[QUOTE="Jag85"][QUOTE="Black_Knight_00"] So you actually agree with me: for one reason or another asian gamers enjoy playing the same level and repeating the same tasks over and over again. Point in case: I'm playing Castlevania Dawn of Sorrow and at one point you need to obtain an item dropped from a particular enemy, which means killing one, then going in and out from the room, killing it again, rinse and repeat some 50+ times before the items decides to appear. Waste of time.Black_Knight_00
No, I think you're missing the point. The lack of checkpoints in a lot of Japanese action games has hardly anything to do with performing MMO-like repetitive tasks at all. The reason why there's not that many checkpoints in these action games is to punish players who get killed. Why? Because, like in real life (though not to the same extent of course), there are consequences to death... You can't just die and re-spawn from the same spot. A lot of Japanese action games usully show this by forcing you to start from the beginning of the level (or half way) and having to go through it all again. As a result, it makes the player fear death (in the game) and make them try their best to avoid death, instead of jumping to their deaths and re-spawning from the same spot like they do in a lot of modern Western games. It's a game design philosophy that might seem odd to new-school Western gamers, but very familiar to old-school Western gamers as well as Eastern gamers.
I've gone through some 20 years of poor checkpoint placement and good riddance to that. I very much enjoy my save anytime features and frequent checkpoints. Though I think some games should have been less lenient, FarCry 3 for instance. Likewise, I feel the same way about most of the modern "AAA" video games that are almost devoid of challenge. To each his own, I guess.Anyway, back on topic...
When I was referring to the Asian MMO market, I was referring to China and Korea, not Japan. The MMO market in Japan isn't any larger than it is in the US, but it's China and Korea that are more obsessed with MMO games.
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