DF:PS4 COD frame judder caused by framerate higher thn 60fps

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S0lidSnake

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#1 S0lidSnake
Member since 2002 • 29001 Posts

lol What a twist. PS4 too powerful for CoD confirmed!

http://www.eurogamer.net/articles/digitalfoundry-whats-fixed-and-whats-not-in-the-cod-ghosts-ps4-patch

Taking the affected clips and running them through our performance analysis tools, we expected the results to show clear frame-rate drops and small bouts of tearing, but surprisingly this wasn't the case at all, with the results showing us a largely locked 60FPS bar one or two minor dips and a solitary torn frame. Furthermore, when seeking through the footage in performance-affected areas we were confronted with unique frames on a consistent basis, thus indicating a 60fps update that we just didn't feel when playing the game.

So just what is going on? Well, a close look at our captures reveals that Call of Duty: Ghosts actuallyruns at higher frame-rates than 60fps on a fairly frequent basis, despite the video output being limited to 60Hz

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RimacBugatti

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#3 RimacBugatti
Member since 2013 • 1632 Posts

That PS4! It looks like they have created a monster.

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CarnageHeart

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#4 CarnageHeart
Member since 2002 • 18316 Posts

That was out of left field. What remains of Infinity Ward really is overwhelmed at the moment.

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S0lidSnake

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#5 S0lidSnake
Member since 2002 • 29001 Posts

@dvader654:

Yup. Except that it is a gift that keeps on giving. Like find a rare previously unseen anal scene of your favorite retired pornstar.

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Black_Knight_00

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#6 Black_Knight_00
Member since 2007 • 77 Posts

Oh, so it's a "problem" in the same way as when John Holmes couldn't find fitting underwear.

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Jbul

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#7  Edited By Jbul
Member since 2007 • 4838 Posts

@Black_Knight_00 said:

Oh, so it's a "problem" in the same way as when John Holmes couldn't find fitting underwear.

Lol. Exact same thing! I also haven't noticed any problems or frame rate issues with the game. In fact, it looks so much better than Last Gen COD's it almost feels like a different game to me. Almost :P

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S0lidSnake

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#8 S0lidSnake
Member since 2002 • 29001 Posts

@Jbul said:

@Black_Knight_00 said:

Oh, so it's a "problem" in the same way as when John Holmes couldn't find fitting underwear.

Lol. Exact same thing! I also haven't noticed any problems or frame rate issues with the game. In fact, it looks so much better than Last Gen COD's it almost feels like a different game to me. Almost :P

SP or MP? I only play MP and there are some pretty bad framerate judders every few minutes.

Now I played BLOPS2 on the Wii U which wasnt even closed to a smooth 60fps experience, but it wasn't this noticeable. It's pretty bad on the PS4.

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IndianaPwns39

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#9 IndianaPwns39
Member since 2008 • 5037 Posts

Well... that was an unexpected reason.

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F1Lengend

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#10  Edited By F1Lengend
Member since 2005 • 7909 Posts

So why isn't it capped at 60? Thats one line of code, come'on man.

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firefox59

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#11 firefox59
Member since 2005 • 4530 Posts

@F1Lengend said:

So why isn't it capped at 60? Thats one line of code, come'on man.

Yeah. Isn't Vsync still a thing.

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Jbul

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#12 Jbul
Member since 2007 • 4838 Posts

@S0lidSnake said:

@Jbul said:

@Black_Knight_00 said:

Oh, so it's a "problem" in the same way as when John Holmes couldn't find fitting underwear.

Lol. Exact same thing! I also haven't noticed any problems or frame rate issues with the game. In fact, it looks so much better than Last Gen COD's it almost feels like a different game to me. Almost :P

SP or MP? I only play MP and there are some pretty bad framerate judders every few minutes.

Now I played BLOPS2 on the Wii U which wasnt even closed to a smooth 60fps experience, but it wasn't this noticeable. It's pretty bad on the PS4.

Really? Hm. I played a few rounds of multi player and didn't notice any issues. I did, however, get my ass handed to be big-time. 4-9 and like 5-11. I attributed it to my unfamiliarity with the maps mostly. That, and adapting to the PS4 controller while playing this game (since I played the entire franchise on 360, I'm outside my comfort zone there).