This is a creamdream for me as I'm a huge fan of both series.
Starting today, the Coles are KickstarteringHero-U: Rogue to Redemption, an RPG-adventure hybrid that they hope to release for PC and Mac next fall. They hope to raise at least $400,000 for the project, which they're staffing with a team of eight designers from across the world. [The Kickstarter is not yet live, but we'll link when it's up.]
Earlier this week I spoke to Corey and Lori about their plans. These are experienced designers who know how to make good video gamestheir five-gameQuest for Gloryseries was a charming (albeit buggy) blend of point-n-click adventuring and hardcore role-playing action, one of the highlights of Sierra's early-90s adventure-game Golden Age. So the Coles have some idea of what makes a game fun to play.
"It's a story about a wannabe thief who winds up getting caught and pushed into becoming part of Hero U, the hero university," Lori told me. "That's where he gets to learn all the skills and things he needs either to become a thief or a good rogue."
While theQuest for Gloryseries was about 70% point-and-click adventure and 30% role-playing game, Corey added,Hero-Uwill be more like 60% RPG and 40% adventure. Or something like that.
"Our son compares it to thePersonaseries because we do have some similarities," Corey said. "You're going to a new school; you get to interact with your classmates through dialogue that advances the story and so on."
So at night, you can go to the catacombs below school to try to make money, go on quests, and fight monsters. And during the day, you can select from dialogue trees, explore the school, meet new people, compete with those people ("It's like an Ivy League college: everybody's trying to get ahead," says Corey), learn how to become a better rogue, and piece through the many strange events surrounding Hero University and its neighboring areas.
I'll be throwing money at them as soon as the kickstarter goes up.