[ Indie Games] Retaliation Path of War available on Desura

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xteamsoftware

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#1  Edited By xteamsoftware
Member since 2013 • 25 Posts

Dear all, I'm Stefano Tamascelli from Italy and I want to introduce the new game we are developing for Windows:

Retaliation: Path of War is a new and original hex-and-counter turn based wargame.

It has been designed and developed with the main purpose of offering a fun and easy to learn wargame, without the complexity and hyper realism of traditional simulation wargames while at the same time keeping all the interesting and challenging elements of tactical reasoning. Have you enjoyed playing many matches of Risk with your friends but often felt limited by its simplicity and yearned for something more?

Have you been engaged in realistic battle simulations lasting several hours (or days!) and wished you could just get to the point and vanquish your enemies?

Then you've come to the right place: whether you are a seasoned strategist or a casual gamer, you will love crushing tanks and conquering bases in Retaliation! Retaliation: Path of War draws inspiration from a great variety of games (Risk, Chess, Go, RolePlayingGames, Axis&Allies, Memoir'44 just to name a few) to deliver a fun, immediate and addictive challenge. It is simple to learn and fast to play but it offers an infinite variety of tactical situations.

http://www.retaliationgame.com/

http://www.youtube.com/watch?v=yIqSrgO5ugU

Beta testing We invite all interested players to participate in our beta testing program, offering up suggestions and spotting bugs in our product.

A major release, 0.97 marks the introduction of a new gameplay mode to "Retaliation: Path of War", codenamed "no luck". If selected, all combat results become deterministic, making the game more similar to chess. It is hence now possible to play Retaliation in four very different modes: classic boardgame style, videogamer mode (faster and smoother), arcade mode (good aim and reflexes influencing combat outcomes) and no-luck (deterministic). 0.97 also brings a host of new features, chief among them the possibility of hiding the UI buttons and hence play seeing only the game board. This release also comes with a new background music and a redesigned in-game options menu (with four levels of UI, from beginner to hardcore). 

http://www.desura.com/games/retaliation-path-of-war

To allow everybody to get an immediate hands-on experience with Retaliation, we have created a Flash demo version of Path of War.

No download or installation is needed and you can start "right now" practicing your tank manoeuvres and base conquering by navigating to:

http://www.xteamsoftware.com/site/game/retaliation_pow/

Furthermore, porting to mobile platforms is well underway, with Android and Ouya versions to be released soon.

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#2 xteamsoftware
Member since 2013 • 25 Posts
I'm pleased to announce new update 0.90b. Thanks to users report and feedback we have updated Retaliation Path of War. Many bugs have been fixed and now the base rules engine is complete. Now we are working on code optimizations and fix/clean some routines to simplify the porting. We have made some collaborations for create some 3d graphics elements ( 3d isometric ) e for game musics with: Andrea Giachini Play free at: http://www.retaliationgame.com/ We invite all interested players to participate in our beta testing program, offering up suggestions and spotting bugs in our product.