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#1 Posted by remaster1989 (239 posts) -

just curious how it is

#2 Posted by sircyrus (6358 posts) -

Combat is more enjoyable than most MMO's, but the quests are real boring, and it's a bit more grindy than games like TOR or WoW.

#3 Posted by Jestersmiles (378 posts) -

it sucks -_-

#4 Posted by teizokurei3252 (2 posts) -
its great
#5 Posted by Fiendsty (1 posts) -
I don't know how it is because I can't get a closed beta key
#6 Posted by callmeiverson (1 posts) -
its awesome
#7 Posted by Iversonblc (1 posts) -
i like it
#8 Posted by maden2004 (688 posts) -

The game is really good. Best combat ever in an mmo. Gives oppurtunity for players who have skill to be better then your average player. Offers alot of depth in term of Combat. PVE Combat is amazing you are always engaged in the fight. PVP is the best ive played, if you master your class you will destroy people. Graphics (environment, gear, mobs) are amazing. Has a asian art style which is offputting but easy to get over.

Questing - go here kill this. Just that but thats all mmos really have to offer.If your looking for lore you won't find it. If you are looking for amazing pvp and good combat this game is on awhole new level. Makes guild wars 2 combat feel horrible.

Its worth it, you should try the beta. The game is defnitely gonna be a hidden gem with false hype being around gw 2 .

#9 Posted by AzatiS (7088 posts) -
GOOD ++ Amazing graphics . Amazing Races from funny/very cute chars to some really badass ones. Best combat system i ever played , yet. First time i healed in a dungeon and i didnt miss the action by looking BARS only. Amazing open world monsters , BIG ones and really challenging to kill them. You can SOLO mobs you wouldnt even think to in other MMOs. Game promotes skill over gear/grouping. ( even as group saving alot of time) BAD ++ Feels grindy after a while. Quests are all about kill , kill and kill. Some classes feel a bit weak or slow over others making game feel even more grindy. Generic dungeon. The one i played even. Just generic pull all , aoe them and avoid bosses jumps. Too fast levelin. I made it 25lvl in less than 2 days. Im worried its a bit too fast but on the other hand if it was slower it might felt even more grindy. Subscription plus huge competition around the corner ( GW2/D3/WoW mop/Torchligh2) and most of the buy to play... makes people like me , think it twice before think to purchase TERA... Subscription , imho , shouldnt be the case with TERA. Well those are my BETA impressions. If by any means this game was similar to GW2 ( buy to play then cash shop ) if could be HUGE . But now... i see it have a peak and after a year decline alot. Anyways nice mmorpg. It reminds AION but its x100 better in all aspects.
#10 Posted by Halfarn (2 posts) -
Anyone played both TERA and GW2 and would be able to stack the two up against each other? Looking forward to both games to be honest, just not quite sure which I want more.
#11 Posted by silentkillah (247 posts) -
I played 2 of the closed beta weekends. Got to about level 20. I couldn't stand it anymore. While people are saying Combat is refreshing, it certainly is.. to an extent. It's nothing major. It's a big chess game in combat. The quests were by far the worse feature of this game. I am so burnt out of grinding X kills that it's making my headsping. And you'll do that in Tera.. over and over and over.. killing the same NPC's. They aren't even varied. Some monster types you might have to kill Xamount at level, but you'll be fighting the same monster type at 15 once again. TO ME I was boring beyond belief. Love the graphics, optimization was good, but nowhere near on par with Aion. Getting a serious guild is a must, this game doesn't seem like it's directed towards casuals. Just left a bad taste in my mouth. My opinion
#12 Posted by Sungod1984 (26 posts) -

Good I can't stand casuals and winers your more than welcome not to play this game but it is fun period.

#13 Posted by HxCEdgy (39 posts) -
I got to play it in Beta I really enjoyed my time playing it, the game looks stunning the combat feel good looking forward to the pvp side of the game, also some very cool features, I just really hope people picks it up and see the game for what it is i got mine pre order looking forward to May 3rd.
#14 Posted by K-Jun (1 posts) -

So I'm guessing you've (maden2004) played GW2 in some fashion, whether it be beta or at a tradeshow? Since you obviously have so much to compare between the two.

#15 Posted by OGKNav (2744 posts) -
It's an MMORPG, wtf do people expect? A date-sim, random gangster shootouts, drug deals, and car chases? Skyrim is the same exact thing. Final Fantasy is the same exact thing. In fact, CoD is the same exact thing, you run around, level crap up, and kill kill kill. By the looks of it, it seems people are just being haters because they're afraid of (or their friends) leaving whatever precious MMO they invested so much time into. Cry "wolf" elsewhere, Tera is a fine game.
#16 Posted by gemstonee (14 posts) -
Played both GW 2 and TERA and I think GW 2 is a winner. Tera involves so much grinding, I didn't enjoy doing quests and levelling bcs mostly it is focused on killing certain mobs and reporting quest back. Really boring. GW 2 mini quests aka events are far more interesting... for example u have to help defend garrison, which idea is alike- kill mobs and report- but variety and connection with story line make it more interesting. Also Tera main story line didn't impress me much, I just accepted quests and kill what I should have, while GW 2 made me curious what will happen after and I wanted to follow quests. While in Tera (beta I played) u level relatively fast, skills are limited. GW 2 give you more skills and possibilities. I am waiting for Blade & Soul but, GW 2 will be a nice time breaker.
#17 Posted by Snaptrap (2186 posts) -

The hyped combat system is more of a useless gimmick than a benefitial feature. The regions are so small and cluttered that you'll find yourself accidentally shooting the mobs of other players or mobs that get in the way. You can't kite at all and when mobs spawn in front of you, it's instant aggro after you hit them. There's no warning or time to change your poition so you don't hit them.

The quests are ULTRA boring. The game feels like it was quickly slapped together with good looks and a heavily advertised "true action combat" system which utterly blows chunks. The only good thing I have to say about this game are the graphics.

#18 Posted by WizardGlass (403 posts) -

The hyped combat system is more of a useless gimmick than a benefitial feature. The regions are so small and cluttered that you'll find yourself accidentally shooting the mobs of other players or mobs that get in the way. You can't kite at all and when mobs spawn in front of you, it's instant aggro after you hit them. There's no warning or time to change your poition so you don't hit them.

The quests are ULTRA boring. The game feels like it was quickly slapped together with good looks and a heavily advertised "true action combat" system which utterly blows chunks. The only good thing I have to say about this game are the graphics.

Snaptrap
^^^^^^ hasnt actually played the game... most of what he just said is completely untrue.
#20 Posted by Snaptrap (2186 posts) -

[QUOTE="Snaptrap"]

The hyped combat system is more of a useless gimmick than a benefitial feature. The regions are so small and cluttered that you'll find yourself accidentally shooting the mobs of other players or mobs that get in the way. You can't kite at all and when mobs spawn in front of you, it's instant aggro after you hit them. There's no warning or time to change your poition so you don't hit them.

The quests are ULTRA boring. The game feels like it was quickly slapped together with good looks and a heavily advertised "true action combat" system which utterly blows chunks. The only good thing I have to say about this game are the graphics.

WizardGlass

^^^^^^ hasnt actually played the game... most of what he just said is completely untrue.

I've played the 3rd and last closed beta.

#21 Posted by krolsh (1 posts) -
its AWFUL imo... while some may say the combat is refreshing, I find the inability to target or use the cursor feels completely unnatural and clunky. I only played to level six and am done, and have requested a refund of the pre-order... (what can I say... i had high hopes) And yes... it is extremely grindy. i was bored outta my mind after an hour. i found myself not even reading quest dialogue... i just wanted to know what I had to do to complete the quest - not good. Lastly, I have a high end PC and run all the graphics on MAX settings, yet it is just looks washed out and sort of... lifeless. not sure exactly how to describe it. it reminds me of Rift, but much more cartoony for my liking. you can definitely see the Korean influence. to me these things were just too much of a deterrence to give it any further consideration. sorry to say, I was really looking forward to it.
#22 Posted by AbandonedFish (141 posts) -

I enjoyed it for about 4 hours. The combat was pretty fun, the UI was great and the graphics were nice (they reminded me of KoA for some reason) but that's about it. I was interested in the game but what really turned me off was the fact that if I were to make 1 of each class then I'd have to grind through the same areas and hit the same quests over and over again. At least with the other MMOs I've played, namely WoW, EQ2 and Rift, there were multiple pathways you could take to level so you wouldn't have to see the same area over and over again.

The quests were what really killed it for me though. I was extremely surprised to see that I had to kill the same kind of mobs for multiple quests (god damn ghilliedhus). I can't speak for the late game, but the early game didn't hook me enough to make me want to play more.And yes, all MMOs have the same kind of quests. It boils down to kill X, get X, find X, escort Y and go to X. But the most important thing is how the devs put the icing on the quests so they're worth doing and remotely interesting.

Here's an example of a quest in WoW I really enjoyed:http://www.youtube.com/watch?v=4wwfsZyHeXE

#23 Posted by jareed (2 posts) -

The fact that you only played for 4 hours really shows in your main complaint. If you get a little farther you will see that at certain levels quests will open up in the main hubs that will direct you to other areas. For example, if you are questing in lumbertown you have the option of following the story quests through that area entirely, but once you get to a certain point a new quest npc will open up which will direct you to tugwani mire. Point being, I got to 32 in the open beta and 20 in the closed and I didn't touch quite a few of the areas that were open to me for leveling. If I wanted to reroll, I would easily be able to avoid going to the same areas.

The combat system takes a little bit of getting used to, but if you value an element of skill you will come to love it. Personally, I like knowing that with enough practice I could pull off a 4v1 based solely on the fact that I am better than the people I am facing, not that they have the optimal spec and the best raiding gear and an inherent badassness that comes along with being that class alone. That is garbage to me.

The one complaint that I would validate here would be the questing. It does become very monotonous, and I stopped reading the quest text after a while. There are surely times when you end up killing the same things more than once and a lot of the time you will see recycled mobs of varying sizes which doesn't help the case. Questing is what it is, and there is nothing really new here, it is the same thing you will find in WoW or SW:TOR minus the forced dialogues.

What I find to be the most engaging in this game so far is the PVP. The guild system in conjunction with the PVP makes it all that much better. You are also able to flag yourself individually for PVP and be able to attack anyone at any time, but I don't have much experience with the "outlaw" mechanic so I won't talk about it. My experience with the guild war system is a good one. Guild seem to be willing to meet up for massive GvG pvp battles, which require a fair amount of coordination and skilled players to win. There are a lot of strategic elements involved in GvG. We had a GvG where we were battling a guild, and they had secretly become allies with another guild we were warring with. They ended up coordinating and flanking us which put us too far behind to win. I thought that was awesome, even when losing.

This is already way too long so ill wrap it up. I don't know if this will be enough to pull you away if you're engaged in another game, but I don't play anything other than Skyrim right now and i'm looking for a good new MMO and I this looks like the one for me.

One last thing, I HAVE DIABLO 3 BETA ACCESS AND BASED ON THE TWO BETAS I WOULD DEFINITELY PICK TERA.

TL: DR - Varying quest paths, good skill based combat system, boring questing, PVP is awesome, especially GvG.

#24 Posted by Bozanimal (2483 posts) -

The fact that you only played for 4 hours really shows in your main complaint.jareed
I think Kevin VanOrd said it best in the comments of the Tera Open Beta Live Stream:
I think it's perfectly reasonable to expect a game to be fun in the first 10 or 15 hours. If a game doesn't get good until you have played it for 15 hours, that's not the fault of the player--it's the fault of the game.Kevin-V
terascreenshot20120407213626_3.pngI'd go a step further and say that if a game is not entertaining in the two hours, about the same duration as a full-length feature film, it isn't doing it's job. I've put in about 15 hours between the closed- and open-beta, and the combat system becomes more and more compelling, but it just doesn't compensate for so many of the games pitfalls, particularly where you can only really level effectively by questing, and the relatively linear questing path versus established MMORPG titles.

WoW opened leveling by battlegrounds for a reason: People want variety when starting a new character. With a dozen starting areas and the ability to level your character through PvP, instances, and even gathering, new MMOs must meet at least this standard of variety in leveling, in my opinion. I quested through the starting island on three characters, and it was barely tolerable on the first.

An excellent battle system, slick interface, graphics, animations, models, and audio do not compensate for the face that Tera is literally a chore to play.

Happy gaming,

Boz

#25 Posted by AbandonedFish (141 posts) -

One last thing, I HAVE DIABLO 3 BETA ACCESS AND BASED ON THE TWO BETAS I WOULD DEFINITELY PICK TERA.

TL: DR - Varying quest paths, good skill based combat system, boring questing, PVP is awesome, especially GvG.

jareed

There are actually several things preventing me from getting Tera.

  1. I can't play through En Masse Entertainment since I have the misfortune to live in Asia; a region entirely comprised (according to En Masse) of cyber criminals. This means that I have to play through Frogster, who hosts the game in Europe. I have to pay in Euro and I can't access the NA or AU servers that my other friends would be playing on.
  2. Even if I were desperate enough to pay 15% more for subscription fees and find a new guild to play with, the lag means I still get hit by attacks despite having moved around the enemy 90º (and I have to start blocking at the start of the animation I'll get hit despite my character having his shield up).
  3. I rolled the classes that would interest me the most during the open beta, but I couldn't get hooked enough to level myself past lvl 8. I've played several MMOs in my time: UO, AC, AC2, WoW, EQ2, AoC, Warhammer Online, LotRO and Rift. Sadly enough, Tera is the first game in which I haven't made it to a capital city. 4 hours may not be much, mind you that's 4 hours per class i.e. 8 hours total, but I just didn't get interested in it. I'm not a kind of guy that can grind because I will get bored easily if I'm plaing solo (see reason 1)

D3 on the other hand, I will be getting. I know at least 6 people I can group with and there's no silly segregation policy when it comes to server groups and regions.

#26 Posted by Blitz8529 (160 posts) -

I have pre-ordered Tera and played the last 2 betas.

Do the quests,lore and voiceacting, crafting suck? Yes, this is typical of Asian games. One day I hope we get a western MMO with Asian graphics and combat and the rest done by westerners.

The combat is fun I haven't been able to play tab targeting games since then after a couple of minutes I log back off. With glyphs, enchants and weapon/armor crystals your character will not always be the same as others of your class and you will most likely have several types of glyph/crystal builds depending on what your doing.

Grindy? I don't find Tera grindy at all. Hardcores can hit 32 in less than a day. Quests will level you super fast and it so much exp you will end up being 3-4 levels above your quests at times because there are so many. Also, most quests you can get a repeat of and then keep killing the mobs and then turn in them all later. I farmed some BAMs with my friends for awhile and we all had 10 turn ins for quests afterwards. We didn't need to run and turn in every 4 kills.

The graphics are amazing. The World is huge and beautiful and I enjoy exploring and most of it is seemless. Instead of maps lets call them countries broken up into counties, you can go to all of the counties and countries not seperated by water seemlessly. If this game had fishing I would spend hours fishing in areas because it looks good.

Clutter, Yes to me clutter is a huge thing it adds life to areas. You will find lots of clutter in this game along with furniture, boxes desks with stuff on them. No empty rooms with just npcs. The water areas have seeweed and fish swimming around, the sky has birds and hawks.

This is the first game in awhile where I actually like my character and want an alt of every class.

If your bored of slow paced stand still combat or pvp where the only tactic is to bunny hop while swinging your sword. You will enjoy Tera combat and pvp. Also there is no stealth in Tera, you will see your enemies coming and not just when your fighting a mob at 20%.

#27 Posted by Kickable (1087 posts) -
those WoW quests like Gnomebliteration are few and far between. but that's still more than most MMO's are doing to make quests interesting and while objectives of normal quests are always the same at least the writing is good or funny(IMO).
#28 Posted by AbandonedFish (141 posts) -

those WoW quests like Gnomebliteration are few and far between. but that's still more than most MMO's are doing to make quests interesting and while objectives of normal quests are always the same at least the writing is good or funny(IMO).Kickable

At least they're there though. Even despite the one-off nutty quests some whole zones are worth doing just for the storyline that runs through the various quests you get. Having well planned and written chain quests really helps pass the time.

#29 Posted by Bozanimal (2483 posts) -
those WoW quests like Gnomebliteration are few and far between. but that's still more than most MMO's are doing to make quests interesting and while objectives of normal quests are always the same at least the writing is good or funny(IMO).Kickable
Gnomebliteration is one of many, many great quests since the introduction of Cataclysm, and certainly not isolated. You've got the Plants vs. Zombies homage, robot football in the goblin starting area, a "whodunit" in Westfall, the entire quest chain of Redridge Mountains is funny and entertaining with its Rambo tribute, you've got Lunk's quest line in Searing Gorge, everything both Alliance and Horde in Swamp of Sorrow is epic and a ton of fun- Blizzard completely upped the standards of questing in Cataclysm. Sure, there are still a bunch of gathering and killing quests, but they are much, much more entertaining on the whole than WotLK and earlier, and far superior to any other MMO currently available (full disclosure: I stopped playing WoW in Jan, and do not play an MMO currently). That said, we'll see about Guild Wars 2. I haven't had a chance to watch Kevin-V's stream of the beta, yet. Happy gaming, Boz
#30 Posted by Kickable (1087 posts) -
oh i was talking about only quests that make you use a vehicle or stuff like the plants vs. zombies. even though I love most of the "normal" quests chains in WoW with good writing, they're still essentially the same boring objective structure which you'd see in other MMO i hate how fast you lvl up in WoW, because that means you might not even get to experience an entire zone and clear as many as possible. once you get the urge to move on somewhere else for gear, skinning, etc. then later on you start wanting PVP gear, and BGs give such a ridiculous amount of XP
#31 Posted by jareed (2 posts) -
Just a matter of opinion on my part. I just don't think you gave TERA enough time to justify saying that there are no alternatives in questing. Diablo looks good, and I will probably pick it up because I can afford to play both. That being said, there may be no segregation in Diablo, but have fun only being able to play with 3 of those 6 friends at any given time.
#33 Posted by VexxRed (39 posts) -

I've only gotten to 30 so far and i'm reallying digging it. Its not the game changer that most people may have expected it to be, but the combat is a nice refresher. Everything else what you've probably played before with AMAZING graphics. i dont think this game is for everyone, but the community is pretty nice (so far) and helpful. I'd recommend.

#34 Posted by BFEL (8 posts) -

Sir you just asked a large group of people, ON THE INTERNET to give you a definitive answer to a question....your doomed to get answers so mixed that you could sell it as a snack food for hikers....

#35 Posted by 1clickO (1 posts) -
Seriously? must "grinding" be even mentioned? i mean open ur eyes and all u dumb ass out there! Now tell me when did you NOT play an MMO'S with no ""grind"" to it??? seriously??? even FPS is the same way if u think about it ACEEPT in a different view! goodness people are retarded when ever they talk or whine about the grinding part in any MMO hahaah no matter what you do all MMO will need a sort type of grinding method unless your ass plays my little pony or dora the explorer. Hell, even you probably need to do some type of grind **** to go somewhere.
#36 Posted by stenchlord (60 posts) -

For those interested, I have a guild in TERA. It's actually a GiantBomb guild but I'd happily accept any GameSpot members.

The guild is rather dead atm (only have 25-ish members) and with Diablo 3 people are more focused on that, myself included but I know I'll be jumping back into TERA soon, I am still paying for it after all lol.


Guild: Good Luck Have Batman


Just let me know you're from GameSpot in the message, I'll create a special rank for GameSpot members, if you can think of a decent title for it let me know. I'll call it GameSpotter for the time being.

#38 Posted by iorya (26 posts) -
It has a great action based combat and for that only you should give it a try.
#39 Posted by hellokids100 (6 posts) -
Greeting! 3zoom updated Power Leveling for Tera EU & US Servers. Lower prices and reduce time for PWL. Come on and start your Level power. For more infos , plz add our skype :go3zoom
#41 Posted by mmo-cards (6 posts) -
TERA better than dragon nest , i love this game btw i have lots of Tera EU-Standard Edition CD-Key EU-Collector Edition CD-Key :D
#42 Posted by Malekoth (25 posts) -

it is Tera-bull. I did like it for a while. Combat is the best I found, but the super bland questing killed it for me. However, that is when I was paying monthly for the game. Now that it is FTP, why not give it a try? I can keep you entertained at least for a while.