I was hoping they would flesh out the game a bit more with the remakes, but they've done nothing to it but graphics. The FoV is so narrow that I don't want to play in first person, they have a slider there but it does nothing. When playing the game it doesn't feel like an improvement as this is what the game looked like on the PS3 in my head. It just doesn't look that much better to the point where I think it is amazing, there are so many jaggies that I think it looks really dated a lot of the time.
The world is empty, you cannot go in any buildings unlike Ass Creed Unity where like half of them are enterable and it makes the world feel far more realistic and fleshed out. In GTA V they're all rectangles with textures placed on them, I was hoping for loads of shops to go in and hold up but there is only a few you can go in, even then you cannot get your gun out in most. I wanted every NPC to tell a story and have a pattern, but they're still all there for show. Watchdogs tried to do this (but failed) and other games like Sim City have tried (and failed) but GTA V never even attempted this.
I don't like the driving physics, it feels like a step down from IV, the cars are far too responsive it feels so arcadey. GTA IV tried some realism with the driving and it felt much more rewarding to drive them and like I was driving that vehicle. In V all the vehicles handle impossibly well and so well in fact that they feel too sensitive on the analogue sticks and the slightest input makes you turn loads.
They've also changed the damage model, vehicles don't get damaged dynamically any more. It is like canned damage, I cannot run into the same wall and see my vehicle slowly get chipped away at like in IV, only certain things will do loads of damage like driving into a train, even if it isn't moving. The damage model feels so fake and nowhere near as good a IV and vehicles will randomly explode before they often get to the point where you could make them into cubes like in IV.
What is up with how weak you are too? You want to run and gun and cause havoc, but you die so quickly. Why didn't they change this? Everyone I know complained about how quickly you can die, it just makes no sense in thiis open world game. The most fun I have is riding off cliffs in cars to see how many times I can roll or damage my vehicle, however this is the first GTA game where I cannot do that because I know I will die.... just sucks.
What is up with the crap story? I loved the opening but Franklin soon fades into obscurity and never has any story to himself again other than the Assassination missions. How he is tied up in all that feels so fake and unrealistic to his character, makes no sense what so ever. Then you have Michael, I love his family story but then they vanish quickly and you're just left with all the heist crap. I hate that stuff because it is so unrealistic, it would never happen in real life, every mission seems to be waves after waves of enemies you have to kill....... sucks. Trevor's story really makes sense at the start and I really love his story but then all the FIB crap enters in and ruins everything.
The story sucks, always the way with Rockstar, they make a great start and then they go over the top with action and suddenly the story turns to crap and you don't care about any of it any more. I'd rather have 24 characters with short stories about each one where they all interconnect with each other, you get a whole picture of what the city is about and all the different types of people. The story doesn't try to drag on with the same character where they run out of material and have to just go over the top and ruin it. A few movies have done that concept, even the Simpsons did it many years ago, it would be far more effective in a GTA type of game.
GTA V is just a game full of ideas that Rockstar have done over and over, it isn't doing anything new and isn't even their best work. Their story telling is the biggest let down, it is like everything is ripped from movies but not very well put together. As soon as the FIB enter the game... I lost interest in any of it as it was so unrealistic and dumb.
Edit: My biggest problem though has to be that you have no choice in missions,they're just dictated to you. Like when I had to deliver the guy to the airport after torturing him... why couldn't I just put a bullet in his head and get on with it? So many times I've wanted to do different things in a mission but it then fails the missions instead. I want Deus Ex like choice, that game feels more open ended than GTA...
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