Rare Promises "Jaw-Dropping, Never-Been-Done-Before" Kinect Experience

This topic is locked from further discussion.

#1 Posted by Shame-usBlackley (18266 posts) -

AWESOME!

http://www.youtube.com/watch?v=tfaN267lI_Y

Actual source: http://www.oxm.co.uk/50863/rare-staffs-up-for-jaw-dropping-never-been-done-before-physics-driven-kinect-project/

#2 Posted by AzelKosMos (34194 posts) -

Jaw dropping and Kinect :lol:

That first video was amazing by the way and sums up my thoughts on motion controls generally.

#3 Posted by 1PMrFister (3134 posts) -
Well, Kinect Sports 3 technically hasn't been done before.
#4 Posted by lild1425 (6757 posts) -

Always wanted motion control Ghosts 'n Ghoulies. (Sarcasm)

Rare has been garbage for the past ten years.

#5 Posted by ReddestSkies (4087 posts) -

I'm honestly curious about what they'll come up with. 

Good Kinect games are possible. I'm really looking forward to Crimson Dragon myself (spiritual successor to Panzer Dragoon), and hoping that it's good.

#6 Posted by GodModeEnabled (15314 posts) -
Maybe they come up with something good? ...........
#7 Posted by Vari3ty (11111 posts) -

tumblr_m9x2mxzAhq1ql07zs.gif

.

#8 Posted by JML897 (33131 posts) -

"Jaw-Dropping, Never-Been-Done-Before" Kinect Experience

So...a good game?
#9 Posted by c_rakestraw (14762 posts) -

Isn't that, like, the ultimate oxymoron?

#10 Posted by Black_Knight_00 (18808 posts) -

Microsoft should apologize for pushing a $150 barely functional prototype on the market. But no, instead they keep making promises we know they won't deliver on.

#11 Posted by ZhugeL1ang (134 posts) -

Never been done before? As in it'll be mostly functional with responsive controls and serviceable gameplay?

#12 Posted by Metamania (12021 posts) -

How about a Killer Instinct sequel instead of something on the Kinect?

#13 Posted by Shinobishyguy (22508 posts) -
They lost me with Kinect.
#14 Posted by wiouds (5348 posts) -

My jaw would drop if they prove to be more than just one of the worse gaming mistake that MS has done. It not often you can truely say you feel that the big company is more of a victim in a relationship.

#15 Posted by CaptainGamespot (609 posts) -

I don't believe...

replacing thumbs with body, not my style.

#16 Posted by Darkmoone1 (2827 posts) -
eeeehhhhh.....nope not buying it sorry. There really hasn't been a single good Kinect game that has blown me away so now they know how to get it done? What happened to when it first came out where were the good games then? Yeah no deal guys....
#17 Posted by burgeg (3599 posts) -

Milo is making a comeback! AWWWWWWW YEAH!!!

#18 Posted by Black_Knight_00 (18808 posts) -

Milo is making a comeback! AWWWWWWW YEAH!!!

burgeg
Nope, that Milo scam was Lionhead
#19 Posted by dvader654 (44751 posts) -

I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.

#20 Posted by S0lidSnake (29001 posts) -

I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.

dvader654

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

#21 Posted by dvader654 (44751 posts) -

[QUOTE="dvader654"]

I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.

S0lidSnake

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).
#22 Posted by Black_Knight_00 (18808 posts) -

[QUOTE="S0lidSnake"]

[QUOTE="dvader654"]

I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.

dvader654

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).

The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.

#23 Posted by Morphic (4345 posts) -

It might of never been done before but it still will control like slow dog crap

#24 Posted by JustPlainLucas (74652 posts) -
I'd be able to laugh at this if it weren't so god damned depressing.
#25 Posted by Sir_Graham (3983 posts) -

[QUOTE="dvader654"][QUOTE="S0lidSnake"]

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

Black_Knight_00

Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).

The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.

Regardless it's good for Rare as a company because games like Kameo, PDZ, Banjo and Viva Pinata simply were not selling well enough to be viable. I personally have all of those games in my collection but the audience on the Xbox 360 is still almost as two dimensional as it was with the original Xbox. Unless it's a shooter or RPG chances are it won't sell well and the competition in the FPS market is furious. Kinect gave Rare another demographic on Xbox that they could target and they have done very well making games that will sell to this demographic so far.

At the end of the day for a business it's the sales that keep the door open and pay cheques coming. I did my best to support Rare as a core developer as I like their games but if the wider market can't support the games they were making I fully understand their decision to move to a market they can be profitable in. Though I do hope they use some of these profits to try their hand at a core game again one day. Who knows maybe they can even convert a few of their Kinect fans to some of their core games down the track. Probably not but in the short term it keeps their doors open and the money coming in.

 

#26 Posted by Teuf_ (30805 posts) -

I'm fairly certain that my jaw will stay right where it is.

#27 Posted by CarnageHeart (18316 posts) -

[QUOTE="Black_Knight_00"]

[QUOTE="dvader654"] Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).Sir_Graham

The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.

Regardless it's good for Rare as a company because games like Kameo, PDZ, Banjo and Viva Pinata simply were not selling well enough to be viable. I personally have all of those games in my collection but the audience on the Xbox 360 is still almost as two dimensional as it was with the original Xbox. Unless it's a shooter or RPG chances are it won't sell well and the competition in the FPS market is furious. Kinect gave Rare another demographic on Xbox that they could target and they have done very well making games that will sell to this demographic so far.

At the end of the day for a business it's the sales that keep the door open and pay cheques coming. I did my best to support Rare as a core developer as I like their games but if the wider market can't support the games they were making I fully understand their decision to move to a market they can be profitable in. Though I do hope they use some of these profits to try their hand at a core game again one day. Who knows maybe they can even convert a few of their Kinect fans to some of their core games down the track. Probably not but in the short term it keeps their doors open and the money coming in.

Well said. MS gave Rare a lot of bites at the apple this gen but their non-Kinect games all failed commercially (however, I think Rare must take the lion's share of the blame for the failures). If its true that the Sports series has combined sales of 7 million, that means those two casual games have outsold all of Rare's non-Kinect X360 games.

#28 Posted by CarnageHeart (18316 posts) -

[QUOTE="dvader654"][QUOTE="S0lidSnake"]

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

Black_Knight_00

Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).

The only way casual shovelware will go away is if it will stop selling. Kinect Sports 1 and 2 sold over 7 million copies combined, so... no, I don't see kinect rising above the gimmick status anytime soon. Could happen, but I have my doubts.

Yeah, unless MS suddenly decides that dumptruck loads of casual dollars are unacceptable, the Kinect will keep offering games that cater to casuals (for whom precision and what happens onscreen are not a focus). That being said, I'm sure MS will continue trying to sell the core on the Kinect (a Kinect controlled Panzer Dragoon type game from the maker of PD is in the pipeline and a Kinect controlled Gears of War strategy games is probably still in development). I doubt they will succeed because voice and gesture based control aren't the optimal way to play most core games and because many core gamers hate motion controls.
#29 Posted by MirkoS77 (7840 posts) -
Thanks be to Nintendo! We'd be missing out on all these amazing Kinect games if it weren't for them.
#30 Posted by Black_Knight_00 (18808 posts) -

Regardless it's good for Rare as a company because games like Kameo, PDZ, Banjo and Viva Pinata simply were not selling well enough to be viable. I personally have all of those games in my collection but the audience on the Xbox 360 is still almost as two dimensional as it was with the original Xbox. Unless it's a shooter or RPG chances are it won't sell well and the competition in the FPS market is furious. Kinect gave Rare another demographic on Xbox that they could target and they have done very well making games that will sell to this demographic so far.

At the end of the day for a business it's the sales that keep the door open and pay cheques coming. I did my best to support Rare as a core developer as I like their games but if the wider market can't support the games they were making I fully understand their decision to move to a market they can be profitable in. Though I do hope they use some of these profits to try their hand at a core game again one day. Who knows maybe they can even convert a few of their Kinect fans to some of their core games down the track. Probably not but in the short term it keeps their doors open and the money coming in.

 

Sir_Graham

 But why should we care? A company is only as good as the games it makes, regardless of the affection we personal may have for it. Let me remind you that 90% of the Rare staff that made the great games they used to produce in the 1990s is gone work for other studios and now all that's left of that Rare is the company name. No wonder microsoft is using them as cheap shovelware developers.

It's not all microsoft's fault of course: Rare wasted their IPs one after the other this generation, with a generic, soulless reboot of Perfect Dark and a Banjo game that was anything but a Banjo game. Viva Pinata was a weird tech demo and simply outside any market, Kameo is probably the best of the bunch, but is nothing too special.

Rare leaving Nintendo was a tragedy: Nintendo IPs gave Rare a wealth of material to work with (Donkey Kong, StarFox, Killer Instinct, DK Racing), whereas Microsoft has no idea how to come up with an IPs Rare could have worked their magic on. Too late now.

#31 Posted by Shame-usBlackley (18266 posts) -

[QUOTE="S0lidSnake"]

[QUOTE="dvader654"]

I'm excited. For real. I have hope someone is going to make something really interesting, might as well be Rare.

dvader654

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).

I don't understand why people still maintain blind faith in something that has not delivered on basically anything since it was introduced. What would ever convince either of you that Kinect 2.0 will be anything but a giant pile of camel shlt based on what the first delivered OTHER than blind faith?

Regardless, it shows what a great job Microsoft has done at marketing it, because anytime it can make otherwise rational people believe in the viability of something that costs $150 when it has done nothing to instill such faith, it's either a miracle or one helluva marketing job. I believe the latter. Time will tell, but getting people to still believe in the brand when they paid top dollar for a device that flat doesn't work is an amazing feat.

#32 Posted by Black_Knight_00 (18808 posts) -

[QUOTE="dvader654"][QUOTE="S0lidSnake"]

Same. I dont get the hate. Why does everyone want every console to be the same? Sony's going with the most traditional gaming system so go with Sony. Let MS do its own thing.

Shame-usBlackley

Yep. And I am putting myself out on a limb here but I bet you guys the new kinect will be different and something most of you will want. That whole parade of casual wave hands garbage will be gone (or just a side thing but not the focus).

I don't understand why people still maintain blind faith in something that has not delivered on basically anything since it was introduced. What would ever convince either of you that Kinect 2.0 will be anything but a giant pile of camel shlt based on what the first delivered OTHER than blind faith?

Regardless, it shows what a great job Microsoft has done at marketing it, because anytime it can make otherwise rational people believe in the viability of something that costs $150 when it has done nothing to instill such faith, it's either a miracle or one helluva marketing job. I believe the latter. Time will tell, but getting people to still believe in the brand when they paid top dollar for a device that flat doesn't work is an amazing feat.

Wanna hear something hilarious? Kinect is not only an abomination for those who bought it: it's also annoying for their friends. How? A friend of mine was playing Mass Effect 3 (using kinect) in my xbox live party and while me and some other friends were trying to talk, the guy would conntinuously shout "SINGULARITY!" or "GARRUS, MOVE!" He had to shout, because apparently the damn thing wouldn't pick up the command otherwise. We eventually kicked him from the party.
#33 Posted by shadowdisciple (42 posts) -

"Jaw-Dropping?" If the game is Kinect only as in doesn't just use Kinect sparingly in conjunction with a traditional controller. I'll believe it when I see it.

 

There are all these articles about how much more precise Kinect 2.0 is and that it can track finger movements and all this other stuff. I don't care if it can track the bristle of your nose hairs when you breathe, the core problem with Kinect, to me, was the inability to freely move your character in full 3D space, which was why every Kinect game that didn't use the X360 controller had your character stationary or on-rails. Until that issue is solved and I have seen no evidence that it has, Kinect 2.0 will be just as useless as a primary control input as the original Kinect.

#35 Posted by MonoSilver (1525 posts) -
Kinect = Yawn. The more Micorosoft talk about it the less likely I am to ever buy the next Xbox.