36 possible endings, 12 world states, and 3 playable epilogues? Sounds like some good replay value. I'm hoping for many random events.
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36 possible endings, 12 world states, and 3 playable epilogues? Sounds like some good replay value. I'm hoping for many random events.
Don't forget, quality >>>> quantity.
The main thing I look for in RPG's. I still enjoy Skyrim vanilla and mods take it to another level. So far The Witcher 3 is looking pretty sweet. Just wish you could at least create your own Witcher like you can create your own Shepard in Mass Effect.
@HipHopBeats: Hmm, honestly i couldn´t care less about the map size.
I have never been able to get caught up in the Skyrim wave and even tho i have witcher 3 i wont be playing it because of the mapsize, if it captures me it does it because of the story and characters.
Don't forget, quality >>>> quantity.
I agree, although I think someone should have pushed this point at Bethesda regarding Skyrim, tbh... It sounds like a lot of TE3's side stuff is super deep (some reviewers imply deeper than the main quest in fact)
36 possible endings, 12 world states, and 3 playable epilogues...Judging from the older witcher games all of there will be overly fake with dark and depressing events. I play through those story once and not care about doing the others. If I want a game with a decent store then I will go with a game with a linear story with not branching elements.
To the game part
If they want to add replay value what about then how good are the RPG elements (no the ending and the like are not apart of the RPG) like leveling up? Does it offer different way to grow the character(s) like have stats having meaningful changes. Does level up have a noticeable affect combat? I find many current RPG this is no true.
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