Influential as in for me personally or as in most influential on the industry?
Mine would be
1. Super Mario Brothers 3= So many great memories, and a huge improvement over the first SMB which was already a great game and nearly took the place of this pick. Warp whistles, great level design, some genuine challenging levels (unlike most mario games since SMW). This was and pretty much still is the greatest platformer ever made. Brilliance on all levels, and before you say "but Yoshi isnt in the game!" Wait a second... who would have known that Yoshi is actually world 7's king before he transforms? lol
If you look it up however, it says a Yoshi didn't make an appearnace until SMW..
2. Marvel vs. Capcom 2= A TON of fighting greatness mixed in with well known, and less known characters you can choose from. In many cases this game helped bring some of the lesser known into the light and help regain some popularity for them. This game also led to several more great fighting games in a bunch of different formats. I give credit to this games "cult" following for keeping some of these super heroes "alive and well" and continuing with other fighting games and a SURGE in popularity once again! Look at the past few years and all the Super Hero movies and all the new games including MVC3 which many said would NEVER be made! If you are any kind of superhero or villain fan, you can thank this game for MAJORLY helping the popularity.
3. Double Dribble= Now, you might be thinking what does a crappy old basketball game have to do with anything being influential. Well, I'll tell you. When you went to slam dunk the ball it would cut to a decent cutscene of different types of dunks. This gave me hope for increasing graphics and cutscenes in general. It really opened my eyes to future possibilities and many games after that in all sports genres emphasized the way scoring happened when near the hoop/goal/wall/etc. At the time, that was one of the most revolutionary aspects in gaming!
4. Contra= This game not only introduced me to the possibility of codes, but also broke many game barriers. Included in these were fast paced action with no glitching. The game was built on a very stable base and has witheld the tests of time well. So many great shooters wheter they be 1st person, 3rd person, or side scrolling have taken elements of this game and improved (sometimes... lol) upon them throughout the years.
5. Morrowind= I admit to not having played any of the Elder Scrolls series before this game at the time it released for the Xbox. At the time I wasnt into cpu gaking at all. However, this game was simply amazing in almost every aspect. Sure it was glitchy as hell, but as far as awesome gameplay and a game that can draw you in... this had everything. You were the antagonist the hero the villain and EVERYTHING in between while saving the world. The greatness of the "everyman" really shined through brightly on consoles for the first time! This game is still much better than that steaming pile we got in Skyrim.... (I dont hate Skyrim, just read) Ok, Skyrim isnt a complete pile, but it does nothing to connect with that "everyman" mentality that I loved so much in the other titles (including arena and daggerfall). Being a man straight out of Mortal Kombat with the ability to dual wield spells while "shouting" like a dragon is jst stupid. With the others, there were often times that more than one (sometimes just 1) enemy was basically a HUGE threat. In Skyrim, you can pretty much tear through an entire army with the glitched high spots and ability to shout...
I could probably name about 100 other titles as well, but these were very influential to me.
Now if you are going top 5 industry, thats not really my expertise, because I generally disagree.
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