I'm not going to re-install a game just to run it and go the the trouble of making a video just get into an online pissing match with you. But for comparison sake, I'm going to quickly post this gif, which I quickly grabbed to make a comparison with the ones you posted above:
As amazing as Uncharted 3 looks and God of War 3 (I never said they didn't)....from a graphics and technical standpoint, there is more happening in Crysis when it's maxed out on PC hardware then there is on any game on console....since 2007 till today.
Also, with games like Uncharted 3....again, as amazing as they look...sometimes what's happening on screen is visual tricks...for example, that Uncharted 3 screen you posted appears to show a game with a big expansive environment you can just ride off into, and I wouldn't be surprised if you chose that scene specifically for that reason....I have Uncharted 3...and you know that's not so.
In fact, I remember that scene, it's very carefully crafted set peice with scripted events that gives the illusion of a wide open detailed environment, when in fact we know that's really not the case...it's actually a confined linear path you take....more on that latter.
Let me tell you about another things that's great about PC in addition to the ones you mentioned....with the mod community, a game can be kept up to date and it's visuals enhanced beyond the original release.
The above pic is Crysis maxed out circa 2007 / 2008.
....I'm also simply refer to the videos I originally posted as to what Crysis was able to look like on PC in 2010 and 2011:
http://www.youtube.com/watch?v=PivoSi2VvqA
http://www.youtube.com/watch?v=hgw9DlIK8DY&feature=related
http://www.youtube.com/watch?v=KGgZfiSKoow
Are you really going to tell me that Killzone 3 and Uncharted 3 beats those videos, again, from a purely technical standpoint?
Now, going back to what I was saying before before about creating a carefully crafted illusion....such as that Uncharted 3 pic which seems to show this hugh expansive canyon environment being rendered....when it's actually a linear and confined path.
If anything, you're actually proving my point with Uncharted 3, Killzone 3 and God of War III....in that the reason why those games match or from a subjective standpoint exceed Crysis overall in terms of visual presentation has more to do with the artistic design and carefully crafted level presentation.....not in terms of pure technical prowess of the hardware or it's capabilities.
Look at last gen, Resident Evil 4 was one of the best looking games of 2005, it was even nominated for best graphics....running on Gamecube....are you really going to tell me RE4 had more going on in terms of technical capability then say....many Unreal Engine 2 games on PC or Xbox, like say like Brothers in Arms....even though overall it can be easily argued that RE4 had the better overall visual presentation than Brothers in Arms....even so BIA:RtH30 was the more profiecient game in terms of technical features.
This goes back to my point about the Wii U....we've already seen the Zelda HD demo....why can't games on the Wii U do what Uncharted 3 on PS3 does in your pic, and present the impression of the player an in a grander environment without actually fully producing it on the hardware in a way that the hardware couldn't handle.
...and as was brought up by someone else, Nintendo's art style of their games are completely different form the art style of Uncharted 3 or Killzone 3....as how Killzone 3 has a less "realistic" looking look then the one Crysis goes for, which is a benefit to Killzone 3.
With the kind of art style Nintendo goes for, I don't see why they couldn't make visually splended looking games in the coming years...especially with the demo being an indication.
Hell....Wind Waker still holds up today due to it's art style....and if running on a PC emulator in HD resolutions it looks like a living cartoon, beyond the visual presentation of later games on more advanced hardware.
I don't see why the Wii U with far greater specs and combined with that kind of artistic approach couldn't produce games that are pleasing to the eye well into the timeframe of the next console cycle.
As for graphics....I'm not the one who said that I would find Wii U disappointing simple based on if it didn't exceed the current HD twins...fact is, if all one cares about is hardware specs that's exceeds the HD twins, it's been available for over 5 years.
gamerdude375
No no no no. I am with you on that the WIi U will be more than capable of playing games that look as good as and if not better than Uncharted 3. And i believe that because console devs DO fake lots of effects and use 'visual tricks' like you said, and Nintendo's first party is going to take advantage of all those things. Hell, like Pedro pointed out, they already have with the Zelda tech demo.
Where I differ from you is when you bring up Crysis, and call it the best looking game on any console or PC. And no, i didn't pick the Uncharted gif for a particular reason. Google Uncharted 3 gifs and that's one of the search results, same with the Killzone 3 gif. I have nothing to hide, these games look fabulous and that's Uncharted's best looking level. I am not foolish enough to think that they didn't use any visual tricks to make it one of the most amazing looking levels anyone has ever seen. Yes, it's a chase sequence. Yes, the mountains in the distance cant be climbed, but who gives a f***? The game looks fantastic. You say Crysis is better from a technical standpoint, but I dont remember being able to climb any mountains in Crysis either. They all sit there in the distance looking pretty.
And a big lol at the gif you posted. It's modded and not vanilla Crysis and you know it. Same with the links, yes, they look fantastic but they are not the true representation of Crysis from 2007. Hell, some of those mods were released last year. The Crysis i played didn't look like that. Hell, it has very minimal motion blur, and it's for a reason. It cant handle that much motion blur. And a 2007 GPU certainly couldn't handle it at 1080p. Let's not kid ourselves here, modding is nice and all that but adding fancy effects and changing textures will always effect the framerate. If Crytek wanted to add that kind of motion blur in the game, they would have, but they didn't because they knew it would kill the framerate. Even the much optimized Warhead didn't look like the GIF you posted, and that much optimized 2008 game only gives a 40 fps with AA and 50 fps with no AA at 1080p. And even then playing with a mouse was a jerky experience, but I will admit playing Warhead with a controller was a very smooth experience. Crysis 2 with a controller is one of the sexiest looking games I have ever played.In one of your vids, the guys is running a dual GPU setup, and he's just running around in an empty world, there is no shooting or fighting going on. Crysis 2 ran fine on consoles until you started shooting, the same is true for Crysis on PC. Everything is smooth as butter and the moment you start shooting or get shot at, the framerate goes to s***. Hardly a sign of the most technologically advnaced game of all time.
Lastly, i see you have changed your argument to 'Crysis is more technically advanced' than Uncharted 3, Killzone 3 or even Crysis 2 PC. It's a safe argument that you dont believe i'd argue and i wont. Because I simply dont know the list of Crysis' technically achievement. I couldn't tell you if the MLAA in God of War 3 is better than the AA solution in Crysis. Because again, im not a programmer. There are dozens of effects in both games, and we simply cant say for sure who does what better.All we know is what we see, and looking at the games side by side, Uncharted, KZ, and God of War look better. You've conceded that already so I will take it.
I am ok with visual trickery and illusions so games like Uncharted dont bother me. What bothers me is the s***ty sub 20 framerate of the console version of Crysis 2, jerky mouse movement of Crysis 1, huge framedrops in the big battle scenes of Warhead like the opening sequence at the beach. Playing Killzone 3 with a buttery smooth framerate was good enough for me, even though it never went over 30 fps.
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