@Evil_Saluki said:
A lot of Batmans combat abilities in the Arkham games are useless. Unless the game forces you to use them, your better to save your attention and focus on possistioning and standard punching kicking / counter attack. Twatting about with gadgets is just trailer fuel or showing off.
For the normal game, sort of. The main game doesn't force you to use them but they are far from useless, especially in Predator areas. Where these really shine is in the challenge maps, where you can use elaborate traps to take down all of the opponents in very short periods of time. Watching Predator challenge record runs on Youtube is very enlightening and I have seen people use the various gadgets in ways I never would have thought of, and to great effect.
Also, working gadgets into combos in combat challenges increases your score considerably.
As to the op's question, sure. Hell, sometimes entire weapons in games are demonstrably worse than others that are available at a given point in the game. Half the weapons in Sunset Overdrive suck prior to being upgraded. Sometimes this is just the result of poor game design, or other times there are other reasons for it (such as sim-type games that strive for realism over balance).
But where I see this the most, is games what give you non-violent options or incentive to use non-lethal takedowns. In games like MGS, Deus Ex, etc there are tons of weapons and upgrades that are basically useless if you are going for a non-lethal playthrough because their only purpose is to kill.
-Byshop
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