Flawless victory! Sony acquires S*cker Punch.

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S0lidSnake

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#1 S0lidSnake
Member since 2002 • 29001 Posts

After Guerrilla Games, Media Molecule, this is Sony's third big studio acquisition this gen. Now please lock up thatgamecompany, and Ready At Dawn thanks.

The best thing that's going to come out of this is that now they will have access to the tools the Ice Team's created for Sony's first party games. Infamous 3 will now look even better.

Sony believes it has a promising new video-game franchise in the "Infamous" series, developed by Bellevue-based Sucker Punch Productions. So the PlayStation maker is snatching up the company, which has roots in Microsoft.

Sony on Monday announced it has acquired Sucker Punch for an undisclosed amount of money. The studio of about 75 people is located across from Microsoft's building at City Center Plaza in downtown Bellevue, and is now Sony's second internal game studio in the Seattle area.

But Sucker Punch and Sony Computer Entertainment America, the U.S. gaming arm of the Japanese electronics giant, have been working closely together for more than a decade. Not since a Nintendo 64 title in the 1990s has Sucker Punch developed a video game for a platform other than PlayStation, said Brian Fleming, a manager partner at the studio.

"This in a strange way feels like it's your longtime girlfriend you're getting hitched to – not a lot is going to change," he said. "It's the same people that we've been working with for 10 years."

Sucker Punch developed the hit "Sly Cooper" franchise for PlayStation 2. In 2009, it launched "Infamous" for PS3. In the hit game, the player controls protagonist Cole MacGrath, a former bike messenger who gets electrically charged superpowers after getting caught in an explosion.

The crime-fighter returned in "Infamous 2," which launched in June. The PS3-exclusive title was the third-highest selling game that month behind "L.A. Noire" (PS3 and Xbox 360) and "Duke Nukem Forever" (PS3, Xbox 360, PC), according to NPD Group.

"They have produced some very key franchises for us," Scott Rohde, senior vice president of product development at Sony's Worldwide Studios America, said of Sucker Punch. "We have a very close relationship with them."

Sucker Punch was founded in 1997 by three former Microsoft employees. Fleming said he and co-founders Bruce Oberg and Chris Zimmerman met while working on email technology in Redmond. The three were interested in video games and decided to open their own studio.

Today, about half of the company's employees previously worked in the gaming industry – some from the Microsoft/Bungie world, Fleming said. The rest came from other industries or fresh out of school. About 30 percent are programmers and 60 percent are game artists.

"It's kind of unusual, it seems, for studios to start independently instead of spinning off from a studio," Fleming said. "But for a little while we were our own little Galapagos isle with our own unique culture."

Sucker Punch now joins Redmond-based Zipper Interactive as a local Sony gaming studio. Among other titles, Zipper develops the popular "SOCOM" military games for PlayStation.

Sony's other U.S. internal gaming studios include Naughty Dog ("Crash Bandicoot," "Jak and Daxter," "Uncharted"), LightBox Interactive ("Starhawk") and Sony Computer Entertainment studios in Santa Monica, Calif. ("God of War," "Warhawk"); San Diego ("MLB: The Show," "NBA: The Inside"); Bend, Ore. ("Syphon Filter"); and Foster City, Calif. (largely supporting other studio titles). European branches have developed hits such as "Wipeout," "Killzone" and "LittleBigPlanet," and Japan-based studios have released titles like "Gran Turismo," "Siren" and "Shadow of the Colossus."

Rohde said it is only indirectly significant to have studios in the backyard of Microsoft, maker of the Xbox 360 platform. But it doesn't matter much where Sony's gaming studios are located – it's the skill of the teams that matters, he said.

As noted on this blog before, Redmond-based Microsoft – and Bungie and others, in this case – has helped develop a sizable local talent pool of software and technology workers. Seattle has been attracting not only hot start-ups like PopCap Games and Zillow, but branch offices for companies like Facebook and Zynga.

Rohde said the transition from independent company to Sony studio will "feel pretty seamless." Sony doesn't plan to send any executives or reorganize Sucker Punch.

"I think Sony does a good job of allowing, even after an acquisition, all the studios operate like their own companies," Fleming said. "We don't want to lose a lot of that value that makes us unique. Because uniqueness is important in the entertainment world."gaf

http://blog.seattlepi.com/microsoft/2011/08/02/sony-buys-bellevues-sucker-punch-video-game-studio/

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ExoticAnimal

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#2 ExoticAnimal
Member since 2010 • 39796 Posts
That's great news. Now I need to find some motivation to play Infamous 2.
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AzelKosMos

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#3 AzelKosMos
Member since 2005 • 34194 Posts

Got to hand it to them Sony's first party are incredibly strong, this will only help them.

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190586385885857957282413308806

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#4 190586385885857957282413308806
Member since 2002 • 13084 Posts
doesn't seem like big news. The article even mentions that the developer hasn't made a title for a non PS system for a decade. Where's that link only guy with some real news? :P
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S0lidSnake

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#5 S0lidSnake
Member since 2002 • 29001 Posts

doesn't seem like big news. The article even mentions that the developer hasn't made a title for a non PS system for a decade. Where's that link only guy with some real news? :Psmerlus

There were talks of them going Multiplatform like Insomniac after Infamous 2, so kind of a big deal.

And the other guy got suspended. :P

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190586385885857957282413308806

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#6 190586385885857957282413308806
Member since 2002 • 13084 Posts
The articles that refer to Sucker Punch going MP don't cite any sources. They just mention it would be the smart thing to do because of rising costs of developing games. In fact there was an article by a Sucker Punch rep that stated they like Sony so much that they wouldn't go MP. So this is pretty much not news. That suspended guy is my favorite Snake. Why do good guys always finish last?
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CarnageHeart

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#7 CarnageHeart
Member since 2002 • 18316 Posts
[QUOTE="smerlus"]The articles that refer to Sucker Punch going MP don't cite any sources. They just mention it would be the smart thing to do because of rising costs of developing games. In fact there was an article by a Sucker Punch rep that stated they like Sony so much that they wouldn't go MP. So this is pretty much not news. That suspended guy is my favorite Snake. Why do good guys always finish last?

A developer remaining with the company that it has worked with for over a decade wouldn't be news in normal circumstances, but these are strange times. If someone told me two years ago that Activision was going to decapitate Infinity Ward and that Bungie was going to leave MS, I would have laughed in their faces...
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S0lidSnake

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#8 S0lidSnake
Member since 2002 • 29001 Posts

The articles that refer to Sucker Punch going MP don't cite any sources. They just mention it would be the smart thing to do because of rising costs of developing games. In fact there was an article by a Sucker Punch rep that stated they like Sony so much that they wouldn't go MP. So this is pretty much not news. That suspended guy is my favorite Snake. Why do good guys always finish last?smerlus

Regardless, it's big news because now they are part of Sony and can share technology with other Sony studios, not to mention bigger budgets, better marketing (lol) etc.

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_Dez_

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#9 _Dez_
Member since 2006 • 2398 Posts
You know, I always figured they were first party anyways, considering they've only developed for Sony. Interesting bit of news. Also kind of interesting to read how close they were to Microsoft Studios.
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Archangel3371

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#10 Archangel3371
Member since 2004 • 44153 Posts
I always thought they were first party already. Anyway I guess that's good news although the only game I ever cared for from them was Infamous and I kind of got cold feet on Infamous 2 although I'm still looking forward to getting it just at a reduced price.
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c_rakestraw

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#11 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Good for Sony. Sucker Punch is a talented studio. Should help ensure that their first-party output remains strong.

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GodModeEnabled

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#12 GodModeEnabled
Member since 2005 • 15314 Posts
I also thought they were a first party company already, so that's no news to me really.
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190586385885857957282413308806

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#13 190586385885857957282413308806
Member since 2002 • 13084 Posts
[QUOTE="smerlus"]The articles that refer to Sucker Punch going MP don't cite any sources. They just mention it would be the smart thing to do because of rising costs of developing games. In fact there was an article by a Sucker Punch rep that stated they like Sony so much that they wouldn't go MP. So this is pretty much not news. That suspended guy is my favorite Snake. Why do good guys always finish last?CarnageHeart
A developer remaining with the company that it has worked with for over a decade wouldn't be news in normal circumstances, but these are strange times. If someone told me two years ago that Activision was going to decapitate Infinity Ward and that Bungie was going to leave MS, I would have laughed in their faces...

However in those cases you mentioned, a drastic change could have been foreshadowed. There were rumors that IW heads were talking to EA behind Activision's backs. MS was closing down first party studios left and right and there were rumors that Bungie wanted to work on something else. SP straight up said they're not going MP because they like working for Sony.
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#14 ZombieKiller7
Member since 2011 • 6463 Posts
Sucker Punch is an awesome studio. Next up, Sony buys Bungie and makes Halo PS4 exclusive.
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c_rakestraw

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#15 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Next up, Sony buys Bungie and makes Halo PS4 exclusive.ZombieKiller7

Oh come on. You know that's not going to happen. Microsoft owns that IP.

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#16 Moxie7
Member since 2011 • 88 Posts

I love Sucker Punch, so any news about the welfare of the developer is good news to me.

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#17 speedfog
Member since 2009 • 4966 Posts

Sucker Punch is an awesome studio. Next up, Sony buys Bungie and makes Halo PS4 exclusive.ZombieKiller7

Im speechless :o :P.

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#18 ZombieKiller7
Member since 2011 • 6463 Posts
The way things are going I wouldn't be surprised. Did anyone think 5 years ago that Mass Effect 2 would be available for PS3?
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#19 Archangel3371
Member since 2004 • 44153 Posts
[QUOTE="ZombieKiller7"]The way things are going I wouldn't be surprised. Did anyone think 5 years ago that Mass Effect 2 would be available for PS3?

Considering that Microsoft not only owns the IP but is currently making Halo 4 and it's going to be a trilogy coupled with the fact that Bungie is currently in a 10 year deal with Activision for their new original multiplatform IP I'd say your scenario is not just highly unlikely but just plain flat-out impossible.
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#20 F1Lengend
Member since 2005 • 7909 Posts
If I was going to be bought buy a company, I definitely would want it to be Sony. Good news all around, hopefully they utilize that first party tech (although, Infamous 2 looks pretty damn good).
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#22 lamprey263
Member since 2006 • 44557 Posts
why'd they bother, Sucker Punch seemed bent on making Sony exclusives at their own expense anyways
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#23 JustPlainLucas
Member since 2002 • 80441 Posts
I own both consoles so it matters not to me.
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S0lidSnake

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#24 S0lidSnake
Member since 2002 • 29001 Posts

Great news for everyone involved. Its a great partnership. Now go buy Naughty Dog.dvader654

lol what? They bought them last gen.

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SonicX_89

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#25 SonicX_89
Member since 2008 • 573 Posts

I was under the impression they were owned by Sony anyways. I would have like to have seen them spread their talent to the 360, but I guess Sony has ensured that I will play my PS3 some more.

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GoinSTEALTH

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#26 GoinSTEALTH
Member since 2011 • 25 Posts
This is great news. Now Sucker Punch needs to make an awesome open world Vita game!
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#27 CarnageHeart
Member since 2002 • 18316 Posts

This is great news. Now Sucker Punch needs to make an awesome open world Vita game! GoinSTEALTH

Generally speaking, Sony's console teams don't work on portables (and vice versa). *Shrugs* But there are exceptions to the rule (KZ Liberation was actually made by Guerilla).

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JasonDarksavior

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#28 JasonDarksavior
Member since 2008 • 9323 Posts
Ready at Dawn made the awesome God of War games on PSP. Great studio.
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AzelKosMos

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#29 AzelKosMos
Member since 2005 • 34194 Posts

[QUOTE="dvader654"]Great news for everyone involved. Its a great partnership. Now go buy Naughty Dog.S0lidSnake

lol what? They bought them last gen.

Yes I was under the impression sony have owned them a long time now....
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GAMBIT1551

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#30 GAMBIT1551
Member since 2010 • 384 Posts

Defiantly a smart move by Sony. There a great developer making great games so why not lol.