So yeah recently, I've been playing some DBZ: Budokai and watching some Injustice: Gods Among Us videos and looking at the gameplay of those make me wonder, what other games have the "one round, multiple health bars each" method?
As DBZ and Injustice are my only examples, here's what I mean:
In DBZ: Budokai (I think this is in it's sequels as well), every character has up to three health bars, going from being colored green, to orange, then red before that character loses, while in Injustice, there were two going from a white-ish gray to red.
Are there any other fighters long before any of these that use something similar? Just curious and those are the only ones I can think of that do.