Have you intentionally paced yourself when playing a game because you've appreciated it so much? If so, which titles spring to mind?
I just bought Strike Suit Zero: Director's Cut on PSN a couple of days ago and it's an amazing game so far as I expected it to be. It's so refreshing to be pumped for a game and not be disappointed when you actually play it! I've literally re-done the opening tutorial level like 5 times already because it's such a sublime looking and sounding game [I want that OST] and the game-play is pretty solid too. It's admittedly simple so far, but sometimes simplicity is best and this game proves it. I could spend hours just flying around if they gave me an open-range mode with hoards of enemy ships to blow up =P Obtaining the medals will be the hard part as I've done all I can with my current ship [incl. the first upgrade in the game], but I'm still nowhere near the bronze achievement let alone platinum. I assume that's where the later mission upgrades will help so there's an element of re-playability too. The camera can get a bit disorientating at times, but it's just so cool that it doesn't matter. It's part of the appeal. I've gotten better at controlling the default ship with practice. I changed the controller set-up and now I'm getting much better at it. It kind of reminds me of Forsaken or Descent but in an open space setting. I suppose it's closer to Star Citizen or Strike Vector in that respect.
So yeah, which games have you played in doses because you don't want them to end too soon and you want to savour every bit of the experience?
Also, I'm now mega-hyped for No Man's Sky and Star Fox U! :)
-Star0 signing out