Official LittleBigPlanet 2 thread of dreaming a little bigger darling.

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#301 Posted by dvader654 (44751 posts) -
Thank you Mr. LBP. :) All this talk about motion controls has me itching for some good Move stuff.
#302 Posted by CarnageHeart (18316 posts) -

Perfect Day is a very beautiful, very polished platformer with a higher than normal degree of challenge, but its perfectly fair. Highly recommended.

http://lbp.me/v/7q7yej

A photo taken by remeu-666

Space Toys is a Toy Story themed sidescrolling shooter which owes a lot to Avalon's boss battle, but which is its own creature. The last boss is extremely elaborate and is the highlight of the level.

http://lbp.me/v/69hr52

A photo taken by robot_rowan

Catch the Vermin is a very impressive Move based minigame in which one swats bugs (and tries to avoid explosive bugs and butterflies). Killing butterflies cost points and swating explosive bugs costs you your swatter for several seconds. What's really cool is everything is hand drawn and animated.

http://lbp.me/v/8nqq1h

A photo taken by carringtonandrew

The Dreamscape Run is a really well done timed platformer with beautiful original music. Beat the level in 2.5 minutes or less, you win the music.

http://lbp.me/v/5e8txk

A photo taken by KillaKen

Pizza Party is a brilliant but challenging Move based game in which you have to make pizzas to order. Four sackpeople stop by, wanting four pizzas. You just have to combine the four ingredients their pizza needs (each pizza demands no more and no less) before they get bored and wander off. The concept is kind of similar to Diner Dash, though it plays nothing like it. You have to memorize the recipes (you can check the recipe book, but as you check, the clock is running).

http://lbp.me/v/8-8cv8

A photo taken by SasukeUchica

#303 Posted by CarnageHeart (18316 posts) -

Inclination Kingdom is a masterpiece, a platformer which subjects the world (but not sackboy to the tilting of the dual of the shock). Lovely art direction (the lighting is really, really good), aperfect difficulty curveand beautiful music are the icing on a delicious cake. Highly recommended.

http://lbp.me/v/98w1n8

A photo taken by remeu-666

Timber Ridge is a polished, easy, but fun platformer which requires the Move. It has a nice woodland theme.

http://lbp.me/v/6h5012

A photo taken by kdabra99

A Druid's Tale is a Move based platformer which distinguishes itself through its superb art direction and by the fact that it gives you enemies you have to grab (with the movinator) and hold in the air to destroy. I feel it could have done a bit more with the enemies, but no point letting the perfect be the enemy of the good.

http://lbp.me/v/6f593-

A photo taken by jaffakree

You are the Firework is kind of a dressed up level hub. It starts off with a sackboy that straps fireworks to himself and shoots himself into the air (which is spectacular but fatal) and then one wanders through a very impressive level hub (each door is surrounded by scenery which previews the level). Some of the scenery was pretty impressive (see below) but I ultimately choose Peter and the Wolf (my next pick).

http://lbp.me/v/97ddxd

A photo taken by rolencaddy

Peter and the Wolf is an LBP1 level which tells the story of the fable of the same name. This is very artistic (read: pretty but gameplay isn't the focus) but it does a good job of telling the story throughgameplay and some of the game design (namely, the chase sequence involving the very menacingwolf) is well done.

http://lbp.me/v/q1r7-7

A photo taken by StewFace08

#304 Posted by F1Lengend (7883 posts) -
Carnage, if I asked you for your top five levels in LBP2, would you be able to list them? Not an easy task but I would like to see your best of the best.
#305 Posted by CarnageHeart (18316 posts) -

Carnage, if I asked you for your top five levels in LBP2, would you be able to list them? Not an easy task but I would like to see your best of the best.F1Lengend

I narrowed it down to ten, and that took me an hour of agonizing :P.

LBR-01 Russia's Greatest 3 and the Evil Kleptomaniac Puppeat is an utterly fantastic two part series (part three is in the pipeline) set in Russia and done with a Russian art ****. Solid writing, an interesting cast, a good boss (at the end of level 2) and the promise of a great final villian (given his capabilities, I can't wait to fight him). Everything I have listed is worth playing (IMHO) but if you are picking one level from this list, make it this one. This could be a lost MM level and I would be very surprised if this doesn't eventually end up an MM pick.

http://lbp.me/v/1jxztd

A photo taken by SSJ4sackboy98

Interkinetic is a gorgeous, extremely intricate clockwork level (the most well designed one I've been fortunate enough to play). I've played too many very dissimilar, very awesome levels to ever feel confident labeling a level 'best ever' but I do feel comfortable giving this very fun level my highest recommendation.

http://lbp.me/v/8n03rx

A photo taken by rinrinrin-happy

Super Bunnio is a masterpiece created by Steve Big Guns and Lfiers (two of LBP's top creators, guys whonot only make fun levels, butredefine what is considered possiblein LBP). In this game you play a bunny who handles a bit like Mario and a bit like Sonic (he is an original character with his own moveset and physics) who seeks tofind his girlfriend (who blew away in the wind). A unique, extremely polished platformer.

http://lbp.me/v/76q4w9

A photo taken by carringtonandrew

The Printz Diaries Chapter 1 is a very old school point and click adventure (playable with the Move or the DS3) in which one picks up items, then goes into the menu, where one can select or examine them. This game is very clever and very polished, the writing is superb (very humerous) and the voice acting is great (one is always accompanied by someone). For example, one runs across a troll guarding a bridge who speaks in leetspeak and asks the answers to a series of childish jokes he thinks are hilarious. If some is a fan of point and click adventure games or merely curious about such games, this is well worth checking out.

http://lbp.me/v/7b3tg5

A photo taken by rialrees

Funky Bones 3 is ten types of awesome. It starts off with a giant skeleton lunging out of the ground and swallowing your sackboy, and just gets stranger from there. You wake up in the land of the dead (in a coffin of course) and then procede to pass through a land mostly composed of giant skeletons, eventually helping a woman find her lost kids. Strong art direction, excellent level design which borrows from a theme MM used in LBP1 but IMHO overshadows MM's work. To add icing to an already delicious cake, it boasts catchy but fitting theme music which is a recreation of some realworld song whose name I forget.

http://lbp.me/v/6cmv9g

A photo taken by greencolor777

Arabesque: Odyssey to the East is a masterpiece, hands down one of the best levels I've ever played. It starts off with the legendary Scheherazade telling a story to a bored sultan about an old adventurer who decided to retire in the Middle East, only to arrive during a holiday where a virgin is being sacrificed by an evil man to a dark god. Superb game design, strong storytelling, quality voice acting and stiff challenge (in spots) make this a game no LBP fan should miss. Special mention must be made of the scene that ends the levels (Odyssey is composed of a couple levels linked together). I suspect the designer is a fan of Shadow of the Colossus.

http://lbp.me/v/xhb7jr

A photo taken by LittleBigDes

Blackhole (Hard) is the best user-created minigame I've ever played on the LBPs. The concept and execution is so brilliant it ought to be a downloadable game people pay for. One is trying to protect the Earth from a swarm of meteors (and possibly other stuff,I didn't get all that far) with a black hole weapon which allows you to grab a meteor (or any other object) and move it around as you wish.

To get rid meteors you can smash them into the moon (which orbits the Earth of course) or better yet, other meteors. I suppose one could also fling them into space, though I never tried. The Earth (which has a stamina bar and goes molten if it gets struck enough times, ending the game) has missile defenses one can employ a couple times, but the gravity gun is key.

The level creator claims that is a multiplayer level and many of the reviews indicate it is more fun in multiplayer so I'll give it a shot with my kids when they get back from travelling with their grandparents, but this is plenty fun as a single player game.

http://lbp.me/v/6pnpp2

A photo taken by Special_D_

Perfect Cell has gotten what is esentially a sequel (the creator calls it version 2, but the protagonist has more powers, completely new enemies and is a completely newenvironment with completely different puzzles). For those unfamiliar with Perfect Cell, in it one plays an alien cell which has a core and a bunch of smaller satellite cells which kind of function like armour (they are quickly destroyed by enemy attacks but can be regenerated fairly quickly). There are evasion bits and even some combat, but this is primarily a puzzle game.

The principle cell can separate itself from its satellites (which are smaller and can go places it can't) so often one finds oneself controlling to separate entities trying to solve some fairly complicated puzzles. These levels are even better than the original and the original was remarkable.

http://lbp.me/v/6j1tb4

A photo taken by surtur666

Infinite Spirit is another level from Koknsun, the maker of Hokusai's Soul. It boasts extremely varied, extremely polished gameplay, insane world design(like with the best LBP worlds, the creator clearly enjoys building/radically altering the world in front of the player's eyes)lush visuals and beautiful original music (it also has some premade pieces which are well chosen).

http://lbp.me/v/50hks7

A photo taken by Rilakkuma-9

Skunk Factory Part 1 is finally up (I mentioned the intro in this thread several weeks ago). Its the creator's first level, but the factory is amazing, the challenges are clever and the boss and his minion are hilarious. The quality of the level and the way it ended leave me eager for part 2.

http://lbp.me/v/0brbqb

A photo taken by butterflykill

#306 Posted by F1Lengend (7883 posts) -
Holy crap! Thanks man that's a lot more than I expected. The crazy thing is I haven't played any of those I think. I'll be playing them when I get home tonight.
#307 Posted by CarnageHeart (18316 posts) -

Holy crap! Thanks man that's a lot more than I expected. The crazy thing is I haven't played any of those I think. I'll be playing them when I get home tonight. F1Lengend

What did you think of the levels?

#308 Posted by F1Lengend (7883 posts) -

[QUOTE="F1Lengend"]Holy crap! Thanks man that's a lot more than I expected. The crazy thing is I haven't played any of those I think. I'll be playing them when I get home tonight. CarnageHeart

What did you think of the levels?

I didn't play them...:p

No seriously I worked OT yesterday and just passed right out at home.. Today for sure.

#309 Posted by F1Lengend (7883 posts) -

I was planning in playing 2-3 levels (space them out over a few days) but ended up playing 4 from your list plus a few MM picks,, this game.....

I forgot how addictive LBP is. The ones I played were Skunk factory, russias greatest, bunnio and Interkinetic. Bunnio was just okay but the rest were amazing. The attention to detail these creators put into their levels dwarfs anything I seen in the original. The community has really found their groove with this game. I laughed hard in Skunk factories PS9 joke.

Interkinetica is probably the most awe inducing level I've played, its like it came from Scorceses Hugo. Then I tried a level Carnage probably played called Aeon Flux. Wow! If you play it I highly suggest you watch the intro sequence. Really well done. The actual level consists of four mini levels, a platforming, Math, Geometry and puzzle level. I finished 3 of them but the fourth glitched out. After restarting, I beat the fourth. I presume once you finish them all you unlock his other levels. I can only imagine what other stuff he created.

One thing I forgot to mention about all of the levels I played today was how wonderful the cutscenes are. The camera angles, quick cuts, and general cinematography is light years ahead of the stuff during launch. Dvader, get on this thing!

#310 Posted by CarnageHeart (18316 posts) -

I was planning in playing 2-3 levels (space them out over a few days) but ended up playing 4 from your list plus a few MM picks,, this game.....

I forgot how addictive LBP is. The ones I played were Skunk factory, russias greatest, bunnio and Interkinetic. Bunnio was just okay but the rest were amazing. The attention to detail these creators put into their levels dwarfs anything I seen in the original. The community has really found their groove with this game. I laughed hard in Skunk factories PS9 joke.

Interkinetica is probably the most awe inducing level I've played, its like it came from Scorceses Hugo. Then I tried a level Carnage probably played called Aeon Flux. Wow! If you play it I highly suggest you watch the intro sequence. Really well done. The actual level consists of four mini levels, a platforming, Math, Geometry and puzzle level. I finished 3 of them but the fourth glitched out. After restarting, I beat the fourth. I presume once you finish them all you unlock his other levels. I can only imagine what other stuff he created.

One thing I forgot to mention about all of the levels I played today was how wonderful the cutscenes are. The camera angles, quick cuts, and general cinematography is light years ahead of the stuff during launch. Dvader, get on this thing!

F1Lengend

Glad you liked most of them. Since you didn't like Super Bunnio, let me suggest another level.

A Vacation to the Isle of New Beh'ta is the introductory movie of what is thus far a three part series (one short movie, two levels). One plays a tourist who hears a legend about an evil that used to inhabit the island, who gets separated from their tour group and ambushed, resulting in them winding up in a gorgeous underground world. This game boasts extremely well designed levels (platforming, light puzzles), amazingly lush visuals (the compressed screenshots don't do it justice) and beautiful original music. Highly recommended.

http://lbp.me/v/4bp0x8

A photo taken by Arnald23

I don't think I'm played Aeon Flux (though I've qued it). I'll give it a shot today. EDIT: Man, its a big. I had to leave it unfinished (work calls), but I'll come back to it this afternoon. Awesome stuff (who would have though math and platforming could mix so well?). I think this is a sequel to a LBP1 level (whose unforgiving challenge portion I didn't get past)I played some time ago.

Also, if you want to see the best movies LBP2 can offer, I recommend the two movies below. Each is 15 minutes or less (there are hourlong movies on LBP) but each one is very well done.

I just watched a remarkable movie named Losing Things. It starts off lighthearted, with a guy talking about how he is always losing things like his car keys and important letters (to the neverending frustration fo his wife). At that point I was laughing and saying 'That's me and probably half the guys out there' but then it went to a sadder place. The characters talks about how in his job at a hospital, the things he loses are people (the staff does their best, but some people don't make it). He gets angry with himself (and his coworkers) because while he had always prided himself on getting to know people, he is unable to recall the name of the last patient who died. To try to sort out his feelings, he talks with another patient, an elderly woman who is a former teacher of his.

That's as far as I can go without spoiling the story, but trust me, this is amazing stuff. Its much more grounded than most LBP levels (its more like a play than a movie). Creative writing was my major for my first year and a half back when I was an undergrad and I have always been an avid reader (I read more than I game) and this story would be impressive on its own. The spot on music (crafted Hardsync, one of LBP's best musicans) and high quality acting all serve the story perfectly.

Losing Things is three acts, but pretty short (roughly 15 minutes). Seriously, watch this movie, its worth it.

A photo taken by stuntaddict

Digital Panic Productions are the other guys who are arguably the most talented directors of LBP. They crafted a movie (Digital Panic Productions: The Night Before Christmas) which lasts less than ten minutes but is completely hilarious. Its kind of like a stoner's take on The Night Before Christmas. Basically a mutilated reindeer explains to the crew (DP's productions have a standard cast) that the overworked elves rebelled and eventually defeated the reindeer and captured Santa. The Digital Panic crew's leader is at first profoundly indifferent, but then realizes that saving Santa would mean Santa would have to forgive him for all the people he's set on fire for fun. So then the crew wages a bloody war with the elves to free Santa. Hilarious stuff.

http://lbp.me/v/8r86g3

A photo taken by p_1_d_g_3

#311 Posted by CarnageHeart (18316 posts) -

Aeon Quest, as Solid noted is an excellent game which combines challenging platforming, tough puzzles and of course, math (?!). Unfortunately one of the levels doesn't seem to work for everyone (its worked for some people, but not me), but still this game is 20 levels long and if the problematic level trips you up, you can always go back to it. The lethal bug is a problem, but as fans of Skyrim can attest, something doesn't have to be flawless to be fun (and this is free).

http://lbp.me/v/75x61n

Skunk Factory 3 is out. If you aren't familiar with the series, start with part 1 and work from there (part one like this part is a proper platformer, but part 2 is a minigame collection). This is a well designed but moderately challenging platformer with gorgeous visuals. You will learn the grotesque but unsurprising secret of skunk cola.

http://lbp.me/v/9brvr5

A photo taken by MrKillBall

#312 Posted by CarnageHeart (18316 posts) -

Tomorrow the Muppets level pack hits for six bucks. Unlike Toy Story, this has a new item which substantially changes the game, a material named Attract-O-Gel which sackboy sticks to like glue (in the video below sackboys walk all around the interior and exterior of a circle). The first link is to the page for the new level, the second link is to the video for the new level.

http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/the_muppets_premium_level_kit/

http://www.littlebigplanet.com/en/media/videos/the_muppets_premium_level_kit_trailer/

Contents

Rowlf Costume: Rowlf Costume: Rowlf Body, Rowlf Ears, Rowlf Eyes, Rowlf Glove, Rowlf Material, Rowlf Nose

5 Brand new The Muppets themed Levels

A new material, "Attract-O-Gel", allowing Sackboy to walk on walls!

A new level background

13 Materials

49 Decorations

4 Objects

18 Audio & Music Objects

219 Stickers

7 brand new PlayStation® Trophies

#313 Posted by CarnageHeart (18316 posts) -

Superball Deluxe is an easy(ish) but interesting mix of pinball game and platformer. One has direct control of the ball, but to get to some place one needs to manipulate (or avoid) flippers) and the odd lethal hazard. Very highly recommended (its worth noting its an MM Pick).

http://lbp.me/v/9-998k

A photo taken by Smurfetta5683

Where Angels Play uses familiarjump pads, grabable matterial and buttons in a way that is unique. A bit tricky and there is some trial and error (not hitting a bouncepad at the right angle can kill you) but this is a very well designed level.

http://lbp.me/v/9-ydnt

A photo taken by ryouko-y

#314 Posted by CarnageHeart (18316 posts) -

I'm not finished with the Muppets pack yet (I played it only with my two daughters, and they've had a very full week, so we've had little time) but level design is great, the very 70's music is awesome and the dialogue is hilarious and spot-on (I grew up on the Muppets and Sesame Street). Also, the attract-o-gel (which basically makes an object built from it exert gravity on sackboys) is wild and opens up a lot of possibilities. I'll post more detailed impressions on that later.

I have found a couple fun user created levels.

Star Force is a MM Picked shooter for 1 or 2 players well deserving of its pick. Its not my favorite LBP2 shooter (that honor goes to Madness is an Option 2) but it is an excellent forward scrolling bullet hell shooter. And when I say bullet hell,I am not kidding, unless you quickly take out enemies, they quickly fill the screen with more fire than you can hope to dodge. Great voicework (announcing power-ups and suchlike), nice original music, lots of enemy varied and some truly impressive bosses (who blow up real good). Even those adverse to bullet hell shooters due to their extreme difficulty should give this a try because Star Force gives you unlimited continues so people of all skill levels can complete the game, though better players will die less often.

http://lbp.me/v/8dh2zc

A photo taken by evret

Strings: The Puppet Show of Life is story about a puppet who wonders who is pulling his strings and if they are responsible for the bad things he does. This is a 10 minute movie which is a very thinly disguised religious parable. Its very well done(the maker is a veteran LBP moviemaker who sometimes does lighter stuff, but often focuses on heavier subjects).

http://lbp.me/v/9d2wwp

A photo taken by Kaiju_Kid

The Red Balloon is a short(ish) platformer which is well crafted and boasts incredibly good audiovisuals (the original musicis catchy and really fits the level). There are no really good photos which show the gameplay, but here's a photo of the victory screen...

http://lbp.me/v/9m6ysz

A photo taken by Doppelgangergang

Pretty Wood is a reworked LBP1 platformer which boasts tremendously varied level design and is quite long. Reasonably challenging, though there are no brick walls. The visuals are simple but pleasant. This is from a creator who doesn't have much of a following but if he keeps producing work of this caliber its only a matter of time.

http://lbp.me/v/vmgttr

A photo taken by Y1504

#316 Posted by CarnageHeart (18316 posts) -

Princess Kaguya is a game in which your character sees a star fall and goes out to investigate. He finds a beautiful moon princess who asks him to round up some artifacts she needs to defeat a monster which is menacing her home.The quality of the platforming and the monster designs is really high, the world is really interestingand the graphics are beautiful. This is the first in a four part series. Each part is designed by a different creator so I will review them individually.

http://lbp.me/v/9mwy2y

A photo taken by k-kabotya

The second part of Princess Kaguya boasts some excellent platforming, a great environment (an old Indiana Jones type ruin with lots of traps and moving parts), an awesome chase sequence (you are chased by something that looks like it escaped from Shadow of the Colossus) and a crazy final boss (a giant flaming rat).

http://lbp.me/v/9mx2cd

A photo taken by ryouko-y

Cartoon Pinball is a beautiful pinball game boasting animated, hand drawn graphics. The board (or table?) gets really crazy as time progresses (demons start appearing and suchlike). My youngest daughter has fallen wildly in love with this game, despite the fact its a bit more gruesome than the sorts of games she normally likes.

http://lbp.me/v/9m0n5w

A photo taken by Wheezy-At-War

Cardboard tech is an excellent more or less traditional platformer with an interesting visual aesthetic (cardboard and high technology). A bit on the short side but every second is fun.

http://lbp.me/v/xtpvp3

A photo taken by GL0cK10

#317 Posted by CarnageHeart (18316 posts) -

Futile Platformer is a very challenging platformer which towards the end morphs into a shooter of average difficulty. Both parts are well constructed, but when I really love this for is the platforming. Lots of tough challenges and even a few bits which fake you out. Highly recommended.

http://lbp.me/v/0ddfh1

A photo taken by podplayer420

The Stone Bridge is the first of a four part (thus far)series of beautiful, well craftedpuzzle/platform levels with an aesthetic clearly influenced by Ico (though the gameplay isn't). There is a good sense of difficulty progression through the levels (things don't start gettingchallenging until chapter 3).

http://lbp.me/v/7k2x86

A photo taken by ziltar1

The Boogie Man's Spooky World of Halloween is a Tower of Whoop inspired level with a Halloween theme (for those who don't remember the Tower, that means its a timed platformer).

http://lbp.me/v/7fp08s

A photo taken by royo224

http://lbp.me/v/7fp08s

#318 Posted by CarnageHeart (18316 posts) -

Pengauno is a short but sweet 8 bit style platformer. You control a penguin the creator whose only move is the jump (though it can choose between short hops and long jumps), using the jump to cross pits and crushing enemies (there is only one type). It is liberal in its use pf continue points but gives you only three extra lives for the entire game. He eats fish as he travels (some of them in slightly dangerous locations). The character feels great and a lot of people have asked the creator to turn this into a series.

http://lbp.me/v/x--5mh

A photo taken by rara789

Emotionally Unstable 2.0 is a really clever puzzle game in which one seeks to put at least three faces (the more the merrier) alongside each other for points. You can change any face (to the next expression) on the map, but doing so pushes away the four faces around it. Highly recommended.

http://lbp.me/v/9dx5yw

A photo taken by NinjaMicWZ

Strange World is a solidly constructed if mostly easy platformer which boasts gorgeous visuals. I'm going to save English only speakers a bit of frustration and tell them that they don't merely need to grapple the giant monster's head, they need to use the grapple to get close to it (only the close physical proximity of the character destroys the head).

http://lbp.me/v/7h5zdf

A photo taken by Sumiyaki-Coffee

My Original Art Gallery is a really nice gallary of art created using the Move.

http://lbp.me/v/8j20vw

A photo taken by emilyevb

Also, the kids and I finished the Muppet levels. The last boss isn't too tough but he's very old school (giant, pattern based). As I've said before, the gameplay is great (attract-o-gel opens up some really interesting doors) and the dialogue is spot on (in line with the old tv show, I don't know about the movie). If you like the Muppets or if you like platformers, spend the six bucks on this. *Shrugs* Of course, given that LBP2 boasts over 6,000,000 user created level (some of which use attract-o-gel) you can avoid paying a cent and still enjoy more quality levels (a small fraction of the 6 million) than you know what to do with, but you'll be missing out on something really special...

#319 Posted by CarnageHeart (18316 posts) -

Gilded Platforms is a platformer put together by a Rayman fan. I don't know how closely it hews to Rayman (which I won't be picking up until the 22nd on the Vita) but judged on its own merits its a fun game which is a little lacking in polish (sometimes checkpoints are too far apart and other times deaths feel a bit cheap) but has a ton of gameplay variety as well as some game designs I've never seen in LBP before. Word of warning: this is broken up into 5 sublevels so make sure you have maybe have at least half an hourto invest in order to finish all the levels. Highly recommended.

http://lbp.me/v/9vm805

A photo taken by zepjam

At World's End is beautiful but kind of crazy. If I had to put it into a broad category I'd put it in the art realm (where the designer's first priority was the visuals, not the game design). Still, its so far out there (its about a sackboy who inadvertently ends the world) its an experience worth having.

http://lbp.me/v/5dpvw5

A photo taken by Stellakris

Jazzy Junction is a conventional but well made platformer with a fun theme.

http://lbp.me/v/98s0s8

A photo taken by Jmat919

Candy World is candy themed platformer #30,976 but its extremely well crafted, so those just looking for a fun meat and potatoes platformer should give it a go.

http://lbp.me/v/836kdq

A photo taken by Smokey-_-Jones

#320 Posted by CarnageHeart (18316 posts) -

All of the Text below the line choppedfrom a post by a System Wars user named Shadowriver who for some strange reason felt compelled to post real news in System Wars (he got the reaction one would expect). Lots of interesting stuff. As I've noted before, the development team is working closely with some of the community's most powerful creators (and trying to give them everything they want). Clearly the level development tools are vastlymore powerful than those of LBP2, which should result in an even wider variety of levels.

As I've said before, the release of LBP Vita will probably push me to get a second Vita (so my kids can play together during long trips).

__________________________________________________________________________

As representetive of LBP community in SW it's my duty to inform you about something that happen.... not much hear about in rest of gaming community

This weekend there was LBP Community GameJam, what is it? It's Sony sponsored event that that happensu sally every year when there new LBP game or bigger DLC incoming, where choosen level creators, that are normal gamers are invited to game developer studios and they get oppertunity to play with new LBP stuff that is under development, they are requested to create something using it in 24 hours. Everything that created are usally turned in to promotional material, for example in GameJam 2 years ago levels created there was been demoed in E3 and footage from the Jam was shown in Sony Conference (you may remeber that :>) as a promo of LBP2, last year there was Move Pack DLC GameJam that material been used for an offical trailer. This year ofcorse is LBP Vita, so creators was been invited to Tasier studios in Sweden that work on the game, how material gonna be use is still unknown. Ofcorse as this when this happens lof of information about the game is getting out :) So here raport from event by StevenI (which is offical community curator):

===============


New Tools, Features, Tweaks and Even More Goodies!

Over the last few days you've been keeping close to the forums to hear from our talented GameJam attendees as they got a chance to play the game first-hand and have had the chance to post about their experiences with the amazing new tools and features coming with LittleBigPlanet Vita.

Now that the weekend is over and that I'm back at home after having a lovely trip to Sweden, I thought that I would take the time to provide everyone with details of the more important features and aspects of LittleBigPlanet Vita and will open up the forum for any questions that you may still have about the game.

LittleBigPlanet 2 and Beyond!

As you may already be aware by now, LittleBigPlanet Vita isn't just a stripped down version of LittleBigPlanet 2 that's been shifted over to the PlayStation Vita just for the sake of it.

LittleBigPlanet Vita itself is a definite evolution from LittleBigPlanet and you will discover that practically anything you can do in LittleBigPlanet 2 is possible in LittleBigPlanet Vita.
Infact the only things truly absent from the game are a few additions from the recent LittleBigPlanet 2 DLC packs.

Although in the place of the PlayStation Move controls, you will find that the PlayStation Vita Touch Controls are more than enough to keep you satisfied when creating unique and fun gameplay that simply isn't possible on a home console.

Similarly a few other small items have been removed, simply because they have become redundant as the series has progressed, Dark Matter being the most obvious example thanks to the inclusion of Anti-Gravity Tweaker in LittleBigPlanet 2 and the Static Properties previously seen in LittleBigPlanet PSP!

Your New Popit Goodies!

Now that you've skimmed straight past my introduction to this thread and jumped to the most fun looking heading on the page, its time to tell you all about the wonderful new goodies that you've all been looking forward to hearing all about!

New Touch Controls!

TheControlinatoris once again your starting point for any control customisation that you may wish to add to your game, which has been lovingly adapted from the DualShock layout that you're used to, to fully utilise the PlayStation Vita and the unique control aspects now available to any PlayStation Vita owner.

The newTouch SensorandTouch Tweakertools will enable a creator to specifically allow objects to react to the Touchscreen and Rear Touch Pad controls of the PlayStation Vita.

With theMotion Recorder, you can record your object's movements in the same way that you could with the Move Recorder in the Move Pack, except that this time you will be using the PlayStation Vita's touch controls to move and record your object.

Meanwhile theTouch Cursortool will allow you to set your own custom cursors to use whilst a player is playing your brand new handheld creation.

Layerscan now be adjusted using the Touchscreen controls and you can easily select exactly how many thick and thin layers you want your object to have, whilst the handy new layer user interface will show you which layers are currently being occupied by your object.

New Tools!

Our first new tool detail in the Popit is theUnphysicalisetool.
This tool will allow you to set an object to have no physical properties meaning that Sackboy or any other objects can pass straight through the object.
This allows you to create brand new hazards, one primary example on show at the GameJam is that it can be applied to particularly nasty looking opaque materials which can be placed at the bottom of a pit with some gas behind it to cause Sackboy to perish.
Imagine poor Sackboy falling down a pit into some rather toxic-looking jelly and disappearing into the jelly, before respawning at the previous Checkpoint at the cost of one of his lives.
It's also perfect for creating those secret passages that retro platforming fans will be all too familiar with, as they used to pass through a wall to find some nice goodies and treats for their efforts!

The other new tool to keep an eye out for is theSticker Scrubber.
Now at the press of a button, you can use the Sticker Scrubber to remove all Stickers and Decorations from an object, without the need to remove them all individually!
So now Sackboy can clean his objects, just as quickly as he can clean himself!

Finally theUV Toolwill allow a creator to zoom and rotate the pattern of any material to suit their creations as they see fit!

New Materials!

The game will come with a whole host of new Materials, Stickers, Decorations and other assets that will help any creator with their level designs, however there's two Materials that I feel deserve special mention.

Have you ever wanted a simple way to be able to add weather effects to your level with no fuss at all?
Well, the newRain Materialwill allow you to do just that!
This new material is transparent and has a dynamic animation of constantly falling rain, which can be adjusted with the UV Tool to set your rain drops size and decoration however you see fit.
You will also be able to adjust the rain animation speed, much like you can with other dynamic animation materials and your rain drops will certainly react to the general colouring of your level to ensure consistancy throughout your level designs.

Next up! We have theInvisible Material!
This material does pretty much what it says on the tin, it's invisible that's for certain but it also prevents Sackboy from passing through it, which is perfect for anyone who wishes to set invisible boundaries on their level or wishes to prevent Sackboy from changing layers.
Oh and of course, it's quite visible in Create Mode.
So you won't have to remember where you left the darn thing when you're busy creating!

New Logic!

The Memoriser! So awesome that I felt that it deserves its own exclamation mark!
With the Memoriser, a creator will be able to allow a player to save their progress in their level, so that they can come back to where they left off!
Possibilities include allowing a player to keep their collected inventory in the level or perhaps a currency of the creator's own design or maybe they just want to pop out of a certain Checkpoint that the player has previously passed! All of this and so much more is now possible with the Memoriser!

TheNoteobject has also been expanded more than you can possibly imagine!
You remember the Note object, right?
That small bit of scrap paper that you could stick into your level with a few hastily written words on it...
It's about to become so much more popular now though!
With the Note object a creator now has aFully Established Text Toolthat can be used to finally put proper text into their levels without the need to use speech bubbles or stickers!
Using a range of fonts, colours and backgrounds, this text tool will enable a creator to write anything they want in a range of **** to suit their level!
It's also logic enabled, to really allow a creator to use the Note's functionality to its fullest!

New Tweaks!

There's a bunch of brand new Tweaks available in the game and here's a summary of the most jaw-droppingly amazing changes to the game!

LittleBigPlanet Vita isn't the first portable LittleBigPlanet game.
Before it, we had LittleBigPlanet PSP and in that game there was the option to set Materials to be eitherStaticorDynamic, which meant that respectively your selected Material would either stay exactly where it is, as though it had Dark Matter attached to it or it could obey the physics laws within LittleBigPlanet and can move freely in the game if given the appropriate amount of force. An invaluable tool to all creators that any player of LittleBigPlanet PSP will be glad to see making a return!

Another returning feature from LittleBigPlanet PSP isMultiple Corner Selecting!
Now a creator can select multiple corners at a time and adjust them together, rather than having to select them all individually!

Moving onto Emitters!
We now have a brand newClean Up When Destroyedtweak!
When this is enabled, if an Emitter is destroyed, it will also remove everything that the emitter emitted during gameplay! Which can be handy for the swift removal of anything that a creator doesn't wish to exist in their game upon the emitter being destroyed!
This will also work on any emitters that emit a new emitter which emits further objects!
A simple tweak is now all it takes to clean up everything object that is emitted by an emitter, provided that Sackboy can find a way to destroy it, of course!

Colours and Shading!With LittleBigPlanet Vita, a great selection of the game's Materials and Decorations can be tweaked to change their colour and shading using LittleBigPlanet's recognisable colour palette that should be familiar to all creators.

Bounce Padscan now be tweaked to remove the bounce sound from them when activated.
They also have an output now to allow you to do new things such as adding a custom sound to the bounce or activating something else altogether. Bouncepads now accept analogue signals with 100% providing the maximum bounce height, whilst 0% will turn off the Bouncepad completely.

You can alsoJump Between Tweak Pageson objects by simply touching a new object, whilst the tweak menu of another object is currently open!

New Gameplay Kit Item!

In the Gameplay Kits category of your Popit, there is a newDecoration Spinneritem!
It's simple enough, just stick your decoration on the spinner and watch it spin!
Perfect for rotors, cogs or any other decoration that you feel needs to spin again and again!

Download Community Levels!

Just as you could do in LittleBigPlanet PSP...
You canDownload All Those Wonderful Community Levelsthat you love so much and will be able to play them whilst you and your PlayStation Vita are on the go without needing to connect to the LittleBigPlanet server!

Level Achievements!

There will be a brand new selection of Pins and Trophies to earn but each level now has specificLevel Achievementsto earn too!
During the main Story Mode, somes levels have a specific set of three Level Achievements to earn during the level.
This can range anywhere between completing the level in a certain time, to collecting a full set of hidden items during a playthrough or even finishing the level above a certain score.
Best of all though! This feature is available on Community Levels too!
Creators will be able to set up to three Level Achievements on their own levels for players to complete!
So if you're a fan of side-quests or giving players additional tasks to complete, then you will love coming up with a selection of unique Level Achievements for players to complete in your level!

Popit Changes

Just a quick note on a couple of noticeable Popit changes for everybody!
You may open your Popit to discover that there's two brand new icons on the very first page of your Popit...
These are the Global Settings and Player Settings categories from within your Popit, which have now been moved to the front and given their own sections for ease-of-access.

Back Home Again!

That pretty much wraps up everything that I wanted to get across to the community!
There's still plenty more to discover in LittleBigPlanet Vita though and we've got a whole bunch of awesome creators who attended the LittleBigPlanet Vita GameJam, who will be able to tell you their experiences with the game and can answer any questions that you may have about the game!

You're free to ask almost anything you want!
The only things that myself and the other GameJam attendees cannot answer are questions relating to Story Mode, Music and the Vita Hardware itself beyond the Touch Controls utilised by LittleBigPlanet Vita during gameplay!

Otherwise though, I'm sure you'll agree that LittleBigPlanet Vita is a massive evolution for LittleBigPlanet is most certainly not just a simple port of LittleBigPlanet 2 onto the PlayStation Vita!

We've had 15 awesome creators check out the game now and show us just what can be done with the game and I certainly cannot wait to see the rest of the community get their hands onto LittleBigPlanet Vita to begin creating and sharing a whole range of new and exciting games that simply cannot be achieved on LittleBigPlanet 2!

========================

Also you may not know bout Tasier hired many peoeple from community (even more then MM which they hired only few), which work in story levels, QA testing and one even got postion of Technical Lead, which reaulted to bring most requested feature to the game :)

Presonally as a LBP level creator (that got one MMPicked level btw ;]) biggest thing is Memorizer which allows to save data that can be used in any way you want, which is revolution for those who work on RPGs on LBP... lack of that was huge problem in the game for RPG. Also some minor things that you guys probably won't understand :p most feature i as said was suggested many times and oyu can in LBPCentral and disscused with people who ended up working on the game.

After event disscusion started in community about fact that those feature would be als useful for LBP2.... it's no douth that they will be there too, but quastion is in which form: free update, DLC or whole new game ;]

#321 Posted by Am_Confucius (3376 posts) -

Holy ****, this thread is still alive?

*Slow clapping*

#322 Posted by CarnageHeart (18316 posts) -

Holy ****, this thread is still alive?

*Slow clapping*

Am_Confucius

It would be strange if this thread wasn't alive. Quality new levels are made every week (my que incudes several hundred levels).

*Shrugs* Moving along...

Kiddy Platformer is an easy platformer (made with kids in mind) which is superbly designed with the latest tools (uses the attract material introduced in the Muppet pack) and is very fun and incredibly gorgeous. Much of it is a race with a generous time limit, but we didn't make it in time because my youngest daughter kept wanting to just stand around and admire the surpassing loveliness of the level. This level has stayed popular over weeks for a good reason and I highly recommend this for gamers of all ages.

http://lbp.me/v/9zfzb7

A photo taken by Samie286

Shape Shift is a puzzle game compatible with both the Move and the Dual Shock. Its really good. You can swap any two blocks with the same symbol and three adjacent blocks of the same color dissolve (giving you bonus points).There are bombs and blocks which multiply points (neither of which can be swapped but they can be triggered) to aid you in pulling off big point combos. This is an extremely well made game which anyone who can enjoy puzzle games (even people who suck at them likeme) should give a shot.

http://lbp.me/v/6-xcqq

A photo taken by FearNoMore15

Tank Buster is kind of an adaptation of the old 2600 game Combat!. Its a multiplayer game where everyone controls a tank which shoots and moves independently. The arena reconfigures itself during play and power-ups appear and disappear. In case you're wondering, the screenshot below only features on tank.

http://lbp.me/v/xbb9ec

A photo taken by Nick930930

Garden Telepathy is one of those levels where one controls the platforms and one's sackboy, but it never gets all that challenging. Still, its well made and has a nice sense of humor. Its made in the **** of The Gardens from LBP1 (the plot is Sackboy is visiting LBP1 after a long time spent in LBP2).

http://lbp.me/v/1672ez

A photo taken by koolkat28

Stitches is a collection of gorgeous, clever and sometime funny Move drawn art which the creator gives away as stickers. Sadly, there are no pictures.

http://lbp.me/v/8dk44p

#323 Posted by CarnageHeart (18316 posts) -

Crystal Defense is a really impressive action/tower defense game. You have control of a swordsman and lead three other miners/swordsmen who seek to protect a crystal cave from monsters/looters. The game ends when your points zero out and you get points from mining and defeating waves of enemies. Very early on fending off waves of enemies is something one can do single handed, but as the intensity (rapidly) ratchets up you have to pull your men off mining duty and towards defense. You control each of your three men individually and can tell them to mine, hold (and defend) their ground, or to follow you and attack the enemies you attack. You have a health bar and are stunned for ten seconds when it hits zero, though is said state you can still issue orders.

http://lbp.me/v/0m819-

A photo taken by marquise126ace

Poor Mr. Business and the Two Towers of Chaos is the sequel (and conclusion) to a game I've previously mentioned in this thread. Challenging, varied and extremely well done. The last (multistage) boss is very ambitious and mostly successful though a few of his kills are cheap. Great writing and if you missed the original I highly recommend playing it first.

http://lbp.me/v/6yehty

A photo taken by Brien-and-Gordo

Wet Paint is a short but fun platformer which uses a rarely seen technique (I've seen it only a few times) in which one has to paint a level to reveal it. Its not just a matter of shooting stuff with a paintgun, sometimes one has to pace a bouncing drop of paint in order to ensure that it gets to the place it needs to get to to open up a door.

http://lbp.me/v/96-0kj

A photo taken by SlurmMacKenzie

Oranges, Ninjas and a Lovely Girl is about a sackboy who meets a girl whose orange juice has just been stolen by ninjas. The girl flirts with him, so he does what any reasonable guy would do and fights ninjas, dragons and assorted obstacles in order to rescure the girl's oj. Fun game with a lighthearted story and a well designed but tough boss.

http://lbp.me/v/9zfvyn

A photo taken by mii-03

Magical Forest is a quality platformer with strong art direction. It really nails the nature vibe.

http://lbp.me/v/96zfz1

A photo taken by GANGSTA-LiGhTiNg

Pacman Pinball 3D is an impressive pinball game which is played from an odd angle (almost at the level of the bumpers). If you can get your head around that (the ball is usually in sight and one can divine where it is when one can't see it) the game is really fun.

http://lbp.me/v/e72ms5

A photo taken by PUFFball45

#324 Posted by ShadowriverUB (5515 posts) -
Wo never knew there thread like that and its run by somebody i see in SW ^^ I guess i will add my jelly beans then, 2 levels my LBP levels i am proud off First one you may know since it's MMPick ;p Game based on flash game called Curveball IN-SIDE-OUT LBP.Me: http://lbp.me/v/68p3jy   2nd one is TETRIS, what is? tetri.. duh? LBP.Me: http://lbp.me/v/xkks78   From other creators, i really recommand Perfect World it's a great series that didnt get much attention. It got kind of Half-Life 2 atmoshere LBP.Me: http://lbp.me/v/58fjex
#325 Posted by CarnageHeart (18316 posts) -

I've been playing LBP since 2008 and the community continues to surprise and impress me.

Sealed Fate - Chapter 1 is an action rpg which is IMHO the best rpg on LBP2. You are a magician who sketches out symbols (with the right analog stick) in order to cast various spells. You not only level up (not only learning additional spells, but choosing whether you want to put points into better defense, more health or stronger magic) but weaker monsters avoid you and quickly there is no XP benefit to beating them. The battle system is really good. You have all three tracks to run around on, and you must do so in order to avoid enemies while you cast the magic you need to kill them. You have an attack spell, a healing spell and a spell which conjures a giant rock which is useful for blocking enemy charges. Attack magic doesn't autotarget enemies. It must be aimed and one must aim carefully because the magic can damage you. Lovely graphics, a great soundtrack and strong sense of humor round out this attractive package. The decisions you make in part one carry over to part 2, so there is a password you write down at the end of the level. Highly recommended.

http://lbp.me/v/8tt6z6

A photo taken by xXBIGGYBOYXx

Aura: Visionless Dreaming is a really original game in which you play the spirit who is guiding a blind girl through an dangerous world by setting waypoints. You tell her to walk to the right by setting a waypoint to the right of her and tell her to jump by setting a waypoint at whatever point you want her to jump. Things get a lot more complicated than that because she does everything a sackperson can do (including pushing, pulling, grabbing, swing and throwing). The art direction is really good and the original music is beautiful and haunting. There is a lot of variety so while this level never gets too hard (though I regret to say my incompetence killed the blind girl several times) its always fascinating and I look forward to the promised sequel.

http://lbp.me/v/ebkd2y

A photo taken by L1GhTmArE

A Demon's Parlay (Level 1) Royal Consequences is about a bet a foolish, arrogant king made with a demon which will cost all of his people their souls unless the hero carries out his quest successfully.You play the young hero determined to save the land despite the traditional apathy of the hilariously indifferent townsfolk. Anintricately designed and fun puzzle platformer whichends on a really strong note which leaves me eager to play th next installment in the series.

http://lbp.me/v/9g8k2v

A photo taken by ShaynaMac

#326 Posted by CarnageHeart (18316 posts) -

Princess Kaguya Part 3 boasts some quality segments where one tries to escape lava boiling out of a volcano and lethal fish, but it mostly consists of a battle against a massive dragon (hand drawn, multipart). Extremely epic. Highly recommended though I recommend playing through parts 1 and 2 first (which I reviewed in the past and which play very differently).

http://lbp.me/v/9mx1hh

A photo taken by dragonirs2000

Princess Kaguya 4 is a battle against the moon monster, a massive boss composed of two stages. The first part of the boss can recover health by eating sackboy, the second has man parts that need to be hit individually in order to destroy the monster. Not perfect (there are a few cheap deaths) butwell done and wildly original. As happens throughout the series, there is some lovely hand drawn art, some of which is animated.

http://lbp.me/v/9mx0jh

A photo taken by ruthtomaz

Season of Illusions is a platformer which gets increasingly ambitious. Towards the end everything on the screen is moving in and out as if on pistons. Its hard to describe, but there was a similar (but less ambitious) effect in one of the Collector's LBP1 levels (the one where you rescue everyone). Purple color scheme aside, this is something platforming fans should not miss. The original music is also quite good.

http://lbp.me/v/900r28

A photo taken by xkjz3l

#327 Posted by ShadowriverUB (5515 posts) -
Why don't you link to LBPC6 results which parly is winner and kaguya is 2nd place :) those are level series so you should point out to first levels http://www.lbpcentral.com/forums/showthread.php?68155-LBPC-Crown-Contest-6-The-Results
#328 Posted by F1Lengend (7883 posts) -
I finished off your recommendations Carnage...for the most part. Arabesque glitched on me near the end and I'm saving the Printz diaries for when I'm in the mood.. I played a bit of blackhole and its really great but I want to play more with a friend instead of solo. Funky bones is really fun, great music, visuals, and charm. I liked it but the next two levels, Perfect cell and Infinite Spirit are mindblowing! Perfect cell is its own game, its not even related to LBP at all its that well made. Clever but not frustrating puzzles, its something Valve could make.. Probably the most memorable level along with interkenetic.. Every aspect is of its design makes sense and introduces its own gameplay mechanic that feels like second nature after a few minutes (the dual character movement). Infinite spirit is great in a different way. The gameplay is basic but the visuals are incredible, mixed with an awesome theme. I think the physics are slightly altered for the better as well, although I could be wrong. This has probably the strongest level design I can remember. Even with that said, the art steals the show. Thanks for the list CH, these levels were a blast.
#329 Posted by CarnageHeart (18316 posts) -

Why don't you link to LBPC6 results which parly is winner and kaguya is 2nd place :) those are level series so you should point out to first levels http://www.lbpcentral.com/forums/showthread.php?68155-LBPC-Crown-Contest-6-The-ResultsShadowriverUB

Well, I did link (and review) the first two Princess Kaguya levels on the page prior to this one. Sometimes there is a bit of space between levels in a series, especially when I am going through with my kids (or trying to).

Still, thanks for posting the contest results. I am still playing through the winner's levels and haven't even touched the third place winner's levels yet.

#330 Posted by CarnageHeart (18316 posts) -

I finished off your recommendations Carnage...for the most part. Arabesque glitched on me near the end and I'm saving the Printz diaries for when I'm in the mood.. I played a bit of blackhole and its really great but I want to play more with a friend instead of solo. Funky bones is really fun, great music, visuals, and charm. I liked it but the next two levels, Perfect cell and Infinite Spirit are mindblowing! Perfect cell is its own game, its not even related to LBP at all its that well made. Clever but not frustrating puzzles, its something Valve could make.. Probably the most memorable level along with interkenetic.. Every aspect is of its design makes sense and introduces its own gameplay mechanic that feels like second nature after a few minutes (the dual character movement). Infinite spirit is great in a different way. The gameplay is basic but the visuals are incredible, mixed with an awesome theme. I think the physics are slightly altered for the better as well, although I could be wrong. This has probably the strongest level design I can remember. Even with that said, the art steals the show. Thanks for the list CH, these levels were a blast.F1Lengend

No problem. Glad you mostly liked them. If you're interested, here are two more.

Color Your Dreams 3 is a series of four gorgeous levels with some clever but mostly organic puzzles and amazingly beautiful graphics. What's wildis it was all crafted by a single guy, who has been working since LBP2 released. Color Your Dreams 3 kind of reminds me a bit of Hokusai's Soul in that in an absolutely stunning level surprisingly few people have played, though those who have played it tend to love it. There is incredible variety in the gameplay and the ending is awesome and strikingly beautiful.

A photo taken by ALS_TheGamer

A photo taken by pitimichOu

A photo taken by pitimichOu

Magnetic Fields is a game where one controls a little ship which uses powers (including but not limited to magnetism) to solve various puzzles. Incredible creative, incredibly well done, and feels like nothing else out there.

A photo taken by Skyking14

#331 Posted by F1Lengend (7883 posts) -
Those look rad. But what about the other 100 levels in my queue? :P I'll check them out along with the winners of the LBP contest. I should also note that the levels I just played took me like 3 hours alone! Its unbelievable how much these guys pack into a single level, while keeping it cohesive throughout. One aspect of a good designer that many people don't give enough credit for is how much content they can add without ruining the framerate. Arabeseque came to a crawl on my ps3 while not looking as good as infinite spirit ran flawlessly and was MUCH larger. Impressive stuff.
#332 Posted by CarnageHeart (18316 posts) -

Those look rad. But what about the other 100 levels in my queue? :P I'll check them out along with the winners of the LBP contest. I should also note that the levels I just played took me like 3 hours alone! Its unbelievable how much these guys pack into a single level, while keeping it cohesive throughout. One aspect of a good designer that many people don't give enough credit for is how much content they can add without ruining the framerate. Arabeseque came to a crawl on my ps3 while not looking as good as infinite spirit ran flawlessly and was MUCH larger. Impressive stuff.F1Lengend

Yeah, I have several hundred levels in my que and I add at least a couple more everyday. Couple that with the fact I play a lot of games besides LBP and I have resigned myself to never defeating my que. Too much good stuff and not enough time is a nice problem to have though :P.

#333 Posted by CarnageHeart (18316 posts) -

A Demon's Parley (part 2) is a platformer which boast some amazing action sequences and has very strong visual design. It does the common boulder chase about as well as I've seen it done anywhere but one grabs the boulders from overhead with the grappling hook (sackboy is stronger than he looks) and uses them to batter down walls.

A photo taken by Seveni_7

A Demon's Parley (part 3) boasts some very intricate platforming and a some wonderful chase sequences (with the object of your fear being a rather impressive plant monster) and a wonderful original song which perfectly supports the action.

A photo taken by Alley_Cat_8633

The hallmark of A Demon's Parley (part 4) is its elaborate collapsingbits (there are tough segments one must complete quickly if one wants to get the points before they are swallowed by lava) and lots of lava (the lava geysers are one of the more impressive visual effects I've seen in LBP and they come into play in various ways. Its a bit disappointing it doesn't end in a boss fight. I suspect the creators ran out of time or space. Still, as with the rest of the games in the series, this is ambitious and well constructed.

A photo taken by smasher1116789

Monster Pinball LBP2 Remix isn't quite as good as Monster Pinball 2 (which I've recommended in the past)but its a quality game with great visuals and a very elaboratetablepinball fans will enjoy.

A photo taken by smasher1116789

Circus Train isfun circus themed levelmade using the materials and tools introduced by the Muppets pack. Very well constructed and lots of nice little touches (audience applause when you jump through hoops and suchlike).

A photo taken by blacksackman

Dance with Cats is an incredibly cute level which stars (wait for it) dancing cats. The platforming is pretty meat and potatoes, but its awesome how fully the makers commits to their theme. Dancing (and instrument playing cats) are sometimes platforms you must hop across, sometimes obstacles to be circumvented and sometimes just cool stuff in the background. My daughters haven't seen this level yet, but I'm sure they will love it.

A photo taken by oLo-67

#334 Posted by CarnageHeart (18316 posts) -

Tommorow MM is releasing the Deep Sea Adventures pack for 3 bucks. It consists of four costume packs and some stickers. I own all the costumes but the horribly crap looking Sonic costumes, so yes, I will be buying this.

All the costumes are kind of cool, but my favorite is the lurefish (no, that probably isn't its proper name).

http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/deep_sea_adventures_costume_pack/

#335 Posted by CarnageHeart (18316 posts) -

Galaxy Ops is a challenging but always fair platformer which boasts superb level design and topnotch audiovisuals (the original music is really impressive). One infiltrates a base which has the white, gray and blue aesthetics of the ISA(the good guys in KZ) though the base commander looks like a Helghast. Highly recommended.

A photo taken by Alley_Cat_8633

The Nectar Sector is bee/honey themed level (a very popular motif in LBP2) which is pretty and well designed but definentely on the easy side. Which isn't a complaint. Sometimes its nice to play a level that wants to kick you in the teeth, sometimes its nice to play a level that wants to give you a hug.

A photo taken by SX_Shookie99

#336 Posted by CarnageHeart (18316 posts) -

Starlight Isles is stunning. Its perfectly designed and boasts an incredible original song which perfectly supports the mood of the game. Screenshots do not do this game justice because they don't capture the rotation of the stars. This is a brilliant (tragically underplayed) level which I highly recommend to platforming fans. I there is any justice in the world this will get MM picked.

A photo taken by Smurfetta5683

Dalmation Plantation Part 1 is a lovely, fun platformer in which onehas to rescure the 101 Dalmation Puppies that have been kidnapped by Cruella de Vil. This borrows heavily from the rescue the sackbots from the cage level of LBP2, but that makes perfect sense in this case. It uses a bit of original music, but its main theme is the theme from Toy Story (the level pack) which fits this game like a glove. I defy anyone to play this level and not take a photo with the puppies. The creator really takes the theme and runs with it (dalmation spots dot the level and the collectable objects are dog bones).

A photo taken by cali_swagg619

Tiffani the Exterminator is a short (5 minutes) but extremely violent stoner comedy. Mileage will vary, but I was laughing all the way through it. Special mention must be made of the incredibly over the top laser cannon the Exterminator uses to kill people.

A photo taken by Aya-chan_Rhiana_

Color Your World doesn't use the paintinator (to my surprise) but it is a very skillfully crafted, very beautiful platformer which boasts some really well done original music.

A photo taken by bibiluver-_-

Natural Industry is a very polished platformer which is MM picked for good reason. Strong level design and a nice level of challenge (tough, but never unfair).

A photo taken by Plateface1998

#337 Posted by lazerface216 (7519 posts) -

anyone wanna show me some new levels or just play together shoot me friend request, i love LBP.

#338 Posted by CarnageHeart (18316 posts) -

anyone wanna show me some new levels or just play together shoot me friend request, i love LBP.

lazerface216

How about posting some of your favorite levels?

#339 Posted by CarnageHeart (18316 posts) -

Velox Nation is a topdown version of Wipeout, complete with multiple tracks,weapons, boost pads and hoverships. There is a really impressive hub from which can watch tutorials andchoose which track you and your friends want to race on and vehicles (there are also segments where you can learn about the stats of the vehicles and the weapons) you want to use though you can also race against the AI. Interestingly, the AI doesn't key on the player, AI opponents are as likely to take each other as the player. No screenshots of the tracks, but here is a shot from the hub.

A photo taken by FcB-aBaDy

Electric Momentum is a really well constructed timed platformer in which a PS3 goes YLOD and a mad scientist shrinks sackboy down and sends him into the PS3 to repair it. One thing that's really impressive is how (mixed into the standard platforming) your sackboy turns into a spark and travels down wires, shooting out at the other end of the wire. Its hard to describe just how smooth the level design of this game is, but trust me, this is an impressive, original level platforming fans will love.

A photo taken by SlurmMacKenzie

Vocaloid is an easy, simple (in terms of level design, though an incredible amount of work must have gone into the art)but lovely forced scrolling platformer in which sackboy runs forward and jumps over pits while anime girls (apparently from some tv show I've never heard of) frolic in the background. The animation of the girls is simple but smooth.

A photo taken by keisama777

#340 Posted by ShadowriverUB (5515 posts) -
I opened YouTube chanell with original LBP2 community music 334 songs from 14 artists thta makes 19h of music, enjoy the sound of community ^^ http://www.lbpcentral.com/forums/showthread.php?68948-LittleBigAudio-Sound-of-Community-for-Community-(330-songs-14-artists-19h) Also that Vocalid level mention above, it has best sticker panel (in-game material that have solid color and let you do floating stickers) animenation i ever seen in LBP2, so go decently check it out
#341 Posted by CarnageHeart (18316 posts) -

I opened YouTube chanell with original LBP2 community music 334 songs from 14 artists thta makes 19h of music, enjoy the sound of community ^^ http://www.lbpcentral.com/forums/showthread.php?68948-LittleBigAudio-Sound-of-Community-for-Community-(330-songs-14-artists-19h) Also that Vocalid level mention above, it has best sticker panel (in-game material that have solid color and let you do floating stickers) animenation i ever seen in LBP2, so go decently check it outShadowriverUB

That is awesome. Thanks for the link. LBP's musicians tend not to get the same level of attention that level creators/movie makers do, but their willingness and ability to craft music to fit levels makes their contributions very important ones. I really love the feeling one gets when everything in a level 'clicks'.

Moving on to my latest level recommendations...

LittleBigMe is an amazing platformer/puzzler in which your character can shrink at the touch of a button. Not only are there small spaces one can go to in small form, you you weigh a lot less (a lot of the puzzles are weight dependent). This medium length level boasts a lot of variety and plays unlike anything else out there (though I expect/hope that other creators will borrow this mechanic and take it even further). This has my highest recommendation.

A photo taken by Berry-Shirayuki

Candyland Kiddy Platformer, just like its predecessor (previously mentioned in this thread)is a fun, easy platformer aimed at younger gamers.

A photo taken by LBPCentralHub

An Irish farmer and his sheep is a well done platformer in which you play a farmer who collects his stray sheep. Good level design, lovely visuals and a quality original soundtrack.

A photo taken by RtooDee2

Sackboy's Quest forLucky Charms is a minigame in which you need to angle your tank's bouncing bulletsto take out leperchauns and win their lucky charms. You have infinite retries, but a finite number of bullets.

A photo taken by shaner1972

#342 Posted by ShadowriverUB (5515 posts) -
Also some news that that might skip your ears, StevenI community curator (MM's way of calling moderators of offical forums) been hired as community coordinator in MM, since Spaff been to busy to do some LBP community stuff. One of complements from community was fact that mmpicks appear very rarely, but know as you might already noticed but thanks to StevenI MMpicks are now appear regularly on weekly bases, 5 levels per week :) Also new Free Sessonal DLC been annouced, Spring Creator Kit  http://www.lbpcentral.com/forums/showthread.php?68926-New-Free-DLC-Spring-Creator-Kit-at-21-03-2012 As all sessional packs it will be avable only for one week, so pick it fast as you can or else you will need to wait another year :p it should be today in NA and tommorow in EU.
#343 Posted by dvader654 (44751 posts) -
I played some of the Move levels you recommened Carnage a while back, very good levels thanks. I am very disappointed in the lack of move levels though. I went through MM picks and stuff like that and there is almost nothing. Plus the LBP community levels (which is AWESOME) almost have no move levels. Move offers so much potential.
#344 Posted by CarnageHeart (18316 posts) -

I played some of the Move levels you recommened Carnage a while back, very good levels thanks. I am very disappointed in the lack of move levels though. I went through MM picks and stuff like that and there is almost nothing. Plus the LBP community levels (which is AWESOME) almost have no move levels. Move offers so much potential. dvader654

Yeah, I think it would help Move based levels (which cater to a narrower slice of the community than DS based levels) on both the consumption and development end if MM did something like reserve a slot for them among its now weekly MM Picks (speaking of which, thanks for the news Shadowriver).

#345 Posted by ShadowriverUB (5515 posts) -
I played some of the Move levels you recommened Carnage a while back, very good levels thanks. I am very disappointed in the lack of move levels though. I went through MM picks and stuff like that and there is almost nothing. Plus the LBP community levels (which is AWESOME) almost have no move levels. Move offers so much potential. dvader654
I'm working on Move version of In-Side-Out as i promised in original level ;p sadly (Cursor + Follower) + Multiplayer = Fail (theres huge delays) so there gonna be only single player, also 2nd cheater of Prinz is in beta phase should be released soon. Keep in mind there also hybrid levels that detects if you got pad or move (or it's selectable if creators don't know how to do that) and set specific controls, for example Vector Storm that been mmpicked no long ago got soemthing like that and it usally not marked as Move levels. Biggest problem is if you make Move only level people start to whine that they dont have a Move and down rate your level, Printz series got lot of hate before rielrees added pad controls.
#346 Posted by CarnageHeart (18316 posts) -

On Unknown Paths: Part 1 is an extremely impressive platformer/light puzzler which requires the Move. Strong, varied level design and a hilarious sense of humor. You start off falling out of a tree. You have a movinator (which for those without the Move allows one to grab and Move everything) and you get points for pretty much destroying everything. The last object you take out is a grill. Then you walk into a house and an woman (clearly the hero's mom) asks him what he was doing in the backyard and he's like 'Nothing Mom!'. Then she tells him to go upstairs and clean his room... I won't spoil anything more, but this level is great fun and I highly recommend it.

A photo taken by FcB-aBaDy

La Casa de Las Rosas is an extremely well done traditional platformer which has a good level of challenge (its not brutal but it keeps you on your toes). Once you beat it, you have the option to replay it as a speed run. Lots of hidden objects add additional replayability. Anyone just looking for a great platformer should check this out.

A photo taken by Fire_Shield71

Honey World Story is a quality platformer with a good boss fight at the end. Word of warning, the creator claims it works for up to four players and while the level doesn't break or slowdown, there are parts which its easy for a group which doesn't coordinate well to get separated.

A photo taken by bellrinko_maro

Whack-A-Sack! is a Move minigame which is exactly what it sounds like, whack-a-mole with the risk of hitting enemies who subtract points thrown in for spice.

A photo taken by super_sakboy

Sheep Shearer Deluxe is a Move minigame in which one seeks to shear a succession of sheep as quickly as possible within a set time limit. To make things interesting, some of the sheep have tattoos. Its pretty easy, but apparently one can get better with practice because there are a lot of people with scores much higher than mine.

A photo taken by Cara922

#347 Posted by CarnageHeart (18316 posts) -

Shadows is stunning. My daughters (who merely watched because its a one player level) were saying something to the effect of 'this is amazing' every several seconds. In this game one controls a characters who doesn't interact with objects, but the shadows thrown by them. As you might expect, sometimes lightsource toggling is necessary to move from point A to point B. Its a short level (its a proof of concept the creator decided to post) but its worth experiencing.

A photo taken by EL-FANTASMA65

Fairytale Theaters Presents: Snow White is an easy but well done platformer with nice art direction which puts attract-o-gel to good use.

A photo taken by JakeRuiner

#348 Posted by CarnageHeart (18316 posts) -

I opened YouTube chanell with original LBP2 community music 334 songs from 14 artists thta makes 19h of music, enjoy the sound of community ^^ http://www.lbpcentral.com/forums/showthread.php?68948-LittleBigAudio-Sound-of-Community-for-Community-(330-songs-14-artists-19h) Also that Vocalid level mention above, it has best sticker panel (in-game material that have solid color and let you do floating stickers) animenation i ever seen in LBP2, so go decently check it outShadowriverUB

Media Molecule was also impressed by Shadowriver's hard work Then mentioned his Youtube channel in the weekly PS Blog post. Also, they announced the winners of the Sackies (awards decided by the LBP community). I've played (or watched) all of the winners but two and every one of those levels I played I've seen fit to recommend in this thread. Still, the six and a half minute 'award ceremony' is at the link below is worth watching because it has a lot of gameplay footage. A lot of talented people put a lot of work into making LBP levels and movies.

http://blog.us.playstation.com/2012/03/27/sack-it-to-me-the-sackies-baftas-journey-costume-and-more

/ Last but not least, a Journey costume/sticker pack is hitting next month. There's a shot of it at the link. I would have posted it here, but Gamespot is glitching on me, so the only way I can post is by quick quoting or quick replying.

#349 Posted by ShadowriverUB (5515 posts) -
Yea ^^ i received activity boost on chanell, thru not as big as i expected from PSBlog. Breezy-The-Pro got biggest trophy here, since from 330 songs his song was featured on the PSBlog :) Also Jorney costume will be interesting, i wonder how they will solve no hands problem, since in LBP hands are one of main gameplay elements ah also tip use url_goes_here to add link, i think i will statr information campaign on SW about it sicne people don't post links since GS got broken :p
#350 Posted by CarnageHeart (18316 posts) -

Springtime Bubble Platformer is a really fun, well made level with an amazing soundtrack (the level is composed by Patricia073 but the music is by Breezy the Pro). Very highly recommended.

http://lbp.me/v/e62ekm

A photo taken by StewFace08

Natural Sky is as an extremely well done platformer which is as pretty a game as you will find in LBP. Lots of lovely animated bits (birds, bees, grass swaying in the wind, an erupting volcano) and it ends with the opportunity to play a round of Duck Hunt. Completely random (my youngest had been charmed by this game and she was appalled when I started shooted the ducks) but totally awesome. Once again, very highly recommended.

http://lbp.me/v/e59xtm

A photo taken by MaxBiohazard

The Lost Move Level is a block stacking puzzle game (which requires the Move) which boasts some very clever puzzles. One is often confronted with a stack of blocks with different physical properties (some are lethal to touch, some float, some are sticky, etc) and one has to arrange them in a way which lets you move on to the next room. There are often orbs which take some very clever construction to get to (see the picture below). It runs a bit long, but there are a lot of good ideas here and hopefully it will start a trend.

http://lbp.me/v/e2k28d

A photo taken by TulioR10

Skrillex – First of the Year (Equinox) is a LBP rendition of music from a band I've never heard of, but the music is good. This is pretty much just a stage where one stands and listens to the music (though the animation of the DJ and the lightshow is nice) so if that doesn't sound like your thing…

http://lbp.me/v/8vbekh

A photo taken by KK1212GHOST