We have all seen It happen. Your beloved franchise is coming out with a new title and the trailer looks awesome but something doesnt feel right about the gameplay trailer... You find out after shelving out a hesitant 65$ that your game is now the dreaded, "Casual Game"'
If you dont know what Im talking about look at Dragon Age Origins, clearly a game made for a distinct group of people. RPGers, DnD fans, and then Dragon Age 2 came out. Well...you can do flips in it? The abilities and levels progress is watered down. The magic sparkles more than tinker bells hot ass. Dungeons all have the same graphics. The producers even pushed the gay factor, as to get as much publicity as possible. I have no problem with gay stuff personally, but when it becomes a selling point and someone clearly is pushing an agenda it takes away from the game.
DA2 was clearly a game made to aqcuire the most revenue....but do they really make more money in the end?
The post here is not to bash any game in particular, its more in the preservation of the game industry itself. I once heard a quote from Miyazake- "When you make a movie for everyone, it will appeal to no one."
I think this philosophy rings very true in video games too.
What do you think about the "Casualization of Franchises" and what games did you love that this happened to?