I liked the first LoS, a bit long for it to be just a hack and slash though. Well Mercury Steam has decided to make it more open world, more structured like Zelda and make it 20+ hours long with new stuff every 5 minutes! This preview is incredible, now I am super hyped for it!
opens out, or, as Cox puts it, becomes more like Zelda.
"Gradually you start to realise, I don't need to go this way," he says. "I don't need to follow the story. There's almost an eureka moment where you go, you know what? I'm not going to go that way. I'm going to go back to the castle and just have a wander around. It's that point where you realise, I can go wherever I want. But that's a few hours into the game."
Cox continues: "It's more akin to a Zelda game in terms of its structure. It's not like GTA where we just plonk you in. When we thought about doing a more open world environment we didn't want to have it like Batman where you're dropped in and there's no real structure. Story is so important to us. We have to lead the player in that direction. But giving players freedom as well was important too. That's the trade-off. If players don't want to follow the story they don't have to."
"It's very different to other parts of the game," Cox says. "I like that diversity. I like the fact players can be surprised around every corner. Players will be constantly surprised by curve balls here and there. And some nasty things as well.
"It's hard to get across to people that this is 20 hours of new s*** happening every five minutes," he adds.
"Even 18 hours in you're getting new abilities. Dracula's getting new things 18 hours into the game. That's important in order to keep the pace and make sure there's always something for players to do."
Give me now!!!
Oh and a ton of new screens at the link which I wont post cause its a pain posting pics here.