok, but i know 60fps is better
How can a game be better on 30 fps? In other words, how can a game be better with unresponsiveness, input lag and without as much room to drop more fps in cases it's needed?
@kakamoura: it doesn't matter to me. And I've played both 30 and 60. It just depends on the game for me. They're both fine as long as they're stable and don't dip every time things get crazy on-screen.
That's your opinion and as long as we understand 30 fps is a product of COMPROMISE not ARTISTIC CHOICE (muh cinematic experience) I am ok with it.
It's ok if you don't have a problem with 30 fps but if you have the choice between 30 fps and 60 fps and you choose 30, then sorry but there's something really wrong with you.
There is a big difference, but if a game is better overall on 30 i am ok, but i know 60fps is better
How can a game be better on 30 fps? In other words, how can a game be better with unresponsiveness, input lag and without as much room to drop more fps in cases it's needed?
i meant the overall game, if it has less bugs with 30, i rather have that than a buggy mess at 60
@kakamoura: it doesn't matter to me. And I've played both 30 and 60. It just depends on the game for me. They're both fine as long as they're stable and don't dip every time things get crazy on-screen.
That's your opinion and as long as we understand 30 fps is a product of COMPROMISE not ARTISTIC CHOICE (muh cinematic experience) I am ok with it.
It's ok if you don't have a problem with 30 fps but if you have the choice between 30 fps and 60 fps and you choose 30, then sorry but there's something really wrong with you.
There is a big difference, but if a game is better overall on 30 i am ok, but i know 60fps is better
How can a game be better on 30 fps? In other words, how can a game be better with unresponsiveness, input lag and without as much room to drop more fps in cases it's needed?
i meant the overall game, if it has less bugs with 30, i rather have that than a buggy mess at 60
Dude framerate has nothing to do with bugs unless the game engine is built from scratch with the intention of being locked at 30 fps.
For example skyrim's physics scripts are coded around framerate and if you try to disable v-sync and go above 60 fps, the physics go crazy but that's a problem with physics implementation.
Other than this particular implementation, the dillema between 60 and 30 fps is not bugs, it's graphical compromise.
And really, PC users have the option to crank up the graphics and play at 30 fps or disable some effects and go up to 60 fps or anything in between. This whole "30 or 60 fps" exclusive dilemma is console-bred because consoles lock it down. (with extremely rare cases) and it's a false dilemma.
@kakamoura: The game might not run aswell and it might stutter if it does go 60 fps and it can't handle it
@kakamoura: The game might not run aswell and it might stutter if it does go 60 fps and it can't handle it
Mate, running well means it's higher framerate. When we say a game runs smoothly, that's what we mean. You don't seem to understand what fps means.
Computers do calculations right? When it completes a series of calculations, it "prints" them on the monitor so you can see them (ie a frame).
The better the computer runs, the more frames you can see in a single second. When we say "wow this PC can run games well" we mean that the computer can do calculations fast or that it has a high frame rate. Frames per second is the assessment of performance itself, it's not something that impedes performance like shaders or anti-aliasing etc etc. The higher the framerate, the better the game runs.
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
Then you must not play a lot of games... And i guess you skipped the PS2, Xbox, Ps3, Xbox360, Wii, WiiU, SNES, NES etc. etc. etc. etc and a whole lot of pc games up until a few years ago. On the account that you get physically sick by their sheer presence on the screen.
Or should we just confirm that you are one of those people who love to seem "hip" and only want to play in 60fps even though you have been perfectly good with 30 for so long.
I was content with as low as 10 fps sometimes (true crime nyc, jesus) because I had no other options.
60 fps is objectively better than 30 fps, in any kind of situation, no exceptions and now that I have the choice to play on 60 fps or lock it down to 30 fps, I choose 60 fps EVERY TIME.
Only console users claim otherwise because they are in denial (fox and grapes you know).
Ok, not what you wrote first but ok.
Anyways yes of course 60fps is better than 30 fps, the higher the frames the more smooth experience, but they key here is that most gamers won't be able to tell the difference straight away, It requires training and exposure to higher frames more than just a few hours a week.
So 30fps is fine for most gamers and they will never be able to see a difference from 60 to 30 particular not if they only game on console
Have people who say 30 fps is ok EVER played on 60 fps? Have they ever realized the difference?
I have no idea how can anyone play at 30 fps and not get physically sick. Now, if anyone actually believes they went 30 fps FOR PLAYER EXPERIENCE then I guess they deserve what they get.
Then you must not play a lot of games... And i guess you skipped the PS2, Xbox, Ps3, Xbox360, Wii, WiiU, SNES, NES etc. etc. etc. etc and a whole lot of pc games up until a few years ago. On the account that you get physically sick by their sheer presence on the screen.
Or should we just confirm that you are one of those people who love to seem "hip" and only want to play in 60fps even though you have been perfectly good with 30 for so long.
I was content with as low as 10 fps sometimes (true crime nyc, jesus) because I had no other options.
60 fps is objectively better than 30 fps, in any kind of situation, no exceptions and now that I have the choice to play on 60 fps or lock it down to 30 fps, I choose 60 fps EVERY TIME.
Only console users claim otherwise because they are in denial (fox and grapes you know).
Ok, not what you wrote first but ok.
Anyways yes of course 60fps is better than 30 fps, the higher the frames the more smooth experience, but they key here is that most gamers won't be able to tell the difference straight away, It requires training and exposure to higher frames more than just a few hours a week.
So 30fps is fine for most gamers and they will never be able to see a difference from 60 to 30 particular not if they only game on console
But I'm not concerned with people who don't know the difference, I'm concerned with people who say 30 fps isn't inferior.
@kakamoura: in some instances, I would prefer 30 FPS just to have it feel cinematic and stable. Some games just don't feel right at 60 FPS, and that's fine. I'm sorry you have such hostility towards it, but many times it is a conscious choice and usually doesn't impact the overall quality of a game, at least for me and many others.
@kakamoura: in some instances, I would prefer 30 FPS just to have it feel cinematic and stable. Some games just don't feel right at 60 FPS, and that's fine. I'm sorry you have such hostility towards it, but many times it is a conscious choice and usually doesn't impact the overall quality of a game, at least for me and many others.
There are a hundred other better ways to make games feel cinematic without compromizing the quality of the game with drop in FPS.
@kakamoura: The game might not run aswell and it might stutter if it does go 60 fps and it can't handle it
Mate, running well means it's higher framerate. When we say a game runs smoothly, that's what we mean. You don't seem to understand what fps means.
Computers do calculations right? When it completes a series of calculations, it "prints" them on the monitor so you can see them (ie a frame).
The better the computer runs, the more frames you can see in a single second. When we say "wow this PC can run games well" we mean that the computer can do calculations fast or that it has a high frame rate. Frames per second is the assessment of performance itself, it's not something that impedes performance like shaders or anti-aliasing etc etc. The higher the framerate, the better the game runs.
i do know how a pc works, i studying this mate.
However, if they want to make a game that looks "better" and make the overall have a better graphic that fits with it, then i don't see a reason why not. However a game always looks the best when it's running at 60, because it just runs better. But for a game like uncharted, you don't really need compared to competative games like COD or Forza
@kakamoura: it can be stable if it doesn't drop. I don't get sick looking at it. It's not a bad framerate. Anything lower is hell
@mastermetal777:
Actually what the Dev's supposedly said was the game is going to run around 50-60 but they capped it at 30 for the press release so the game doesn't stutter for obvious reasons. What is actually being said is don't be surprised if the game doesn't run at 60, which means the game more then likely will not and will come close, but run more around 50 or so.
@kakamoura: like I said, I don't care if it's 30 or 60 as long as the framerate is stable.
The problem with 30 fps isn't the stability, it's the 30 fps.
30FPS is fine though for console games, unless it's PC then 40+ is more preferable.
@kakamoura: like I said, I don't care if it's 30 or 60 as long as the framerate is stable.
The problem with 30 fps isn't the stability, it's the 30 fps.
30FPS is fine though for console games, unless it's PC then 40+ is more preferable.
What's the difference between a console game and a PC game?
Let's take Crysis as an example. Why is it ok to be 30 fps on consoles but should be 40+ on PC?
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