I think this forum on Gamespot says volumes for your latest game Flight.
I have been a flight sim enthusiast since the early 80s (I think FS5.) buying each upgrade until FSX.
I think I spent 5 minutes or less with flight.
I do not see the logic in making a game from a sim to (maybe)attract a wider / younger audience, when there is clearly money to be made,
from the still huge simulation community... just ask Austin Mayer (X-Plane.)