with the advancements in video game visuals, this industry has seen a stronger push to create cinematic, story driven experiences more than ever before. Games like Uncharted, Mass Effect, Bioshock, and the Last of Us are at the forefront of the previous generation, however, these are the kinds of games I have the hardest time completing.
At first all of these games are extremely engaging. The atmosphere and story can suck you right in and the gameplay is enjoyable in its novelty, but there is a point in almost every one of these games, at least for me, where it becomes mind numbingly repetitious and monotonous. The gameplay can't remain as interesting as the plot for the duration of the experience.
I feel this problem stems from the developers' focusing more on the story than the gameplay design. It's very rare that these games throw anything new at you in the gameplay department after the half way mark. By then you've seen and done everything from a gameplay standpoint. They put all the heavy lifting on the story to hopefully keep players engaged.
I'm currently playing The Last of Us and I've hit that point where I have to force myself to play the game every time I turn it on despite how strong the plot is. The thing is, the majority of the game is spent in enemy encounters. And by now, I feel I've experienced every kind of encounter I can. It's like repeating the same scenario again and again and the story is the only thing that evolves any more.
I just feel like the little bit of story progression is not worth hours of stagnated gameplay monotony.
How do you feel about story driven games? Does the gameplay keep you engaged or is a good story enough for you to ignore lazy cut and paste scenarios? Let's discuss.