I would like to know if some knowledgeable posters on here could provide some information regarding Nintendo's 3rd party policies in the NES and SNES eras.
I have heard many things, from game content censorship to "illegal contracts" prohibiting the 3rd parties from making games for the competition. (i.e. Sega)
But I would like to hear more about it because it seems strange to me that those two systems had very good 3rd party support in spite of the harsh policies Nintendo had at the time.
I know the "downfall" started with the 64, which was left by a lot of 3rd parties due to difficult game development, small cartridge space, expensive cartridges, ect., but prior to that 3rd party support on Nintendo's home systems thrieved.
So what exactly was going on and why did the 3rd parties support Nintendo anyway?
Was is simply in the interest of better sales or was there some other reason? (i.e. no "good enough" alternatives or the like)
Of course you can leave a comment even if you aren't that knowledgeable about the subject.