I know there has been criticism about how DLC's take content that was already cut from the game and sell it at an additional fee. For gaming companies, it's a way to combat the used-game market. For players, it's really tacky and disrespectful. But I have an opinion on this.
First, not every game is equal. Just because there are $60 games does not mean they have the same amount of content, fun, replay value, etc in it. This is just one of many ways of looking at it but if a game company releases a 15 hour game without DLC, it's no issue. But if a company releases a 40 hour game and then cuts content out of the game to make a 4 hour DLC, it's suddenly a crime.
It doesn't matter if the content was cut from the game or made from scratch, it's the same question REGARDLESS.
1. Is the full game worth the price I can get it for?
2. Is the DLC worth the price I can get it for?
In the end, there's nothing wrong with a company wanting to make some extra money (we all want to make more money, yet when someone else is making money, it's a sin). Companies OWE us nothing. It's supposed to be an even transaction that benefits both the gamer and the developer. If they aren't selling products people want, their sales will reflect that. And the DLC (paying $15 on top of a full game you already paid for) is a matter of whether it's worth it to you. If it's a company I love and a game I love, I don't mind at all.
But to say it's unfair is entitlement mentality at best, and ignorance at worst.
To say a 1998 Tahoe with all of its parts is better than a lamborghini with one broken or missing headlight (which is essentially the anti-DLC argument) is wrong to me.
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