Just completed "Tomb Raider", and even though I thought it looked stunning, and found it enjoyable..
It certainly lacked thought concerning the puzzles..
I was suprised how it felt more like a 'fuel filled action adventure title' with some platforming elements simply thrown in for effect..
At times It felt like I was playing "Gears" due to the cover system.
More platforming please developers!!
And please stop dumbing down the puzzles!