Another late gen Sony exclusive that should've been a next gen title, and another flawed game. Beyond, God of War and now Gran Turismo 6. Franchises that used to get 90+ are now struggling to get 70+ on metacritic. What a shitty year for Sony exclusives. These games could've been amazing with a little more time in the oven and on a next gen console.
Overall Score: 75%
(out of 15 reviews)
Telegraph - 5/5
http://www.telegraph.co.uk/motoring/...-6-review.html
Ultimately, a game, not matter how good, is still just a game. It simply can't replicate the sensations of driving a real car, and is thus no direct replacement for the thrill of real-life racing. However, for the time being it’s about as close as you can get and for a fraction of the cost of doing just one track day. We love it.
Polygon - 9/10
http://www.polygon.com/2013/12/6/517...rismo-6-review
Most of those details are perfect, though, and they weave together into a wonderful demonstration of what racing games can achieve. Polyphony Digital's love for cars has always been clear, but it's always felt a little cold and mechanical. The benefits of that technical expertise still exist in Gran Turismo 6, but they're put to much more enthusiastic use. The result is a massive, passionate game and a fitting final lap for the PlayStation 3.
PSNation - 9/10
http://www.psnation.org/2013/12/06/r...turismo-6-ps3/
Gran Turismo 6 took a very good game and made it great. I know that everyone wished this was on PS4 right away, but I have no problem with it coming to PS3, as they have been able to take advantage of a very mature system with 81+ million PS3 owners that I hope compete with online. There’s no way that I would still be playing the game if I didn’t truly enjoy it, and it’s all I’ve done when I’ve had any free-time. It’s not perfect, but it’s definitely a huge upgrade from GT5, and many of the changes have improved the experience greatly.
*Please Note, this score is subject to change after the Day 1 Patch and Online Play are available
gamesradar - 4.5/5
http://www.gamesradar.com/gran-turismo-6-review/
Gran Turismo 6 rights almost all of the wrongs of its predecessor to deliver one of the most expansive, beautiful and enjoyable racing simulations ever seen. If only the AI and damage modelling were better, this would be the perfect racing game.
US/Gamer - 4.5/5
http://www.usgamer.net/articles/gran...ation-3-review
Gran Turismo 6 is an over-ambitious, huge, sprawling, messy masterpiece. It has its highs and lows. It has its perfections and its flaws. Sometimes it’s annoying. Sometimes it’s infuriating. But most of the time it’s simply the best driving game you can buy.
Eurogamer - 9/10
http://www.eurogamer.net/articles/20...rismo-6-review
And so, 15 years since its inception, Gran Turismo carries on its pursuit much as it always has, delivering a driving simulator that's as exhausting as it is exhaustive, as infuriating as it is intoxicating. As a foundation, it's certainly more stable than its predecessor - and as a way to explore the thrill of four wheels it is, despite its many faults, exceptional, brilliant and pretty much peerless. It's not finished yet, but Polyphony likely never will be - but in Gran Turismo 6 it's just delivered the broadest, most complete iteration of its epic vision.
Rev3Games - 4/5
https://www.youtube.com/watch?v=P_J1fH3jVYI
- description once I finish watching the review.
IGN - 8.0/10.0
http://www.ign.com/articles/2013/12/...rismo-6-review
Gran Turismo 6’s problems are baggage the series has been carrying since 1997; the second you thunk into a wall at 200 kilometres per hour and drive off scot-free, or hop into a belching V8 that sounds more like a wheezing milkshake maker, the glass shatters and the illusion breaks with it. But when you’re on one of Gran Turismo 6’s absolutely gorgeous tracks, fused with the car you’re controlling, attacking apexes with confidence and devouring sectors with steely precision, it’s not hard to see why this series is deservedly regarded as one of the best of its kind, and this one is no exception.
TheEscapist - 4/5
http://www.escapistmagazine.com/arti...round-the-Moon
Bottom Line: More of a driving sim and less of a racing game, Gran Turismo 6 is the cream of the crop. It's an easy game to hop into for a single race or plant yourself in front of for hours on end. They've added some interesting features but at its heart it hasn't changed much from the last release.
Eurogamer Italy - 8/10
http://www.eurogamer.it/articles/201...w-recensione_3
In futuro, attraverso gli immancabili aggiornamenti a cui siamo stati abituati già con GT5, il gioco verrà modificato, bilanciato e ulteriormente arricchito con la modalità manageriale B Spec (già presente in GT5), l'editor dei tracciati, nuove auto, nuove piste e soprattutto la modalità che ci permetterà di rivivere la carriera di Ayrton Senna. Nel frattempo Gran Turismo 6 resta un ottimo episodio per i milioni di appassionati del franchise, ma non riesce a essere il miglior gioco di corse simulativo della current-gen.
Google translation:
In the future, through the inevitable updates to which we were already familiar with GT5, the game will be changed, balanced and further enriched with the management mode B Spec (already present in GT5), the editor of the tracks, new cars, new tracks and especially the mode that will allow us to relive the career of Ayrton Senna. Meanwhile Gran Turismo 6 is a great episode for the millions of fans of the franchise, but it can not be the best racing game simulation of the current-gen.
Hardcore Gamer Magazine - 4/5
http://www.hardcoregamer.com/2013/12...rismo-6/64753/
For fans of racing simulators, Gran Turismo 6 is as good as ever and arguably remains the gold standard of the genre. There’s over a thousand cars, thirty-seven tracks and tons of events. All of that combined with deep tuning results in an experience with huge lasting appeal. Unfortunately, it’s too long in the tooth for its own good. Playing it after experiencing Forza Motorsport 5 makes it feel like, well, going back a console generation. The mechanics and features are as impressive as ever, but now that we’ve seen what cars can look like on the current generation of consoles, it’s hard going back. Still, it’s hard to fault the game for being released too late and it remains another thoughtful, expertly crafted racing experience. It will be an exciting day when we get to experience the series on PS4, but for now, Gran Turismo 6 is a a fine stopgap for fans of realistic racing.
EGM Now - 7.5/10
http://www.egmnow.com/articles/revie...ran-turismo-6/
GT6 feels like a rushed effort, and many problems from GT5 remain unresolved. But the classic GT base remains intact, since the actual act of simulation driving remains very tight—and it’s coupled with a tremendous amount of choice when you consider the 1,200 cars that come on the disc.
Now Gamer - 7.0/10
http://www.nowgamer.com/ps3/ps3-revi..._6_review.html
Gran Turismo 6 is – much like its franchise brothers – the perfect Sunday game. It feels safe, but it is all the same as enjoyable as ever.
It’s the familiarity that provides the biggest criticism; though Gran Turismo 5 was, in many ways, the same as the games that came before it, enough time had passed that it felt relevant again.
GT6 doesn’t benefit from the same nostalgic effect; it hasn’t been all that long since we first took on the Sunday Cup.
It’s thoroughly enjoyable all the same and the new improvements here really are worthwhile, better even. But nothing about the game feels new, not really.
Venture Beat - 65/100
http://venturebeat.com/2013/12/06/gr...ismo-6-review/
Gran Turismo 6 is not a game for the uninitiated. It’s made for racing fans by racing fans. It’s for people who know that front/rear weight distribution isn’t a euphemism for holiday weight gain and that the Gap doesn’t refer to a mall clothing store. As a nonracing fan, there’s a lot about it I still don’t understand. What are performance points and why are they important? I have no idea what torque is. I have no idea what an exhaust manifold is or why it improves my car’s racing ability. Admittedly, some of this information is available in the game, but it’s densely packed into the user-interface and might prove intimidating to newcomers. I didn’t care enough to look for it. More importantly, Polyphonic did nothing to make me care. Outside of a few beginner driving lessons, it feels as if you’re supposed to know all of this stuff already, and that could alienate some of the new blood this aging franchise needs to stay relevant in the next console generation.
VideoGamer - 6/10
http://www.videogamer.com/reviews/gr..._6_review.html
Gran Turismo 6 ends up feeling stubborn to adapt to modernity. Its myriad landscapes are barren and unexciting, while the music sounds like it’s been ripped straight from a Ron Jeremy compilation VHS. There’s an age old argument that simulation racing games are ‘just cars going around in circles’ – Gran Turismo 6 has no retort.
Gamesreactor - 6/10
(Norway and Denmark)
http://www.gamereactor.de/Kritiken/9...ran+Turismo+6/
Gran Turismo 5 warf bereits die Frage auf, ob die Serie mit der Zeit nicht schrittweise ihren Führungsanspruch eingebüßt hat. Damals war ich mir bei der Beantwortung dieser Frage nicht sicher. Gran Turismo 6 macht es mir nun sehr leicht. Der neue Teil ist kein strahlender Superstar mehr, wie es sie Vorgänger der Serie einmal waren. Wir lassen uns eben nicht länger nur von einer Masse an Karren und feinster Polygon-Grafik beeindrucken. Die Welt hat sich verändert, ebenso wie das Genre.
Google translation:
Gran Turismo 5 already raised the question whether the series has not gradually lost with time its claim to leadership. At that time I was in answering this question, not sure. Gran Turismo 6 makes it very easy to me now. The new part is not a radiant superstar more, as they were predecessors of the series once. We can no longer just impress of a mass of carts and finest polygon graphics. The world has changed, as well as the genre.
Gamesreactor - 5/10
(Sweden and Finland)
http://www.gamereactor.es/analisis/7...ran+Turismo+6/
Realmente tenÃa la esperanza de que Polyphony Digital, con Kazunori Yamauchi a la cabeza, pudieran acertar a la hora de resolver los problemas que lleva arrastrando la serie de juegos en la última década. Lamentablemente, no es el caso, porque Gran Turismo 6 parece una expansión insÃpida y descuidada que por desgracia presenta demasiados problemas. El estudio intenta divertirte con muchas cosas, pero a la vez te desinfla las ruedas, y aunque cantidad de todos esos ingredientes tienen un gran potencial o incluso llegan a funcionar, la suma de aspectos positivos se anula con el mismo número de fallos.
Google translation:
I really hoped that Polyphony Digital, Kazunori Yamauchi at the helm, they could hit when solving problems that drags the game series in the last decade. Unfortunately, it is not the case, because Gran Turismo 6 seems a vapid and careless expansion which unfortunately has too many problems. The study tries to have fun with many things, yet you deflate the wheels, and although much of all these ingredients have great potential or even come to function, the sum of positive aspects vanishes with the same number of failures.
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