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moji-moji

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#1 moji-moji
Member since 2012 • 25 Posts

In a online world building - age of empires/ civilisation type game do you prefer a grid system where you can snap building and roads to a invisible grid in a more uniform method or do you prefer a more free range customisation - placing buildings and other object wherever? Let us what you think!

I prefer the invisable grid system where you can snap buildings and roads to it... It looks better and much more neater.