I disagree with it all, making things even more simple can give serious issues between games that have questionable content. I think for instance any game between 5 and 8, where making things to easy might needlessly give a game review an unnuanced view. A game can be a 6 and be good for some or bad for some, that's why being able to range it as accurately as possible can help differentiate it. As I said, if you make the Graphics/sound/gameplay/etc settings optional and only make a final score scaled to 100 mandatory then users can choose themselves to accentuate whatever they'd likeDaavpuke
I still think bringing it back is a bad idea. The reason it was discarded in the first place was because it was deemed to complex, and wasn't at all made to be used for comparison purposes unlike what public perception would imply, which I wholeheartedly agree with. The current system is fine as is. I say leave the numbers be (that's something for the editorial department to handle, anyway, not us) and instead focus on implementing anything that can improve our reviews.