Guild Wars 2 has a trial promotion going on right now. PvP is very fun in the game for an MMO with solid communities and servers that host freely accessible teamspeak/mumble servers for your guild.
WvW is very active, which is the games 'open' PvP mode. It's the main reason why I keep going back to it due to how slick, seamless and lethal combat is from small-to-large scale encounters and just how integral voice/social communication is for the game mode, the maps are just the right size to find fights and situations. Structured PvP is still rolling, particularly with Team Queues, but I generally dislike how structured PvP is more about rotation/strategy/attrition in finding uneven matches than it is about actual quality fighting, since winning primarily involves a virtual point tick via conquest over a physical objective on the map to fight for.
The game has no subscription fees, but has an entry cost. Progression is still wholly horizontal with alot of skins, PvP finishers, hard-capped stat variations and (now) traits to sink your teeth into customizing the look, feel and playstyle of your character instead of increasing numbers, so it's very accessible for casual play habits.
If you're interested in the PvE side of things. Exploration is very vibrant and enjoyable with probably one of the most spread populations you'll find in a theme park MMOG. The dungeons are quite lackluster bar a few fractals and certain dungeon paths, but the living content that have been added to the game over the last 12 months have been really solid.
Edit: The Trial locks out the WvW game mode, unfortunately.
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