The whole game was somewhat of a disappointment. I know everyone on Gamespot likes to complain about the ending, but I rarely see anyone complaign about the campaign. I found the comment that Max Temkin of Giant Bomb as the best explanation of why the game disappointed me:
"Mass Effect 3 finally transitioned the Mass Effect franchise into a big dumb action movie, and in many ways that was an incredibly sad experience. The people and places we've discovered and grown to care about were finally reduced to things for Shepard to blow up and places for her to blow things up in, and this ruined the game for me so thoroughly that by the end, when we learned that we shouldn't have even bothered hanging on to our Mass Effect save files for five years, it was just salt in the wound.
InMass Effect 1, we muddled through long elevator rides and boring vehicle combat so we could learn more about the incredibleMass Effectuniverse--the game rewarded our efforts by teaching us about richly-textured worlds and cultures.Mass Effect 2had a lazy plot and more boring combat, but was mostly saved by a great "building your team" story where we got to meet fantastic new characters.
ME3 went wrong because it recycled people and places from the first two games and revisited them only as a series of set pieces for us to blow things up in (we even blew things up on theCitadel, twice). That's a fundamental problem for a Mass Effect game, because what was fun about this franchise wasn't the specific worlds and characters it introduced but the thrill of their discovery. Without that I'm just some guy shooting at lizards and aliens with a machine gun, and what the **** am I supposed to learn about the human condition from that?
Anyway this dumb game is in my top ten because of the part withMordinin the elevator."
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