For the first time in a Bethesda game, the player has been given a voice and a character. I'm still early on in the game, but I'm finding this to be a really negative choice on the part of Bethesda.
Now, I'm a gamer who doesn't much care for "cinematic". I would much rather read text than hear it spoken aloud because I can read 2-5 times faster than they can talk and it's just inefficient to listen to the characters talk all the time. (I feel like I hear people most frequently say that they skip the voice acting after the first few hours of gameplay anyhow, in RPGs)
But, the reason this is such a problem in Fallout is because it causes more problems than it solves in terms of story and immersion. You can create ANY character you want in Fallout. you can make a young 20-something or a craggy, world weary 5 year old. you can be thin or you can be fat. You can be skinny or you can be muscular. You can be stupid or you can be smart. But no matter what, as far as I can tell, your voice is still going to be a young, chipper white guy. It's disconcerting. More than that, it really changes the tone of the entire game world. your character is supposed to be going through some VERY serious drama, and the voice actor seems fairly unconcerned.
This is more than just a "bad" job of voice acting, which it's not. This is a problem with the fact that they chose to add voice acting to the game at all, for the main character. There's simply no way to provide voice acting to the character and still allow for the player to tell their own story the way Bethesda games always have in the past.
Am I alone in thinking this?
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