*Title continuation* How to fix the Gaming industry AND add value to games at the SAME TIME!
When you have a publicly traded company like EA for example who wants people to buy shares from them, the problem is that they need to hit a price quota for every quarter otherwise shareholders would sell off their stocks and/or not buy their stocks and that would diminish the company's value, this in turn would drive down the quality of games because smaller budgets = less quality games. And the problem we seem to be facing at this time in the gaming industry is that the original devs of most companies "Looking at you Capcom" are not making enough profit to sustain themselves with the amount of used games that are purchased at Gamestop, none of that Profit received is used to support the original devs and thats where DLC comes into play. The original goal of DLC was to add value to the game you have purchased but also to finally rack in some cash from the people who bought the game used.
Im not justifying DLC but you have to look at the root of the problem in order to fix it. Personally I think that original disk holders should get any and all DLC for free, this would cheapen the overall price of used games because people know that if they don't buy the new copy then they will most likely have to buy the DLC, this heightens the value of the original game purchased thus more copies of the original game will sell, this means bigger profits for the original devs.
I think that this idea would probably screw over the customer for the first year or 2 but as time rolls along, we will see more profit go towards the actual devs, we will see a huge decrease for the price of used games, and over all value of the original disk holder's game play experience will be increased. "And heck, they don't have to get rid of paid DLC for good, just keep adding more value DLC for original disk holders, and the used game owners will still most likely purchase it anyway".
OH and I FIRMLY believe that digital purchases SHOULD at least be $5-$10 cheaper, the price of convenience should be charged to the company in this case, NOT the customers.
I know Mass Effect 3 used this idea somewhat and that is what made me buy the game "new" on launch day.
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