Have you ever taken notes while playing a game?

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#1 Posted by Behardy24 (4646 posts) -

If so, which games did you fondly remember taking a high level of notes in?

#2 Posted by udUbdaWgz1 (631 posts) -

no. unless, i were to journal my gameplay.

wait, did i note those spells in eternaldarkness, lol?

#3 Edited by mastermetal777 (1719 posts) -

I take notes when I play a game I'm planning on reviewing

#4 Edited by Senor_Kami (8428 posts) -

RPGs with poor interfaces where I can't easily compare the stats that I need to are ones that I end up writing notes for.

#5 Posted by Jacanuk (4762 posts) -

Hmm, most games that require "notes" has a built in note system.

But i have done calculations for manager games like Pro Cycling Manager, Football Manager and tycoon, build games, particular in minecraft for the more complex builds with redstone wiring and i always used to have a block and pencils/pens next to me on my desk just in case, now after i got a ipad i use that instead.

#6 Posted by Articuno76 (18865 posts) -

I've had some fond memories of having to bust out pen-and-paper to chart a puzzle. I recall a morph ball puzzle in Metroid Prime 2 where I did that. Awesome stuff.

#7 Edited by Ish_basic (4029 posts) -

I used to scribe down level progressions for NWN, to both come up with builds and to help me know which feats/attribute points to take when. RPG skill systems are just too simplistic anymore. Loved how different I could make my characters. Had ghostly rogues that were tough to hit and could disappear in plain sight or wisdom skewed barbarian-druids who spent most of their time fighting in dragon form. I miss that.

#8 Edited by LoG-Sacrament (20397 posts) -

I've done it with some puzzles in games. Usually it's the ones where they give you little pieces of the puzzle all over the level or when they just dump a bunch of info on you at once. It tended to happen more in older games. A recent one would be Ni No Kuni. It had this made up alphabet with passages to translate and it was just easier to write stuff down as I went.

#9 Posted by thehig1 (2306 posts) -

Yeh mine craft when building structures ill make notes and drawings.

#10 Posted by mastermetal777 (1719 posts) -

@LoG-Sacrament: You don't have to write down the alphabet. It's actually translated for you in the instruction manual.

#11 Posted by Lulu_Lulu (13704 posts) -

Prince of Persia: Sands of Time, the round room with the many doors.

I worked out the solution of the puzzle on a piece of paper.

#12 Posted by pyro1245 (873 posts) -

Many times. All the Myst games. Many old-school RPGs. Recently Divinity: Original Sin.

#13 Edited by LoG-Sacrament (20397 posts) -

@mastermetal777 said:

@LoG-Sacrament: You don't have to write down the alphabet. It's actually translated for you in the instruction manual.

Yeah, but I'd write down the passages as they translate into English.

#14 Edited by udUbdaWgz1 (631 posts) -

if some of you like journaling i suggest, bigwooly and his 2 journals on the skyrim forum. truly revolutionary if your interest is writing and journaling and such.

his writing helped my GAMEPLAY. that's how good it is. and, i am a hardcore guy, at heart.

#15 Posted by turtlethetaffer (16793 posts) -

I've written down locations to things a few times when I'm going for completion but other than that I don't take notes during games.

#16 Edited by udUbdaWgz1 (631 posts) -

@Lulu_Lulu: i know it seems like piling on, but, prince of persia "puzzles?" seriously? lol. one of the funnest games i've played is the forgotten sands game. ez and yet, sticks to its premise.

pop2:warrior within, btw, is a game for adults. criers need not apply.

#17 Posted by mastermetal777 (1719 posts) -

I'm realizing that I never take notes for puzzles in games. I like to solve them on my own without having to really plan them or draw em out.

#18 Edited by Lulu_Lulu (13704 posts) -

@udUbdaWgz1

Yes... Prince of Persia has puzzles, good puzzles too. And The Music in Warrior Within was absolutely dreadfull. Whos Idea was that. And what do you mean its a game for adults ? Granted its inappropriate for kids but it was hardly mature.

#19 Posted by SovietsUnited (2319 posts) -

Passwords :P

#20 Posted by yokofox33 (29910 posts) -

Not so much notes, but rather answers to puzzles or things you have to remember later in the game. Mainly for the Tales of games where you have to write down and remember people's orders for the cafe mini-game.

#21 Posted by Skr3t (12 posts) -

Myst. Because I had no interwebs at the time.

#22 Posted by illmatic87 (15292 posts) -

Fez required some note taking if you were to be all completionist about its puzzles/content. It had its own coding system that you had to piece together from the world. I took notes using my smartphone and the game even implemented the use of QR codes which was fitting and I loved Fez for that. It reminded me of a combination games i enjoyed from my childhood, with pixel aesthetics, Myst-like explorative gameplay and odd meta-game stuff.

Cant wait to experience the joys again in Fez 2.

#23 Edited by Lulu_Lulu (13704 posts) -

LA Noire had its own ingame note book..... Cole would jott down anything he thought was important..... Why don't more games do that ?

#24 Posted by Behardy24 (4646 posts) -

@illmatic87 said:

Cant wait to experience the joys again in Fez 2.

But I thought.......you know.......Fez 2 wasn't happening.

#25 Posted by Behardy24 (4646 posts) -

@Lulu_Lulu said:

LA Noire had its own ingame note book..... Cole would jott down anything he thought was important..... Why don't more games do that ?

I guess most game developers don't think you need it, which is true for most games.

#26 Posted by Lulu_Lulu (13704 posts) -

@Behardy24

Well, I need it.... It would be nice if I could pick and choose what should or should not go in the note book.

#27 Posted by geniobastardo (1294 posts) -

Nope.Never.

#28 Posted by Archangel3371 (15746 posts) -

Oh yeah I'll write notes for games I'm playing. My most recent one was writing down some things for Ni No Kuni. Aside from that it's been quite some time since I wrote notes on a game. Before I'd usually write down locations of items or secrets sometimes even drawing maps. These days the games usually do a good enough job of keeping track of everything so I don't have to take notes.

#29 Posted by Notorious1234NA (856 posts) -

hahahaha lmao

notes.....

#30 Posted by Star0 (443 posts) -

Zelda 1 and GoldenEye 007...when I phoned Nintendo Hotline to get the proper path to the golden gun lol.

#31 Edited by Black_Knight_00 (18523 posts) -

Of course, all the time. That's how I compiled my "92 reasons why Assassin's Creed 3 is silly" list.

#32 Edited by sukraj (23060 posts) -

No never

#33 Posted by Planeforger (15797 posts) -

The Myst series is the obvious one. I filled a notebook while playing through that series. It's the only way to beat it - especially Riven!

#34 Posted by johnd13 (8235 posts) -

In certain adventure games where puzzles require notes in order to be easily solved. I particularly remember some tough ones in Sherlock Holmes(Awakening?) and some combos in Escape from Monkey Island 4.

#35 Posted by OneSanitarium (6921 posts) -

I don't think I've done it for anything outside of a fighting game, just noting combo, routes, weird interactions, specifications for certain things against certain characters and/or certain timings or spacings.

I almost counted out frames for a FG in pre alpha, where things were GOING to change, drastically in a lot of situations.

#36 Posted by turtlethetaffer (16793 posts) -

@Lulu_Lulu said:

LA Noire had its own ingame note book..... Cole would jott down anything he thought was important..... Why don't more games do that ?

Both DS Zelda games allowed you to take notes on your map to mark important things.

#37 Edited by nutcrackr (12642 posts) -

Zork Nemesis, literally noted everything but it didn't help me at all

Super Mario Bros 3 on SNES, jotted down all the possible card set configs so only had to look at 2 to instantly know all of them

Guild Wars 1, keeping track of materials and inv content

#38 Posted by Lulu_Lulu (13704 posts) -

@turtlethetaffer

Fantastic ! Now all we need is for them to go multiplatform.

#39 Edited by turtlethetaffer (16793 posts) -

@Lulu_Lulu said:

@turtlethetaffer

Fantastic ! Now all we need is for them to go multiplatform.

Or you could just buy a DS. It's a great system.

Oh wait exclusives are evil, I forgot. Even though in this case both games really use the system features in a way that can't be replicated on other platforms.

#40 Posted by mgools (905 posts) -

Yep....On Fallout 3.

#41 Edited by Lulu_Lulu (13704 posts) -

@turtlethetaffer

There you go ! You don't even need me anymore, I'm like an app for your brain.

I don't like how the term "App" just sprung out of no where.

#42 Posted by turtlethetaffer (16793 posts) -

@Lulu_Lulu: Didn't detect the sarcasm did we?

#43 Posted by Lulu_Lulu (13704 posts) -

@turtlethetaffer

In my defense... The internet and sarcasm don't mix very well.

#44 Edited by loafofgame (634 posts) -

I wrote some stuff down for Syberia 1 and 2 recently, because there are the occasional symbols you need to remember for later.

#45 Posted by illmatic87 (15292 posts) -

@behardy24 said:

@illmatic87 said:

Cant wait to experience the joys again in Fez 2.

But I thought.......you know.......Fez 2 wasn't happening.

My friend told me there is a sequel in the works?

#46 Edited by kaealy (1467 posts) -

A lot during the 8-bit era and early 90s PC gaming. However, in recent memory, I took loads of notes during Secret World.

#47 Posted by harry_james_pot (10943 posts) -

I play a lot of adventure games, so yes.

#48 Posted by mastermetal777 (1719 posts) -

@illmatic87: There was, but then Phil Phish got into a massive Twitter battle with a gaming personality and decided to stop making the game altogether after that fiasco.

#49 Posted by Behardy24 (4646 posts) -

@illmatic87 said:

@behardy24 said:

@illmatic87 said:

Cant wait to experience the joys again in Fez 2.

But I thought.......you know.......Fez 2 wasn't happening.

My friend told me there is a sequel in the works?

It was, but then it was cancelled.

Read the big drama here:

http://www.gamespot.com/articles/fez-ii-canceled/1100-6412138/

#50 Posted by bezza2011 (2559 posts) -

Not so much now because most games you need to take notes on are PC puzzle games like Still Life which is an amazing game but the puzzles are super solid which require me to bring out my trusty pad and pen, but reality is, the more we keep going the more games are becoming alot more dumbed down to keep the ordinary gamers happy, plus most games which would require you to right things down, now already caculate what you need to know by the time you come to that section.