16 bit Developers Sountrack Showdown

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#1 Posted by conkertheking1 (835 posts) -

The fourth generation of consoles were nostalgic times. Both Nintendo and Sega fans had games with great soundtracks. But this isn't a poll for which console had the best music, this poll asks which game developer, in your opinion, made games with the best sountracks.

For choices, I listed four of my personal favorite developers who were all praised for their game themes in the SNES/Genesis era. I also realize that there are many others that had memorable soundtracks, so I gave an "other" option.

#2 Posted by nameless12345 (15125 posts) -
#3 Posted by rilpas (8222 posts) -
it's kind of hard to compare Sega with nintendo because they sound so differently from each other
#4 Posted by Heirren (16568 posts) -
The most memorable Music from that gen, for me, comes from Mario World, Zelda, Star Fox, Donkey Kong Country, Sonic 1&2, Street Fighter, Streets of Rage 2, Pilotwings, Fzeo, and Mario Kart....off the top of my head
#5 Posted by NaveedLife (17179 posts) -

Nintendo. You cannot beat these tracks

Mother Brain (Possibly the most epic end boss and music ever)

Norfair Ruins

Maridia

Underwater Maridia

Super Metroid has the greatest music of that generation, and is one of the best ever. Legendary soundtrack. Legendary game.

And then of course there is the amazing ALTTP soundtrack.

Overworld

Zelda's lullaby

Kakariko Village

Both ALTTP and Super Metroid have stellar soundtracks (and gameplay), both of which paved the way for their 3D successors (Ocarina of Time and Metroid Prime) to become audio, visual, and gameplay masterpieces! :)

Rarewares games like Donkey Kong Country have some amazing music, but not as good as the previous two.

#6 Posted by NaveedLife (17179 posts) -

it's kind of hard to compare Sega with nintendo because they sound so differently from each other rilpas

Well sonic has always been more chaotic and such. I personally never get into the super crazy game music that goes really fast. I prefer the distinct tunes of Zelda, Metroid and others.

#7 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]it's kind of hard to compare Sega with nintendo because they sound so differently from each other NaveedLife

Well sonic has always been more chaotic and such. I personally never get into the super crazy game music that goes really fast. I prefer the distinct tunes of Zelda, Metroid and others.

I'm sorry but I have to disagree with you there, Sonic's tunes are not known for being chaotic

for example, how is this chaotic? or this I wouldn't even call some of it's faster tunes chaotic.

Again, not saying sonic has a better soundtrack then all nintendo games (though I do like that it has more variety then mario)

#8 Posted by Heirren (16568 posts) -

[QUOTE="NaveedLife"]

[QUOTE="rilpas"]it's kind of hard to compare Sega with nintendo because they sound so differently from each other rilpas

Well sonic has always been more chaotic and such. I personally never get into the super crazy game music that goes really fast. I prefer the distinct tunes of Zelda, Metroid and others.

I'm sorry but I have to disagree with you there, Sonic's tunes are not known for being chaotic

for example, how is this chaotic? or this I wouldn't even call some of it's faster tunes chaotic.

Again, not saying sonic has a better soundtrack then all nintendo games (though I do like that it has more variety then mario)

I agree about the first two sonic games, the first being the best, musically, IMO. However I'm not sure where you come to the conclusion that Sonic is more varied than Mario World.
#9 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="NaveedLife"]

Well sonic has always been more chaotic and such. I personally never get into the super crazy game music that goes really fast. I prefer the distinct tunes of Zelda, Metroid and others.

Heirren

I'm sorry but I have to disagree with you there, Sonic's tunes are not known for being chaotic

for example, how is this chaotic? or this I wouldn't even call some of it's faster tunes chaotic.

Again, not saying sonic has a better soundtrack then all nintendo games (though I do like that it has more variety then mario)

I agree about the first two sonic games, the first being the best, musically, IMO. However I'm not sure where you come to the conclusion that Sonic is more varied than Mario World.

I'd say it's more varied because the sonic tunes for the genesis range from easy going songs to some that border on rock (specially with Sonic 3 and knuckles) though in this case it had mixed results, some of the songs were good others not so much

EDIT: there's even some that border on jazz

#10 Posted by Darkman2007 (17929 posts) -

well , if the computers are not in this, then Squaresoft made some of the best music that generation , Sega as well, as did Capcom.

#11 Posted by NaveedLife (17179 posts) -

[QUOTE="NaveedLife"]

[QUOTE="rilpas"]it's kind of hard to compare Sega with nintendo because they sound so differently from each other rilpas

Well sonic has always been more chaotic and such. I personally never get into the super crazy game music that goes really fast. I prefer the distinct tunes of Zelda, Metroid and others.

I'm sorry but I have to disagree with you there, Sonic's tunes are not known for being chaotic

for example, how is this chaotic? or this I wouldn't even call some of it's faster tunes chaotic.

Again, not saying sonic has a better soundtrack then all nintendo games (though I do like that it has more variety then mario)

Yeah I may be wrong. I have not played as much sonic as some people, so I only know so much and remember so much. I guess I am comparing it more to Zelda and Metroid rather than Mario. I prefer the music in those games since they are so moody and not as Zippy as Sonic and even Mario. With that said, I love some mario music and can see why someone would love sonic's.

#12 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="NaveedLife"]

Well sonic has always been more chaotic and such. I personally never get into the super crazy game music that goes really fast. I prefer the distinct tunes of Zelda, Metroid and others.

NaveedLife

I'm sorry but I have to disagree with you there, Sonic's tunes are not known for being chaotic

for example, how is this chaotic? or this I wouldn't even call some of it's faster tunes chaotic.

Again, not saying sonic has a better soundtrack then all nintendo games (though I do like that it has more variety then mario)

Yeah I may be wrong. I have not played as much sonic as some people, so I only know so much and remember so much. I guess I am comparing it more to Zelda and Metroid rather than Mario. I prefer the music in those games since they are so moody and not as Zippy as Sonic and even Mario. With that said, I love some mario music and can see why someone would love sonic's.

As I said, Sega and nintendo have vastly different styles, it's almost impossible to compare them.

Sega doesn't have anything comparable to the Legend of Zelda or metroid whereas nintendo doesn't really have anything that compares to Streets of Rage or even comix zone for that matter.

different styles :P

#13 Posted by NaveedLife (17179 posts) -

[QUOTE="NaveedLife"]

[QUOTE="rilpas"]

I'm sorry but I have to disagree with you there, Sonic's tunes are not known for being chaotic

for example, how is this chaotic? or this I wouldn't even call some of it's faster tunes chaotic.

Again, not saying sonic has a better soundtrack then all nintendo games (though I do like that it has more variety then mario)

rilpas

Yeah I may be wrong. I have not played as much sonic as some people, so I only know so much and remember so much. I guess I am comparing it more to Zelda and Metroid rather than Mario. I prefer the music in those games since they are so moody and not as Zippy as Sonic and even Mario. With that said, I love some mario music and can see why someone would love sonic's.

As I said, Sega and nintendo have vastly different styles, it's almost impossible to compare them.

Sega doesn't have anything comparable to the Legend of Zelda or metroid whereas nintendo doesn't really have anything that compares to Streets of Rage or even comix zone for that matter.

different styles :P

BUT...I think we can all agree the Mother Brain music and ending from Super Metroid demolishes everything in that gen ever :P.

#14 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="NaveedLife"]

Yeah I may be wrong. I have not played as much sonic as some people, so I only know so much and remember so much. I guess I am comparing it more to Zelda and Metroid rather than Mario. I prefer the music in those games since they are so moody and not as Zippy as Sonic and even Mario. With that said, I love some mario music and can see why someone would love sonic's.

NaveedLife

As I said, Sega and nintendo have vastly different styles, it's almost impossible to compare them.

Sega doesn't have anything comparable to the Legend of Zelda or metroid whereas nintendo doesn't really have anything that compares to Streets of Rage or even comix zone for that matter.

different styles :P

BUT...I think we can all agree the Mother Brain music and ending from Super Metroid demolishes everything in that gen ever :P.

I've always been a genesis fanboy and I prefer sega's 16 bit offerings to Nintendo's

with that said Super Metroid and final Fantasy 6 are probably in my top 3-5 favourite 16 bit games, so yes, I agree :P

#15 Posted by NaveedLife (17179 posts) -

[QUOTE="NaveedLife"]

[QUOTE="rilpas"]

As I said, Sega and nintendo have vastly different styles, it's almost impossible to compare them.

Sega doesn't have anything comparable to the Legend of Zelda or metroid whereas nintendo doesn't really have anything that compares to Streets of Rage or even comix zone for that matter.

different styles :P

rilpas

BUT...I think we can all agree the Mother Brain music and ending from Super Metroid demolishes everything in that gen ever :P.

I've always been a genesis fanboy and I prefer sega's 16 bit offerings to Nintendo's

with that said Super Metroid and final Fantasy 6 are probably in my top 3-5 favourite 16 bit games, so yes, I agree :P

haha. I always was a NIntendo kid, but I played a good bit of Sega titles at my buddies house. I remember a lot of sonic and the super hero game with flash and the whole bunch as well as many weirder villains. Never played much Final fantasy, chrono trigger, or other big JRPG's. I only really played Mario RPG, which is surprising given how much I love a good (J)RPG.

#16 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="NaveedLife"]

BUT...I think we can all agree the Mother Brain music and ending from Super Metroid demolishes everything in that gen ever :P.

NaveedLife

I've always been a genesis fanboy and I prefer sega's 16 bit offerings to Nintendo's

with that said Super Metroid and final Fantasy 6 are probably in my top 3-5 favourite 16 bit games, so yes, I agree :P

haha. I always was a NIntendo kid, but I played a good bit of Sega titles at my buddies house. I remember a lot of sonic and the super hero game with flash and the whole bunch as well as many weirder villains. Never played much Final fantasy, chrono trigger, or other big JRPG's. I only really played Mario RPG, which is surprising given how much I love a good (J)RPG.

growing up I had neither console, but I remember I played more SNES then I did the Genesis.

As I grew up I finally got to play more genesis games and I finally saw what I was missing. for me, the best genesis game ever is Shadowrun

#17 Posted by logicalfrank (1641 posts) -

I gotta go w/ Sega but mostly just on the strength of the Sonic games sountracks. I know the whole soundtrack to the first two by heart and they still pop in my head from time to time even w/o having played the game for years. The basslines were killer too. This goes only for Genesis though. Pretty much every non-Genesis Sonic game I've played has had really, really bad music--not that I have played very many.

#18 Posted by rilpas (8222 posts) -

I gotta go w/ Sega but mostly just on the strength of the Sonic games sountracks. I know the whole soundtrack to the first two by heart and they still pop in my head from time to time even w/o having played the game for years. The basslines were killer too. This goes only for Genesis though. Pretty much every non-Genesis Sonic game I've played has had really, really bad music--not that I have played very many.

logicalfrank

the master system sonic has some good tunes

bridge zone

Scrap zone

#19 Posted by Darkman2007 (17929 posts) -

[QUOTE="logicalfrank"]

I gotta go w/ Sega but mostly just on the strength of the Sonic games sountracks. I know the whole soundtrack to the first two by heart and they still pop in my head from time to time even w/o having played the game for years. The basslines were killer too. This goes only for Genesis though. Pretty much every non-Genesis Sonic game I've played has had really, really bad music--not that I have played very many.

rilpas

the master system sonic has some good tunes

bridge zone

Scrap zone

I wish Sega had included the FM chip that was in the Japanese versions of the consoles. music like this would benefit alot from it.
#20 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="logicalfrank"]

I gotta go w/ Sega but mostly just on the strength of the Sonic games sountracks. I know the whole soundtrack to the first two by heart and they still pop in my head from time to time even w/o having played the game for years. The basslines were killer too. This goes only for Genesis though. Pretty much every non-Genesis Sonic game I've played has had really, really bad music--not that I have played very many.

Darkman2007

the master system sonic has some good tunes

bridge zone

Scrap zone

I wish Sega had included the FM chip that was in the Japanese versions of the consoles. music like this would benefit alot from it.

Indeed

#21 Posted by Darkman2007 (17929 posts) -

[QUOTE="Darkman2007"][QUOTE="rilpas"]

the master system sonic has some good tunes

bridge zone

Scrap zone

rilpas

I wish Sega had included the FM chip that was in the Japanese versions of the consoles. music like this would benefit alot from it.

Indeed

from what I know, it is possibly to modify US and PAL master systems with the Yamaha chip , but obviously if a game didn't take advantage of it (which I don't think Sonic did) , it would be useless. still , the Phantasy Star theme is great http://www.youtube.com/watch?v=AOKHsl632vQ hell , it sounds better than quite a few home computers at the time.
#22 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="Darkman2007"] I wish Sega had included the FM chip that was in the Japanese versions of the consoles. music like this would benefit alot from it.Darkman2007

Indeed

from what I know, it is possibly to modify US and PAL master systems with the Yamaha chip , but obviously if a game didn't take advantage of it (which I don't think Sonic did) , it would be useless. still , the Phantasy Star theme is great http://www.youtube.com/watch?v=AOKHsl632vQ hell , it sounds better than quite a few home computers at the time.

wait, so a PAL copy of say... r-type would use the Yamaha chip like the Japanese one?

#23 Posted by Darkman2007 (17929 posts) -

[QUOTE="Darkman2007"][QUOTE="rilpas"]

Indeed

rilpas

from what I know, it is possibly to modify US and PAL master systems with the Yamaha chip , but obviously if a game didn't take advantage of it (which I don't think Sonic did) , it would be useless. still , the Phantasy Star theme is great http://www.youtube.com/watch?v=AOKHsl632vQ hell , it sounds better than quite a few home computers at the time.

wait, so a PAL copy of say... r-type would use the Yamaha chip like the Japanese one?

as far as I know, yes, since the game inside is the same (apart from the language)
#24 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]

[QUOTE="Darkman2007"] from what I know, it is possibly to modify US and PAL master systems with the Yamaha chip , but obviously if a game didn't take advantage of it (which I don't think Sonic did) , it would be useless. still , the Phantasy Star theme is great http://www.youtube.com/watch?v=AOKHsl632vQ hell , it sounds better than quite a few home computers at the time.Darkman2007

wait, so a PAL copy of say... r-type would use the Yamaha chip like the Japanese one?

as far as I know, yes, since the game inside is the same (apart from the language)

:o

I NEED that upgrade

#25 Posted by Darkman2007 (17929 posts) -

www.youtube.com/watch?v=5I53ogUzx-k

actually, there you go , somebody playing what I think is the US version with the Yamaha board (he plays the game once without it, and once with it)

#26 Posted by rilpas (8222 posts) -
seems expensive... but I want it
#27 Posted by Darkman2007 (17929 posts) -
seems expensive... but I want it rilpas
also , if you have the PAL version ,the music will still be slower obviously, although if you were to play the PAL games on an NTSC system ,ironically they would run like they should
#28 Posted by rilpas (8222 posts) -
yeah I have a PAL master system 2. I've been thinking of either buying a PAL master system 1 or an NTSC master system 1
#29 Posted by Darkman2007 (17929 posts) -
[QUOTE="rilpas"]yeah I have a PAL master system 2. I've been thinking of either buying a PAL master system 1 or an NTSC master system 1

honestly, go for an NTSC one, it will work with every PAL game (no region lock , same cartridge slot) while running them correctly. though I wonder if the NTSC version lets you use RGB cables, I have a Master System 1 PAL and it has an RGB output of course, if you have the money , you could always get a PAL master system with a 60hz function, then you basically get the best of both worlds.
#30 Posted by rilpas (8222 posts) -

[QUOTE="rilpas"]yeah I have a PAL master system 2. I've been thinking of either buying a PAL master system 1 or an NTSC master system 1Darkman2007
honestly, go for an NTSC one, it will work with every PAL game (no region lock , same cartridge slot) while running them correctly. though I wonder if the NTSC version lets you use RGB cables, I have a Master System 1 PAL and it has an RGB output of course, if you have the money , you could always get a PAL master system with a 60hz function, then you basically get the best of both worlds.

I think you can plug in scart on a US master system

#31 Posted by Darkman2007 (17929 posts) -

[QUOTE="Darkman2007"][QUOTE="rilpas"]yeah I have a PAL master system 2. I've been thinking of either buying a PAL master system 1 or an NTSC master system 1rilpas

honestly, go for an NTSC one, it will work with every PAL game (no region lock , same cartridge slot) while running them correctly. though I wonder if the NTSC version lets you use RGB cables, I have a Master System 1 PAL and it has an RGB output of course, if you have the money , you could always get a PAL master system with a 60hz function, then you basically get the best of both worlds.

I think you can plug in scart on a US master system

doesn't mean its going to work, I would check it out. still if it does, it might be the best option , unless you can get a modified PAL one (that way you won't have to mess with step down conveters and such)
#32 Posted by rilpas (8222 posts) -
I'll see what I can do, master system consoles are oddly expensive on ebay
#33 Posted by Jag85 (4396 posts) -

Assuming we mean 16-bit consoles (since arcades and computers would be harder to define by bits), my top three would be:

NIHON FALCOM

SEGA

SQUARESOFT